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📄 flashupgradernousb.dsp

📁 PW芯片方案Flash ROM烧写程序
💻 DSP
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# Microsoft Developer Studio Project File - Name="FlashUpgrader" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=FlashUpgrader - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "FlashUpgraderNoUSB.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "FlashUpgraderNoUSB.mak" CFG="FlashUpgrader - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "FlashUpgrader - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "FlashUpgrader - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "FlashUpgrader"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "FlashUpgrader - Win32 Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\Objects\PWFU\Release"
# PROP Intermediate_Dir "..\Objects\PWFU\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\Common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 setupapi.lib ..\Objects\Common\Release\Common.lib /nologo /subsystem:windows /machine:I386 /out:"bin\FlashUpgrader.exe"

!ELSEIF  "$(CFG)" == "FlashUpgrader - Win32 Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\Objects\PWFU\Debug"
# PROP Intermediate_Dir "..\Objects\PWFU\Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\Common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 setupapi.lib ..\Objects\Common\Debug\Common.lib /nologo /subsystem:windows /debug /machine:I386 /out:"bin\FlashUpgraderDebug.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib

!ENDIF 

# Begin Target

# Name "FlashUpgrader - Win32 Release"
# Name "FlashUpgrader - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\CircularBuffer.cpp
# End Source File
# Begin Source File

SOURCE=.\Communication.cpp
# End Source File
# Begin Source File

SOURCE=.\ComPortBase.cpp
# End Source File
# Begin Source File

SOURCE=.\ComPortCmd.cpp
# End Source File
# Begin Source File

SOURCE=.\DlgProxy.cpp
# End Source File
# Begin Source File

SOURCE=.\FlashHelper.cpp
# End Source File
# Begin Source File

SOURCE=.\FlashUpgrader.cpp
# End Source File
# Begin Source File

SOURCE=.\FlashUpgrader.rc
# End Source File
# Begin Source File

SOURCE=.\FlashUpgraderDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\HexFileData.cpp
# End Source File
# Begin Source File

SOURCE=.\HexRegion.cpp
# End Source File
# Begin Source File

SOURCE=.\InfFile.cpp
# End Source File
# Begin Source File

SOURCE=.\RegistryHelper.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File

SOURCE=.\SXBUTTON.CPP
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\CircularBuffer.h
# End Source File
# Begin Source File

SOURCE=.\Communication.h
# End Source File
# Begin Source File

SOURCE=.\ComPortBase.h
# End Source File
# Begin Source File

SOURCE=.\ComPortCmd.h
# End Source File
# Begin Source File

SOURCE=.\DlgProxy.h
# End Source File
# Begin Source File

SOURCE=.\FlashHelper.h
# End Source File
# Begin Source File

SOURCE=.\FlashUpgrader.h
# End Source File
# Begin Source File

SOURCE=.\FlashUpgraderDlg.h
# End Source File
# Begin Source File

SOURCE=.\HexFileData.h
# End Source File
# Begin Source File

SOURCE=.\HexRegion.h
# End Source File
# Begin Source File

SOURCE=.\InfFile.h
# End Source File
# Begin Source File

SOURCE=.\MakeSafe.h
# End Source File
# Begin Source File

SOURCE=.\MemDC.h
# End Source File
# Begin Source File

SOURCE=.\RegistryHelper.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# PROP Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\SXBUTTON.H
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bmp00001.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bmp00002.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bmp00003.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bmp00004.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bmp00005.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bmp00006.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bmp00007.bmp
# End Source File
# Begin Source File

SOURCE=.\res\FlashUpgrader.ico
# End Source File
# Begin Source File

SOURCE=.\res\FlashUpgrader.rc2
# End Source File
# Begin Source File

SOURCE=.\res\powered_positive_gray.bmp
# End Source File
# End Group
# End Target
# End Project

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