📄 mod_substitute.c
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/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* * mod_substitute.c: Perform content rewriting on the fly */#include "httpd.h"#include "http_config.h"#include "http_core.h"#include "apr_general.h"#include "apr_strings.h"#include "apr_strmatch.h"#include "apr_lib.h"#include "util_filter.h"#include "apr_buckets.h"#include "http_request.h"#define APR_WANT_STRFUNC#include "apr_want.h"static const char substitute_filter_name[] = "SUBSTITUTE";module AP_MODULE_DECLARE_DATA substitute_module;typedef struct subst_pattern_t { const apr_strmatch_pattern *pattern; const ap_regex_t *regexp; const char *replacement; apr_size_t replen; apr_size_t patlen; int flatten;} subst_pattern_t;typedef struct { apr_array_header_t *patterns;} subst_dir_conf;typedef struct { apr_bucket_brigade *linebb; apr_bucket_brigade *linesbb; apr_bucket_brigade *passbb; apr_bucket_brigade *pattbb; apr_pool_t *tpool;} substitute_module_ctx;static void *create_substitute_dcfg(apr_pool_t *p, char *d){ subst_dir_conf *dcfg = (subst_dir_conf *) apr_pcalloc(p, sizeof(subst_dir_conf)); dcfg->patterns = apr_array_make(p, 10, sizeof(subst_pattern_t)); return dcfg;}static void *merge_substitute_dcfg(apr_pool_t *p, void *basev, void *overv){ subst_dir_conf *a = (subst_dir_conf *) apr_pcalloc(p, sizeof(subst_dir_conf)); subst_dir_conf *base = (subst_dir_conf *) basev; subst_dir_conf *over = (subst_dir_conf *) overv; a->patterns = apr_array_append(p, over->patterns, base->patterns); return a;}#define AP_MAX_BUCKETS 1000#define SEDSCAT(s1, s2, pool, buff, blen, repl) do { \ if (!s1) { \ s1 = apr_pstrmemdup(pool, buff, blen); \ } \ else { \ s2 = apr_pstrmemdup(pool, buff, blen); \ s1 = apr_pstrcat(pool, s1, s2, NULL); \ } \ s1 = apr_pstrcat(pool, s1, repl, NULL); \} while (0)#define SEDRMPATBCKT(b, offset, tmp_b, patlen) do { \ apr_bucket_split(b, offset); \ tmp_b = APR_BUCKET_NEXT(b); \ apr_bucket_split(tmp_b, patlen); \ b = APR_BUCKET_NEXT(tmp_b); \ apr_bucket_delete(tmp_b); \} while (0)static void do_pattmatch(ap_filter_t *f, apr_bucket *inb, apr_bucket_brigade *mybb, apr_pool_t *tmp_pool){ int i; int force_quick = 0; ap_regmatch_t regm[AP_MAX_REG_MATCH]; apr_size_t bytes; apr_size_t len; apr_size_t fbytes; const char *buff; const char *repl; char *scratch; char *p; char *s1; char *s2; apr_bucket *b; apr_bucket *tmp_b; apr_pool_t *tpool; subst_dir_conf *cfg = (subst_dir_conf *) ap_get_module_config(f->r->per_dir_config, &substitute_module); subst_pattern_t *script; APR_BRIGADE_INSERT_TAIL(mybb, inb); script = (subst_pattern_t *) cfg->patterns->elts; apr_pool_create(&tpool, tmp_pool); scratch = NULL; fbytes = 0; /* * Simple optimization. If we only have one pattern, then * we can safely avoid the overhead of flattening */ if (cfg->patterns->nelts == 1) { force_quick = 1; } for (i = 0; i < cfg->patterns->nelts; i++) { for (b = APR_BRIGADE_FIRST(mybb); b != APR_BRIGADE_SENTINEL(mybb); b = APR_BUCKET_NEXT(b)) { if (APR_BUCKET_IS_METADATA(b)) { /* * we should NEVER see this, because we should never * be passed any, but "handle" it just in case. */ continue; } if (apr_bucket_read(b, &buff, &bytes, APR_BLOCK_READ) == APR_SUCCESS) { s1 = NULL; if (script->pattern) { while ((repl = apr_strmatch(script->pattern, buff, bytes))) { /* get offset into buff for pattern */ len = (apr_size_t) (repl - buff); if (script->flatten && !force_quick) { /* * We are flattening the buckets here, meaning * that we don't do the fast bucket splits. * Instead we copy over what the buckets