📄 guessnumdlg.h
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// GuessNumDlg.h : header file
//
#if !defined(AFX_GUESSNUMDLG_H__4FA7F619_0615_47DD_B251_4103F236D8BF__INCLUDED_)
#define AFX_GUESSNUMDLG_H__4FA7F619_0615_47DD_B251_4103F236D8BF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CGuessNumDlg dialog
class CGuessNumDlg : public CDialog
{
// Construction
public:
CGuessNumDlg(CWnd* pParent = NULL); // standard constructor
int num[4];
int count;
CString text;
// Dialog Data
//{{AFX_DATA(CGuessNumDlg)
enum { IDD = IDD_GUESSNUM_DIALOG };
CListBox m_List;
CString m_Edit;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGuessNumDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CGuessNumDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButton2();
afx_msg void OnButton1();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUESSNUMDLG_H__4FA7F619_0615_47DD_B251_4103F236D8BF__INCLUDED_)
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