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📄 stumanagedlg.cpp

📁 student manager system
💻 CPP
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// StuManageDlg.cpp : implementation file
//

#include "stdafx.h"
#include "StuManage.h"
#include "StuManageDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

extern CStuManageApp theApp;

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();
	
	// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA
	
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL
	
	// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CStuManageDlg dialog

CStuManageDlg::CStuManageDlg(CWnd* pParent /*=NULL*/)
: CDialog(CStuManageDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CStuManageDlg)
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CStuManageDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CStuManageDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CStuManageDlg, CDialog)
//{{AFX_MSG_MAP(CStuManageDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_COMMAND(ID_STUDENT_MENU, OnStudentMenu)
ON_COMMAND(ID_DEPARTMENT_MENU, OnDepartmentMenu)
ON_COMMAND(ID_COURSE_MENU, OnCourseMenu)
ON_COMMAND(ID_SCORE_MENU, OnScoreMenu)
ON_COMMAND(ID_STATUS_MENU, OnStatusMenu)
ON_COMMAND(ID_ENC_PUN_MENU, OnEncPunMenu)
ON_COMMAND(ID_LOGIN_MENU, OnLoginMenu)
ON_COMMAND(ID_LOGOUT_MENU, OnLogoutMenu)
ON_COMMAND(ID_EXIT_MENU, OnExitMenu)
ON_COMMAND(ID_PHOTO_MENU, OnPhotoMenu)
ON_COMMAND(ID_EXPERIENCE_MENU, OnExperienceMenu)
ON_COMMAND(ID_USER_MENU, OnUserMenu)
ON_WM_CTLCOLOR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CStuManageDlg message handlers

BOOL CStuManageDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	
	// Add "About..." menu item to system menu.
	
	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);
	
	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}
	
	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	for(int i=0;i<10;i++)
		status[i] = FALSE;
	
	CBitmap bmp;
	
	bmp.LoadBitmap(IDB_BITMAP_BK);
	
	m_brBk.CreatePatternBrush(&bmp);
	
	bmp.DeleteObject(); 
	//未登录
    theApp.Loginstatus=false;
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CStuManageDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CStuManageDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting
		
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
		
		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;
		
		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CStuManageDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CStuManageDlg::OnStudentMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_StudentDlg = new CStudentDlg;
		m_StudentDlg->Create(IDD_STUDENT_DLG, this);
		status[1] = TRUE;
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}	
}


void CStuManageDlg::OnDepartmentMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_DepartmentDlg = new CDepartmentDlg;
		m_DepartmentDlg->Create(IDD_DEPARTMENT_DLG, this);
		status[4] = TRUE;	
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}	
}

void CStuManageDlg::OnCourseMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();	
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_CourseDlg = new CCourseDlg;
		m_CourseDlg->Create(IDD_COURSE_DLG, this);
		status[5] = TRUE;
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}
}
	
void CStuManageDlg::OnScoreMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_ScoreDlg = new CScoreDlg;
		m_ScoreDlg->Create(IDD_SCORE_DLG, this);
		status[6] = TRUE;
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}
}

void CStuManageDlg::OnStatusMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_StatusDlg = new CStatusDlg;
		m_StatusDlg->Create(IDD_STATUS_DLG, this);
		status[7] = TRUE;
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}
}

void CStuManageDlg::OnEncPunMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_EncPunDlg = new CEncPunDlg;
		m_EncPunDlg->Create(IDD_ENC_PUN_DLG, this);
		status[8] = TRUE;	
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}
	
}

void CStuManageDlg::OnLoginMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	m_LoginDlg = new CLoginDlg;
	m_LoginDlg->Create(IDD_LOGIN_DLG, this);
	status[0] = TRUE;	
}

void CStuManageDlg::OnLogoutMenu() 
{
	// TODO: Add your command handler code here
	theApp.m_Level = -1;
	theApp.Loginstatus =false;
	MessageBox("本次登录已注销","提示");	
}

void CStuManageDlg::OnExitMenu() 
{
	// TODO: Add your command handler code here
	if(MessageBox("真的要退出系统吗?","退出询问",MB_OKCANCEL|MB_ICONQUESTION)==IDOK)
		CDialog::OnOK();
}

void CStuManageDlg::OnPhotoMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_PhotoDlg = new CPhotoDlg;
		m_PhotoDlg->Create(IDD_PHOTO_DLG, this);
		status[2] = TRUE;
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}
}

void CStuManageDlg::OnExperienceMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_ExperienceDlg = new CExperienceDlg;
		m_ExperienceDlg->Create(IDD_EXPERIENCE_DLG, this);	
		status[3] = TRUE;
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}
}

void CStuManageDlg::SetDlgStatus()
{
	if(status[0])
	{
		m_LoginDlg->DestroyWindow();
		status[0] = FALSE;
	}
	if(status[1])
	{
		m_StudentDlg->DestroyWindow();
		status[1] = FALSE;
	}
	if(status[2])
	{
		m_PhotoDlg->DestroyWindow();
		status[2] = FALSE;
	}
	if(status[3])
	{
		m_ExperienceDlg->DestroyWindow();
		status[3] = FALSE;
	}
	if(status[4])
	{
		m_DepartmentDlg->DestroyWindow();
		status[4] = FALSE;
	}
	if(status[5])
	{
		m_CourseDlg->DestroyWindow();
		status[5] = FALSE;
	}
	if(status[6])
	{
		m_ScoreDlg->DestroyWindow();
		status[6] = FALSE;
	}
	if(status[7])
	{
		m_StatusDlg->DestroyWindow();
		status[7] = FALSE;
	}
	if(status[8])
	{
		m_EncPunDlg->DestroyWindow();
		status[8] = FALSE;
	}
	if(status[9])
	{
		m_UserDlg->DestroyWindow();
		status[9] = FALSE;
	}
}

void CStuManageDlg::OnUserMenu() 
{
	// TODO: Add your command handler code here
	SetDlgStatus();
	//判断用户是否登录系统
	if (theApp.Loginstatus )
	{
		m_UserDlg = new CUserDlg;
		m_UserDlg->Create(IDD_USER_DLG, this);	
		status[9] = TRUE;
	}
	else
	{
		MessageBox("请先登录系统","提示");		
	}
}

HBRUSH CStuManageDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
{
	HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
	
	// TODO: Change any attributes of the DC here
	if (pWnd == this)
	{
		return m_brBk;
	}
	// TODO: Return a different brush if the default is not desired
	return hbr;
}

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