hxmaputils.h

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/* * * This software is released under the provisions of the GPL version 2. * see file "COPYING".  If that file is not available, the full statement  * of the license can be found at * * http://www.fsf.org/licensing/licenses/gpl.txt * * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved. * */#ifndef _HLXMAPUTILS_H_#define _HLXMAPUTILS_H_#include "hxtypes.h"#include "hxassert.h"typedef void* POSITION;         // XXXSAB: where does this belong?#if defined(HELIX_CONFIG_LOW_HEAP_HASH_TABLE)// The default values to the hash class result in terrible heap consumption.// Using absolute minimal values here. Not much of a hash table now though!#define CHUNK_INIT 1#else#define CHUNK_INIT 16#endif#define DECLARE_ITEMVEC(CLASS,ITEM,NIL,CHUNK,INIT) \    class CLASS \    { \    public: \        CLASS(); \        CLASS(int num);\        CLASS(int num, const ITEM& item); \        CLASS(const CLASS& from); \        CLASS& operator= (const CLASS& from); \        ~CLASS(); \ \        inline ITEM& operator[] (int idx) \        { \            return m_items[idx]; \            /* return (idx >= 0 && idx < m_used ? m_items[idx] : nil()); */ \        } \ \        inline const ITEM& operator[] (int idx) const \        { \            return m_items[idx]; \            /* return (idx >= 0 && idx < m_used ? m_items[idx] : nil()); */ \        } \ \        inline bool empty () const { return m_used <= 0; } \        inline int size () const { return m_used; } \        inline void resize (int s) \        { \            resize(s, INIT); \        } \ \        void resize (int s, const ITEM& item); \ \        inline int capacity () const { return m_alloc; } \\        void reserve (int s); \\        inline void SetChunkSize (int chunk) { m_chunkSize = chunk; } \        void GrowBy (int by); \ \        CLASS& push_back (const ITEM& item); \ \        inline CLASS& pop_back () \        { \            HX_ASSERT (m_used > 0); \            if (m_used > 0) --m_used; \            return *this; \        } \ \        inline ITEM& back() \        { \            HX_ASSERT (m_items); HX_ASSERT (m_used > 0); \            return m_items[m_used-1]; \        } \ \        void zap (int idx, int numToZap = 1); \ \    private: \        ITEM*       m_items; \        int         m_alloc; \        int         m_used; \        UINT16      m_chunkSize; \    }#define DECLARE_ITEMVEC_IMP(PARENT, CLASS,ITEM,NIL,CHUNK,INIT) \        PARENT::CLASS::CLASS() : \            m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \        { \        } \ \        PARENT::CLASS::CLASS(int num) : \            m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \        { \            if (num > 0) \            { \                m_items = new ITEM[num]; \                m_used = m_alloc = num; \                for (int i = 0; i < num; ++i) m_items[i] = INIT; \            } \        } \ \        PARENT::CLASS::CLASS(int num, const ITEM& item) : \            m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \        { \            if (num > 0) \            { \                m_items = new ITEM[num]; \                m_used = m_alloc = num; \                for (int i = 0; i < num; ++i) m_items[i] = item; \            } \        } \ \        PARENT::CLASS::CLASS(const PARENT::CLASS& from) : \            m_items(0), m_alloc(0), m_used(0), m_chunkSize(CHUNK) \        { \            m_used = from.m_used; \            m_alloc = from.m_alloc; \            m_items = new ITEM[m_alloc]; \            for (int i = 0; i < m_used; ++i) m_items[i] = from.m_items[i]; \        } \ \        PARENT::CLASS& PARENT::CLASS::operator= (const PARENT::CLASS& from) \        { \            if (m_items != from.m_items) \            { \                HX_VECTOR_DELETE(m_items); \                m_used = from.m_used; \                m_alloc = from.m_alloc; \                m_items = new ITEM[m_alloc]; \                for (int i = 0; i < m_used; ++i) m_items[i] = from.m_items[i]; \            } \            return *this; \        } \ \        PARENT::CLASS::~CLASS() { HX_VECTOR_DELETE(m_items); } \ \ \        void PARENT::CLASS::resize (int s, const ITEM& item) \        { \            reserve(s); \            for (int i = m_used; i < s; ++i) m_items[i] = item; \            m_used = s; \        } \ \        void PARENT::CLASS::reserve (int s) \        { \            if (s > m_alloc) \            { \                ITEM* newItems = new ITEM[s]; \                if( newItems ){ \                for (int i = 0; i < m_used; ++i) newItems[i] = m_items[i]; \                HX_VECTOR_DELETE (m_items); \                m_items = newItems; \                m_alloc = s; \                } \            } \        } \ \        void PARENT::CLASS::GrowBy (int by) \        { \            /* If no chunkSize specified, \               use the larger of 16 and the currently allocated amount. \            */ \ \            int chunk = m_chunkSize > 0 ? m_chunkSize : MAX (m_alloc, CHUNK_INIT); \            int newAlloc = m_alloc + ((by + chunk - 1) / chunk) * chunk; \            reserve (newAlloc); \        } \ \        PARENT::CLASS& PARENT::CLASS::push_back (const ITEM& item) \        { \            if (m_used == m_alloc) GrowBy (1); \            HX_ASSERT (m_used < m_alloc); \            m_items[m_used++] = item; \            return *this; \        } \ \        void PARENT::CLASS::zap (int idx, int numToZap) \        { \            HX_ASSERT (idx >= 0 && idx < m_used); \ \            if ((idx + numToZap) >= m_used) \            { \                m_used = idx; \            } \            else \            { \                int src = idx + numToZap; \                int dest = idx; \                for (; src < m_used; ++src, ++dest) \                    m_items[dest] = m_items[src]; \                m_used -= numToZap; \            } \        } struct HlxMap{    DECLARE_ITEMVEC(IntVec_t, int, 0, 0, 0);    static ULONG32 StrHashFunc (const char* key, bool bCaseSens);};#endif // _HLXMAPUTILS_H_

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