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📄 paixu.dsp.txt

📁 本课件与严蔚敏 第二版 数据结构(C版) 教材配套
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# Microsoft Developer Studio Project File - Name="paixu" - Package Owner=<4> 
# Microsoft Developer Studio Generated Build File, Format Version 6.00 
# ** DO NOT EDIT ** 

# TARGTYPE "Win32 (x86) Console Application" 0x0103 

CFG=paixu - Win32 Debug 
!MESSAGE This is not a valid makefile. To build this project using NMAKE, 
!MESSAGE use the Export Makefile command and run 
!MESSAGE 
!MESSAGE NMAKE /f "paixu.mak". 
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE 
!MESSAGE by defining the macro CFG on the command line. For example: 
!MESSAGE 
!MESSAGE NMAKE /f "paixu.mak" CFG="paixu - Win32 Debug" 
!MESSAGE 
!MESSAGE Possible choices for configuration are: 
!MESSAGE 
!MESSAGE "paixu - Win32 Release" (based on "Win32 (x86) Console Application") 
!MESSAGE "paixu - Win32 Debug" (based on "Win32 (x86) Console Application") 
!MESSAGE 

# Begin Project 
# PROP AllowPerConfigDependencies 0 
# PROP Scc_ProjName "" 
# PROP Scc_LocalPath "" 
CPP=cl.exe 
RSC=rc.exe 

!IF "$(CFG)" == "paixu - Win32 Release" 

# PROP BASE Use_MFC 0 
# PROP BASE Use_Debug_Libraries 0 
# PROP BASE Output_Dir "Release" 
# PROP BASE Intermediate_Dir "Release" 
# PROP BASE Target_Dir "" 
# PROP Use_MFC 0 
# PROP Use_Debug_Libraries 0 
# PROP Output_Dir "Release" 
# PROP Intermediate_Dir "Release" 
# PROP Target_Dir "" 
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c 
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c 
# ADD BASE RSC /l 0x804 /d "NDEBUG" 
# ADD RSC /l 0x804 /d "NDEBUG" 
BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 

!ELSEIF "$(CFG)" == "paixu - Win32 Debug" 

# PROP BASE Use_MFC 0 
# PROP BASE Use_Debug_Libraries 1 
# PROP BASE Output_Dir "Debug" 
# PROP BASE Intermediate_Dir "Debug" 
# PROP BASE Target_Dir "" 
# PROP Use_MFC 0 
# PROP Use_Debug_Libraries 1 
# PROP Output_Dir "Debug" 
# PROP Intermediate_Dir "Debug" 
# PROP Target_Dir "" 
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c 
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c 
# ADD BASE RSC /l 0x804 /d "_DEBUG" 
# ADD RSC /l 0x804 /d "_DEBUG" 
BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# ADD BSC32 /nologo 
LINK32=link.exe 
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept 
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept 

!ENDIF 

# Begin Target 

# Name "paixu - Win32 Release" 
# Name "paixu - Win32 Debug" 
# Begin Source File 

SOURCE=.\paixu.cpp 
# End Source File 
# End Target 
# End Project 

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