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📄 baranalyzer.cpp

📁 Amarok是一款在LINUX或其他类UNIX操作系统中运行的音频播放器软件。 经过两年开发后
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////// C++ Implementation: $MODULE$//// Description:////// Author: Mark Kretschmann <markey@web.de>, (C) 2003//// Copyright: See COPYING file that comes with this distribution////#include "baranalyzer.h"#include <cmath>     //log10(), etc.#include "debug.h"#include <qpainter.h>BarAnalyzer::BarAnalyzer( QWidget *parent )    : Analyzer::Base2D( parent, 12, 8 )    //, m_bands( BAND_COUNT )    //, barVector( BAND_COUNT, 0 )    //, roofVector( BAND_COUNT, 50 )    //, roofVelocityVector( BAND_COUNT, ROOF_VELOCITY_REDUCTION_FACTOR ){    //roof pixmaps don't depend on size() so we do in the ctor    m_bg = parent->paletteBackgroundColor();    QColor fg( 0xff, 0x50, 0x70 );    #define m_bg backgroundColor()    double dr = double(m_bg.red()   - fg.red())   / (NUM_ROOFS-1); //-1 because we start loop below at 0    double dg = double(m_bg.green() - fg.green()) / (NUM_ROOFS-1);    double db = double(m_bg.blue()  - fg.blue())  / (NUM_ROOFS-1);    for ( uint i = 0; i < NUM_ROOFS; ++i )    {        m_pixRoof[i].resize( COLUMN_WIDTH, 1 );        m_pixRoof[i].fill( QColor( fg.red()+int(dr*i), fg.green()+int(dg*i), fg.blue()+int(db*i) ) );    }    #undef m_bg}void BarAnalyzer::resizeEvent( QResizeEvent * e ){    debug() << "Baranalyzer Resized(" << width() << "x" << height() << ")" << endl;    Analyzer::Base2D::resizeEvent( e );    init();}// METHODS =====================================================void BarAnalyzer::init(){    const double MAX_AMPLITUDE = 1.0;    const double F = double(height() - 2) / (log10( 255 ) * MAX_AMPLITUDE );    setPaletteBackgroundColor(m_bg);    BAND_COUNT = width() / 5;    MAX_DOWN = int(0 -((height() / 50)));    MAX_UP = int((height() / 25));    debug() << "BAND_COUNT = " << BAND_COUNT << " MAX_UP = " << MAX_UP << "MAX_DOWN = " << MAX_DOWN << endl;    barVector.resize( BAND_COUNT, 0 );    roofVector.resize( BAND_COUNT, height() -5 );    roofVelocityVector.resize( BAND_COUNT, ROOF_VELOCITY_REDUCTION_FACTOR );    m_roofMem.resize(BAND_COUNT);    m_scope.resize(BAND_COUNT);    //generate a list of values that express amplitudes in range 0-MAX_AMP as ints from 0-height() on log scale    for ( uint x = 0; x < 256; ++x )    {        m_lvlMapper[x] = uint( F * log10( x+1 ) );    }    m_pixBarGradient.resize( height()*COLUMN_WIDTH, height() );    m_pixCompose.resize( size() );    QPainter p( &m_pixBarGradient );    for ( int x=0, r=0x40, g=0x30, b=0xff, r2=255-r;          x < height(); ++x )    {        for ( int y = x; y > 0; --y )        {            const double fraction = (double)y / height();//          p.setPen( QColor( r + (int)(r2 * fraction), g, b - (int)(255 * fraction) ) );            p.setPen( QColor( r + (int)(r2 * fraction), g, b ) );            p.drawLine( x*COLUMN_WIDTH, height() - y, (x+1)*COLUMN_WIDTH, height() - y );        }    }    setMinimumSize( QSize( BAND_COUNT * COLUMN_WIDTH, 10 ) );}void BarAnalyzer::analyze( const Scope &s ){    //start with a blank canvas    eraseCanvas();    //Analyzer::interpolate( s, m_bands );    Scope &v = m_scope;    Analyzer::interpolate( s, v );    for ( uint i = 0, x = 0, y2; i < v.size(); ++i, x+=COLUMN_WIDTH+1 )    {        //assign pre[log10]'d value        y2 = uint(v[i] * 256); //256 will be optimised to a bitshift //no, it's a float        y2 = m_lvlMapper[ (y2 > 255) ? 255 : y2 ]; //lvlMapper is array of ints with values 0 to height()        int change = y2 - barVector[i];        //using the best of Markey's, piggz and Max's ideas on the way to shift the bars        //we have the following:        // 1. don't adjust shift when doing small up movements        // 2. shift large upwards with a bias towards last value        // 3. fall downwards at a constant pace        /*if ( change > MAX_UP ) //anything too much greater than 2 gives "jitter"           //add some dynamics - makes the value slightly closer to what it was last time           y2 = ( barVector[i] + MAX_UP );           //y2 = ( barVector[i] * 2 + y2 ) / 3;        else*/ if ( change < MAX_DOWN )           y2 = barVector[i] + MAX_DOWN;        if ( (int)y2 > roofVector[i] )        {            roofVector[i] = (int)y2;            roofVelocityVector[i] = 1;        }        //remember where we are        barVector[i] = y2;        if ( m_roofMem[i].size() > NUM_ROOFS )            m_roofMem[i].erase( m_roofMem[i].begin() );        //blt last n roofs, a.k.a motion blur        for ( uint c = 0; c < m_roofMem[i].size(); ++c )            //bitBlt( m_pComposePixmap, x, m_roofMem[i]->at( c ), m_roofPixmaps[ c ] );            bitBlt( canvas(), x, m_roofMem[i][c], &m_pixRoof[ NUM_ROOFS - 1 - c ] );        //blt the bar        bitBlt( canvas(), x, height() - y2,                gradient(), y2 * COLUMN_WIDTH, height() - y2, COLUMN_WIDTH, y2, Qt::CopyROP );        m_roofMem[i].push_back( height() - roofVector[i] - 2 );        //set roof parameters for the NEXT draw        if ( roofVelocityVector[i] != 0 )        {            if ( roofVelocityVector[i] > 32 ) //no reason to do == 32                roofVector[i] -= (roofVelocityVector[i] - 32) / 20; //trivial calculation            if ( roofVector[i] < 0 )            {               roofVector[i] = 0; //not strictly necessary               roofVelocityVector[i] = 0;            }            else ++roofVelocityVector[i];        }    }}

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