mp4properties.cpp

来自「Amarok是一款在LINUX或其他类UNIX操作系统中运行的音频播放器软件。 」· C++ 代码 · 共 121 行

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/***************************************************************************copyright            : (C) 2005 by Andy Leadbetteremail                : andrew.leadbetter@gmail.com ***************************************************************************//*************************************************************************** *   This library is free software; you can redistribute it and/or modify  * *   it  under the terms of the GNU Lesser General Public License version  * *   2.1 as published by the Free Software Foundation.                     * *                                                                         * *   This library is distributed in the hope that it will be useful, but   * *   WITHOUT ANY WARRANTY; without even the implied warranty of            * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     * *   Lesser General Public License for more details.                       * *                                                                         * *   You should have received a copy of the GNU Lesser General Public      * *   License along with this library; if not, write to the Free Software   * *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,            * *   MA  02110-1301  USA                                                   * ***************************************************************************/#include "mp4properties.h"#include <tstring.h>#include <config.h>#ifdef HAVE_SYSTEMS_H#include <systems.h>#endif#include <stdint.h>#ifndef UINT64_TO_DOUBLE#define UINT64_TO_DOUBLE(a) ((double)((int64_t)(a)))#endifusing namespace TagLib;////////////////////////////////////////////////////////////////////////////////// public members////////////////////////////////////////////////////////////////////////////////MP4::Properties::Properties(Properties::ReadStyle style) : AudioProperties(style){    m_length = 0;    m_bitrate = 0;    m_sampleRate = 0;    m_channels = 0;}MP4::Properties::~Properties(){}int MP4::Properties::length() const{    return m_length;}int MP4::Properties::bitrate() const{    return m_bitrate;}int MP4::Properties::sampleRate() const{    return m_sampleRate;}int MP4::Properties::channels() const{    return m_channels;}void MP4::Properties::readMP4Properties( MP4FileHandle mp4File ){    u_int32_t numTracks = MP4GetNumberOfTracks(mp4File);    for (u_int32_t i = 0; i < numTracks; i++)    {        MP4TrackId trackId = MP4FindTrackId(mp4File, i);        const char* trackType =            MP4GetTrackType(mp4File, trackId);        if (!strcmp(trackType, MP4_AUDIO_TRACK_TYPE))        {            // OK we found an audio track so            // decode it.            readAudioTrackProperties(mp4File, trackId );        }    }}void MP4::Properties::readAudioTrackProperties(MP4FileHandle mp4File,  MP4TrackId trackId ){    u_int32_t timeScale =        MP4GetTrackTimeScale(mp4File, trackId);    MP4Duration trackDuration =        MP4GetTrackDuration(mp4File, trackId);    double msDuration =        UINT64_TO_DOUBLE(MP4ConvertFromTrackDuration(mp4File, trackId,                    trackDuration, MP4_MSECS_TIME_SCALE));    u_int32_t avgBitRate =        MP4GetTrackBitRate(mp4File, trackId);    m_bitrate = (avgBitRate + 500) / 1000;    m_sampleRate = timeScale;    m_length = (int)(msDuration / 1000.0);    m_channels = 2;}

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