📄 blockanalyzer.h
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// Maintainer: Max Howell <mac.howell@methylblue.com>, (C) 2003-5// Copyright: See COPYING file that comes with this distribution//#ifndef BLOCKANALYZER_H#define BLOCKANALYZER_H#include "analyzerbase.h"#include <qcolor.h>class QResizeEvent;class QMouseEvent;class QPalette;/** * @author Max Howell */class BlockAnalyzer : public Analyzer::Base2D{public: BlockAnalyzer( QWidget* ); ~BlockAnalyzer(); static const uint HEIGHT = 2; static const uint WIDTH = 4; static const uint MIN_ROWS = 3; //arbituary static const uint MIN_COLUMNS = 32; //arbituary static const uint MAX_COLUMNS = 256; //must be 2**n static const uint FADE_SIZE = 90;protected: virtual void transform( Scope& ); virtual void analyze( const Scope& ); virtual void resizeEvent( QResizeEvent* ); virtual void contextMenuEvent( QContextMenuEvent* ); virtual void paletteChange( const QPalette& ); void drawBackground(); void determineStep();private: QPixmap* const bar() { return &m_barPixmap; } uint m_columns, m_rows; //number of rows and columns of blocks uint m_y; //y-offset from top of widget QPixmap m_barPixmap; QPixmap m_topBarPixmap; Scope m_scope; //so we don't create a vector every frame std::vector<float> m_store; //current bar heights std::vector<float> m_yscale; //FIXME why can't I namespace these? c++ issue? std::vector<QPixmap> m_fade_bars; std::vector<uint> m_fade_pos; std::vector<int> m_fade_intensity; float m_step; //rows to fall per frame};#endif
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