would * contain and use them. This is slow, since we * are constanting allocing space and copying * strings. */ SEDSCAT(s1, s2, tmp_pool, buff, len, script->replacement); } else { /* * We now split off the stuff before the regex * as its own bucket, then isolate the pattern * and delete it. */ SEDRMPATBCKT(b, len, tmp_b, script->patlen); /* * Finally, we create a bucket that contains the * replacement... */ tmp_b = apr_bucket_transient_create(script->replacement, script->replen, f->r->connection->bucket_alloc); /* ... and insert it */ APR_BUCKET_INSERT_BEFORE(b, tmp_b); } /* now we need to adjust buff for all these changes */ len += script->patlen; bytes -= len; buff += len; } if (script->flatten && s1 && !force_quick) { /* * we've finished looking at the bucket, so remove the * old one and add in our new one */ s2 = apr_pstrmemdup(tmp_pool, buff, bytes); s1 = apr_pstrcat(tmp_pool, s1, s2, NULL); tmp_b = apr_bucket_transient_create(s1, strlen(s1), f->r->connection->bucket_alloc); APR_BUCKET_INSERT_BEFORE(b, tmp_b); tmp_b = APR_BUCKET_NEXT(b); apr_bucket_delete(b); b = tmp_b; } } else if (script->regexp) { /* * we need a null terminated string here :(. To hopefully * save time and memory, we don't alloc for each run * through, but only if we need to have a larger chunk * to save the string to. So we keep track of how much * we've allocated and only re-alloc when we need it. * NOTE: this screams for a macro. */ if (!scratch || (bytes > (fbytes + 1))) { fbytes = bytes + 1; scratch = apr_palloc(tpool, fbytes); } /* reset pointer to the scratch space */ p = scratch; memcpy(p, buff, bytes); p[bytes] = '\0'; while (!ap_regexec(script->regexp, p, AP_MAX_REG_MATCH, regm, 0)) { /* first, grab the replacement string */ repl = ap_pregsub(tmp_pool, script->replacement, p, AP_MAX_REG_MATCH, regm); if (script->flatten && !force_quick) { SEDSCAT(s1, s2, tmp_pool, p, regm[0].rm_so, repl); } else { len = (apr_size_t) (regm[0].rm_eo - regm[0].rm_so); SEDRMPATBCKT(b, regm[0].rm_so, tmp_b, len); tmp_b = apr_bucket_transient_create(repl, strlen(repl), f->r->connection->bucket_alloc); APR_BUCKET_INSERT_BEFORE(b, tmp_b); } /* * reset to past what we just did. buff now maps to b * again */ p += regm[0].rm_eo; } if (script->flatten && s1 && !force_quick) { s1 = apr_pstrcat(tmp_pool, s1, p, NULL); tmp_b = apr_bucket_transient_create(s1, strlen(s1), f->r->connection->bucket_alloc); APR_BUCKET_INSERT_BEFORE(b, tmp_b); tmp_b = APR_BUCKET_NEXT(b); apr_bucket_delete(b); b = tmp_b; } } else { /* huh? */ continue; } } } script++; } apr_pool_destroy(tpool); return;}static apr_status_t substitute_filter(ap_filter_t *f, apr_bucket_brigade *bb){ apr_size_t bytes; apr_size_t len; apr_size_t fbytes; const char *buff; const char *nl = NULL; char *bflat; apr_bucket *b; apr_bucket *tmp_b; apr_bucket_brigade *tmp_bb = NULL; apr_status_t rv; substitute_module_ctx *ctx = f->ctx; /* * First time around? Create the saved bb that we used for each pass * through. Note that we can also get here when we explicitly clear ctx, * for error handling */ if (!ctx) { f->ctx = ctx = apr_pcalloc(f->r->pool, sizeof(*ctx)); /* * Create all the temporary brigades we need and reuse them to avoid * creating them over and over again from r->pool which would cost a * lot of memory in some cases. */ ctx->linebb = apr_brigade_create(f->r->pool, f->c->bucket_alloc); ctx->linesbb = apr_brigade_create(f->r->pool, f->c->bucket_alloc); ctx->pattbb = apr_brigade_create(f->r->pool, f->c->bucket_alloc);
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