wavproperties.h

来自「Amarok是一款在LINUX或其他类UNIX操作系统中运行的音频播放器软件。 」· C头文件 代码 · 共 86 行

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/***************************************************************************    copyright            : (C) 2006 by Martin Aumueller    email                : aumuell@reserv.at    copyright            : (C) 2005 by Andy Leadbetter    email                : andrew.leadbetter@gmail.com                           (original mp4 implementation) ***************************************************************************//*************************************************************************** *   This library is free software; you can redistribute it and/or modify  * *   it  under the terms of the GNU Lesser General Public License version  * *   2.1 as published by the Free Software Foundation.                     * *                                                                         * *   This library is distributed in the hope that it will be useful, but   * *   WITHOUT ANY WARRANTY; without even the implied warranty of            * *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     * *   Lesser General Public License for more details.                       * *                                                                         * *   You should have received a copy of the GNU Lesser General Public      * *   License along with this library; if not, write to the Free Software   * *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,            * *   MA  02110-1301  USA                                                   * ***************************************************************************/#ifndef TAGLIB_WAVPROPERTIES_H#define TAGLIB_WAVPROPERTIES_H#include <config.h>#include <taglib/audioproperties.h>#include <taglib/tstring.h>namespace TagLib {    namespace Wav {        class File;        /*!         * This reads the data from a Wav stream to support the         * AudioProperties API.         */        class Properties : public AudioProperties        {            public:                /*!                 * Initialize this structure                 */                Properties(Properties::ReadStyle style);                /*!                 * Destroys this Wav Properties instance.                 */                virtual ~Properties();                // Reimplementations.                virtual int length() const;                virtual int bitrate() const;                virtual int sampleRate() const;                virtual int channels() const;                void readWavProperties(FILE *file);            private:                void readAudioTrackProperties(FILE *file);                friend class Wav::File;                int m_length;                int m_bitrate;                int m_sampleRate;                int m_channels;                Properties(const Properties &);                Properties &operator=(const Properties &);                void read();        };    }}#endif

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