📄 mushroom.hpp
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//-------------------------------------------------------------------------------------
//
// This is part of MarioDemo, a platformer demo for JGE++
//
// Copyright (C) 2006 James Hui (a.k.a. Dr.Watson)
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the Free Software Foundation, Inc., 59 Temple
// Place, Suite 330, Boston, MA 02111-1307 USA
//
// Bugs and comments can be forwarded to jhkhui@yahoo.com.
//
//-------------------------------------------------------------------------------------
#ifndef _MUSHROOM_HPP_
#define _MUSHROOM_HPP_
#define MUSHROOM_INIT 0
#define MUSHROOM_RUN 1
class Mushroom: public MoveableObject
{
private:
JTexture* mTexture_2;
JSprite* mRun;
JSprite* mDestroy;
int mState;
bool isDead;
float mTargetY;
public:
Mushroom(GameStatePlay* app);
virtual ~Mushroom();
virtual void Dead();
virtual void HitLeft();
virtual void HitRight();
virtual void Update(float dt);
void Spawn(int col, int row);
};
Mushroom::Mushroom(GameStatePlay* app): MoveableObject(app)
{
mTexture_2 = mEngine->LoadTexture("Res/mario_1.png", true);
isDead = true;
mRun = new JSprite(mTexture_2, 96, 32, 32, 32);
mRun->SetHotSpot(0.0f, 32.0f);
//mRun->AddFrame(288,96,64,64);
mRun->SetDuration(200.0f);
//mRun->StartAnimation();
mDestroy = new JSprite(mTexture_2 , 224 , 96 ,32, 32);
mDestroy->SetHotSpot(0.0f,32.0f);
mDestroy->SetDuration(200.0f);
mCurrAnimation = mRun;
mYRenderOffset = 1.0f;
mXVelocity = -DEFAULT_WALK_SPEED/2;
mFlipped = false;
mHScale = 1.00f;
mVScale = 1.00f;
mLeftAdjustment = 0;
mRightAdjustment = 30;
mHitLeftAdjustment = 0;
mHitRightAdjustment = 30;
mFallLeftAdjustment = 0;
mFallRightAdjustment = 0;
mRealHeight = 32;
}
Mushroom::~Mushroom()
{
delete mRun;
delete mDestroy;
}
void Mushroom::Dead()
{
SetActive(false);
if(isDead){
mApp->PlaySfx(SFX_GROWING);
isDead = false;
}
mCurrAnimation = mDestroy;
}
void Mushroom::Spawn(int col, int row)
{
mCurrAnimation = mRun;
isDead = true;
mX = (float)(col<<TILE_SHIFT) + 1.0f;
mY = (float)((row+1)<<TILE_SHIFT) - 1.0f;
mTargetY = mY - 32.0f;
mState = MUSHROOM_INIT;
//mState = MUSHROOM_RUN;
SetActive(true);
}
void Mushroom::HitLeft()
{
mXVelocity = DEFAULT_WALK_SPEED/2;
mFlipped = false;
}
void Mushroom::HitRight()
{
mXVelocity = -DEFAULT_WALK_SPEED/2;
mFlipped = false;
}
void Mushroom::Update(float dt)
{
if (mState == MUSHROOM_INIT)
{
if (mY > mTargetY)
{
mY -= (BLOCK_SPEED/4)*dt;
if (mY <= mTargetY)
{
mY = mTargetY;
mState = MUSHROOM_RUN;
}
}
}
else
{
MoveableObject::Update(dt);
if (mY > VIRTUAL_HEIGHT)
{
SetActive(false);
}
mRun->SetFlip(false);
}
}
#endif
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