📄 staticcoin.hpp
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//-------------------------------------------------------------------------------------
//
// This is part of MarioDemo, a platformer demo for JGE++
//
// Copyright (C) 2006 James Hui (a.k.a. Dr.Watson)
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the Free Software Foundation, Inc., 59 Temple
// Place, Suite 330, Boston, MA 02111-1307 USA
//
// Bugs and comments can be forwarded to jhkhui@yahoo.com.
//
//-------------------------------------------------------------------------------------
#ifndef _STATIC_COIN_HPP_
#define _STATIC_COIN_HPP_
class StaticCoin: public GameObject
{
private:
JSprite* mAnimatedCoin;
JSprite* mEated;
bool isEat;
JTexture* mTexture_2;
Mario *mMario;
public:
StaticCoin(GameStatePlay* app);
virtual ~StaticCoin();
virtual void Update(float dt);
virtual void Render();
virtual void SetEat();
void Spawn(int col, int row);
bool sc;
};
StaticCoin::StaticCoin(GameStatePlay* app): GameObject(app)
{
mTexture_2 = mEngine->LoadTexture("Res/mario_1.png", true);
mAnimatedCoin = new JSprite(mTexture_2, 128, 64, 32, 32);
mAnimatedCoin->AddFrame(128,96,32,32);
mAnimatedCoin->AddFrame(128,96,32,32);
mAnimatedCoin->AddFrame(128,64,32,32);
//mAnimatedCoin->StartAnimation();
mAnimatedCoin->SetHotSpot(15.0f, 15.0f);
//mAnimatedCoin->SetDuration(80);
mEated = new JSprite(mTexture_2,128,64,32,32);
/*
mEated->AddFrame(129,97,30,30);
mEated->AddFrame(129,97,30,30,true);
mEated->AddFrame(97,97,30,30,true);
//mEated->StartAnimation();*/
mEated->SetHotSpot(15.0f, 15.0f);
//mEated->SetDuration(80);
mCurrAnimation = mAnimatedCoin;
isEat = true;
mXVelocity = 0.0f;
mYVelocity = 0.0f;
sc = true;
}
StaticCoin::~StaticCoin()
{
delete mAnimatedCoin;
delete mEated;
}
void StaticCoin::Update(float dt)
{
mCurrAnimation->Update(dt);
}
void StaticCoin::SetEat()
{
if(isEat){
JumpingCoin* coin = mApp->GetJumpingCoin();
coin->Action(mX+16.0f, mY-16.0f);
mApp->PlaySfx(SFX_COIN);
mCurrAnimation = mEated;
SetActive(false);
isEat = false;
sc = false;
}
}
void StaticCoin::Render()
{
float x, y;
mMap->GetPosition(&x, &y);
//mCurrAnimation->SetColor(ARGB((int)mAlpha, 255, 255, 255));
mCurrAnimation->SetScale(0.8f, 0.8f);
mCurrAnimation->SetPosition(mX-x, mY-y + 6.0f);
//mEngine->EnableTextureFilter(false);
mCurrAnimation->Render();
//mEngine->EnableTextureFilter(true);
}
void StaticCoin::Spawn(int col, int row)
{
mX = (float)(col<<TILE_SHIFT)+16.0f;
mY = (float)(row<<TILE_SHIFT)+8.0f;
mCurrAnimation->StartAnimation();
SetActive(true);
}
#endif
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