gain.cpp

来自「Amarok是一款在LINUX或其他类UNIX操作系统中运行的音频播放器软件。 」· C++ 代码 · 共 518 行

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/* ***** BEGIN LICENSE BLOCK ***** * * This software is released under the provisions of the GPL version 2. * see file "COPYING".  If that file is not available, the full statement * of the license can be found at * * http://www.fsf.org/licensing/licenses/gpl.txt * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * Copyright (c) 2005 Paul Cifarelli All Rights Reserved. * * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: *    http://www.helixcommunity.org/content/tck * * ***** END LICENSE BLOCK ***** */#include <stdlib.h>#include <math.h>#include <string.h>#include <iostream>#include "hxassert.h"#include "gain.h"using namespace std;#define INT8_CEILING  255#define INT16_CEILING 32767#define INT32_CEILING 65535struct GAIN_STATE{   int sampleRate;   int nChannels;   int bytesPerSample;   bool  isMute;   float instGain; /* gain applied right now */   float tgtGain;  /* in a smooth gain change, the gain we are aiming for */   float decay;};GAIN_STATE* gainInit(int sampleRate, int nChannels, int bytesPerSample){    GAIN_STATE* g = (GAIN_STATE*) calloc(1,sizeof(GAIN_STATE)) ;    if (g)    {        g->sampleRate = sampleRate;        g->nChannels = nChannels;        g->bytesPerSample = bytesPerSample;        gainSetTimeConstant(0.1f, g);    }    return g ;}void gainFree(GAIN_STATE* g){    if (g) free(g) ;}float gainSetSmoothdB(float dB, GAIN_STATE* g){    float gain = pow(10.0, 0.05*dB) ;    if (g)    {         g->isMute = false;         g->tgtGain = gain ;    }    return dB ;}float gainSetImmediatedB(float dB, GAIN_STATE* g){    dB = gainSetSmoothdB(dB, g) ;    if (g)       g->instGain = g->tgtGain ; // make it instantaneous    return dB ;}float gainSetSmooth(float percent, GAIN_STATE* g){    float gaintop = pow(10.0, 0.05*GAIN_MAX_dB) ;    float gainbottom = pow(10.0, 0.05*GAIN_MIN_dB) ;    float gain = percent * (gaintop - gainbottom) + gainbottom;    if (g)    {       g->isMute = false;       g->tgtGain = gain ;    }    return gain;}float gainSetImmediate(float percent, GAIN_STATE* g){    float gain = gainSetSmooth(percent, g) ;    if (g)       g->instGain = g->tgtGain ; // make it instantaneous    return gain;}void gainSetMute(GAIN_STATE* g){   if (g)   {      g->isMute = true;      g->instGain = g->tgtGain = 0.0; // mute is immediate   }}int gainSetTimeConstant(float millis, GAIN_STATE* g){   if (!g)      return 0;    // we define the time constant millis so that the signal has decayed to 1/2 (-6dB) after    // millis milliseconds have elapsed.    // Let T[sec] = millis/1000 = time constant in units of seconds    //    // => (1-2^-s)^(T[sec]*sr) = 1/2    // => 1-2^-s = (1/2)^(1/(T[sec]*sr))    // => 2^-s = 1 - (1/2)^(1/(T[sec]*sr))    // => s = -log2(1 - (1/2)^(1 / (T[sec]*sr)))    // first 0.5 is rounding constant   int shift;   shift = (int)(0.5 - 1.0/log(2.0)*log(1.0 - pow(0.5, 1000.0/(millis * g->sampleRate)))) ;   if (shift < 1)      shift = 1 ;   if (shift > 31)      shift = 31 ;   g->decay = ::pow(2.0, (float) shift);   return 1 ; // OK}static void gainFeedMono(unsigned char* signal, unsigned char *outsignal, int len, GAIN_STATE *g){   if (!g)      return;   float tgtGain = g->tgtGain ;   float gain = g->instGain ;   unsigned char *bufferEnd = signal + len;   if (gain == tgtGain)   { // steady state      while (signal < bufferEnd)      {         switch (g->bytesPerSample)         {            case 1:            {               short int res;               char *s = (char *) signal;               char *o = (char *) outsignal;               res = (short int) (*s * gain);               *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);            }            break;            case 2:            {               long res;               short int *s = (short int *) signal;               short int *o = (short int *) outsignal;               res = (long) (*s * gain);               *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);            }            break;            case 4:            {               long long res;               long *s = (long *) signal;               long *o = (long *) outsignal;               res = (long long) (*s * gain);               *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);            }            break;            default:               return;         }         signal += g->bytesPerSample;         outsignal += g->bytesPerSample;      }   }   else   { // while we are still ramping the gain      while (signal < bufferEnd)      {         switch (g->bytesPerSample)         {            case 1:            {               short int res;               char *s = (char *) signal;               char *o = (char *) outsignal;               res = (short int) (*s * gain);               *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);            }            break;            case 2:            {               long res;               short int *s = (short int *) signal;               short int *o = (short int *) outsignal;               res = (long) (*s * gain);               *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);            }            break;            case 4:            {               long long res;               long *s = (long *) signal;               long *o = (long *) outsignal;               res = (long long) (*s * gain);               *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);            }            break;            default:               return;         }         signal += g->bytesPerSample;         outsignal += g->bytesPerSample;         gain += ((tgtGain-gain) / g->decay);      }      g->instGain = gain ;   }}static void gainFeedStereo(unsigned char* signal, unsigned char *outsignal, int len, GAIN_STATE *g){   if (!g)      return;   float tgtGain = g->tgtGain ;   float gain = g->instGain ;   unsigned char *bufferEnd = signal + len;   if (gain == tgtGain)   { // steady state      while (signal < bufferEnd)      {         switch (g->bytesPerSample)         {            case 1:            {               short int res;               char *s = (char *) signal;               char *o = (char *) outsignal;               res = (short int) (*s * gain);               *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);               s++;               o++;               res = (short int) (*s * gain);               *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);            }            break;            case 2:            {               long res;               short int *s = (short int *) signal;               short int *o = (short int *) outsignal;               res = (long) (*s * gain);               *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);               s++;               o++;               res = (long) (*s * gain);               *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);            }            break;            case 4:            {               long long res;               long *s = (long *) signal;               long *o = (long *) outsignal;               res = (long long) (*s * gain);               *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);               s++;               o++;               res = (long long) (*s * gain);               *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);            }            break;            default:               return;         }         signal += 2 * g->bytesPerSample;         outsignal += 2 * g->bytesPerSample;      }   }   else   { // while we are still ramping the gain      while (signal < bufferEnd)      {         switch (g->bytesPerSample)         {            case 1:            {               short int res;               char *s = (char *) signal;               char *o = (char *) outsignal;               res = (short int) (*s * gain);               *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);               s++;               o++;               res = (short int) (*s * gain);               *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);            }            break;            case 2:            {               long res;               short int *s = (short int *) signal;               short int *o = (short int *) outsignal;               res = (long) (*s * gain);               *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);               s++;               o++;               res = (long) (*s * gain);               *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);            }            break;            case 4:            {               long long res;               long *s = (long *) signal;               long *o = (long *) outsignal;               res = (long long) (*s * gain);               *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);               s++;               o++;               res = (long long) (*s * gain);               *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);            }            break;            default:               return;         }         signal += 2 * g->bytesPerSample;         outsignal += 2 * g->bytesPerSample;         gain += ((tgtGain-gain) / g->decay);      }      g->instGain = gain ;   }}static void gainFeedMulti(unsigned char* signal, unsigned char *outsignal, int len, GAIN_STATE *g){   if (!g)      return;    float tgtGain = g->tgtGain ;    float gain = g->instGain ;    unsigned char *bufferEnd = signal + len;    if (gain == tgtGain)    { // steady state       while (signal < bufferEnd)       {          switch (g->bytesPerSample)          {             case 1:             {                short int res;                int i ;                char *s = (char *) signal;                char *o = (char *) outsignal;                for (i = 0 ; i < g->nChannels ; i++)                {                   res = (short int) (*s * gain);                   *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);                   s++;                   o++;                }             }             break;             case 2:             {                long res;                int i ;                short int *s = (short int *) signal;                short int *o = (short int *) outsignal;                for (i = 0 ; i < g->nChannels ; i++)                {                   res = (long) (*s * gain);                   *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);                   s++;                   o++;                }             }             break;             case 4:             {                long long res;                int i ;                long *s = (long *) signal;                long *o = (long *) outsignal;                for (i = 0 ; i < g->nChannels ; i++)                {                   res = (long long) (*s * gain);                   *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);                   s++;                   o++;                }             }             break;             default:                return;          }          signal += g->nChannels * g->bytesPerSample;          outsignal += g->nChannels * g->bytesPerSample;       }    }    else    { // while we are still ramping the gain       while (signal < bufferEnd)       {          int i ;          switch (g->bytesPerSample)          {             case 1:             {                short int res;                char *s = (char *) signal;                char *o = (char *) outsignal;                for (i = 0 ; i < g->nChannels ; i++)                {                   res = (short int) (*s * gain);                   *o = (char) (res > INT8_CEILING ? INT8_CEILING : res);                   s++;                   o++;                }             }             break;             case 2:             {                long res;                short int *s = (short int *) signal;                short int *o = (short int *) outsignal;                for (i = 0 ; i < g->nChannels ; i++)                {                   res = (long) (*s * gain);                   *o = (short int) (res > INT16_CEILING ? INT16_CEILING : res);                   s++;                   o++;                }             }             case 4:             {                long long res;                long *s = (long *) signal;                long *o = (long *) outsignal;                for (i = 0 ; i < g->nChannels ; i++)                {                   res = (long long) (*s * gain);                   *o = (long) (res > INT32_CEILING ? INT32_CEILING : res);                   s++;                   o++;                }             }             break;          }          signal += g->nChannels * g->bytesPerSample;          outsignal += g->nChannels * g->bytesPerSample;          gain += ((tgtGain-gain) / g->decay);       }       g->instGain = gain ;    }}void gainFeed(unsigned char* signal, unsigned char *outsignal, int len, GAIN_STATE* g){   if (!g)      return;    /* if the gain is 0dB, and we are not currently ramping, shortcut. */    if (g->instGain == 1.0 && g->instGain == g->tgtGain)    {       if (signal != outsignal)          memcpy(outsignal, signal, len);        return ;    }    switch (g->nChannels)    {    case 1:        gainFeedMono(signal, outsignal, len, g) ;        break ;    case 2:        gainFeedStereo(signal, outsignal, len, g) ;        break ;    default:        gainFeedMulti(signal, outsignal, len, g) ;        break ;    }}

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