📄 winform.cs
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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace PNETDemo
{
/// <summary>
/// Summary description for WinForm.
/// </summary>
public class WinForm : System.Windows.Forms.Form
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
private System.Windows.Forms.Button button1;
public WinForm()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose (bool disposing)
{
if (disposing)
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(72, 80);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(368, 64);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// WinForm
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 15);
this.ClientSize = new System.Drawing.Size(480, 266);
this.Controls.Add(this.button1);
this.Name = "WinForm";
this.Text = "WinForm";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new WinForm());
}
private void button1_Click(object sender, System.EventArgs e)
{
Hashtable atbl = new Hashtable();
IEnumerator aintf = atbl.GetEnumerator();
VisitAll(aintf);
Stack astk = new Stack(10);
aintf = astk.GetEnumerator();
VisitAll(aintf);
}
void VisitAll(IEnumerator intf)
{
while (intf.MoveNext())
{
Object aobj = intf.Current;
}
}
}
}
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