📄 res_audioplayer.c
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#if defined(__MMI_AUDIO_EQUALIZER__) || defined(__MMI_AUDIO_TIME_STRETCH__) || defined(__MMI_AUDIO_REVERB_EFFECT__) || defined(__MMI_AUDIO_SURROUND_EFFECT__)
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SOUND_EFFECT_SETTINGS, "Sound Effects", "Audio Player String" );
#endif
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_BLUETOOTH_SETTINGS, "Bluetooth Settings", "Audio Player String" );
#ifndef __MMI_SLIM_AUDIO_PLAYER__
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SKIN1, "Skin1", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SKIN2, "Skin2", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SKIN3, "Skin3", "Audio Player String" );
#endif
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_ON, "On", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_OFF, "Off", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_ONE, "One", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_ALL, "All", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_LIST_AUTO_GEN, "List Auto Gen", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_PREFER_LIST, "Pre. Play List", "Audio Player String" );
#ifndef __MMI_SLIM_AUDIO_PLAYER__
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SKIN, "Skin", "Audio Player String" );
#endif
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_REPEAT, "Repeat", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SHUFFLE, "Shuffle", "Audio Player String" );
#ifndef __MMI_AUDIO_PLAYER_ON_SUBLCD__
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_BACKGROUND_PLAY, "Background Play", "Audio Player String" );
#endif
#ifdef __MMI_AUDIO_SPECTRUM_DISPLAY__
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SPECTRUM_DISPLAY_STYLE, "Spectrum Display", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SPECTRUM_DISPLAY_STYLE_1, "Style 1", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_SPECTRUM_DISPLAY_STYLE_2, "Style 2", "Audio Player String" );
#endif // __MMI_AUDIO_SPECTRUM_DISPLAY__
#ifdef __MMI_AUDIO_PLAYER_LYRIC_DISPLAY__
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_LYRICS_DISPLAY, "Lyrics Display", "Audio Player String" );
#endif
#ifdef __MMI_AUDIO_PLAYER_A2DP_BLOCK_SPECTRUM__
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_A2DP_BLOCK_SPECTRUM, "Spectrum is Blocked", "Audio Player String" );
#endif
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_BT_A2DP_OUTPUT, "BT Stereo Output", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_BT_A2DP_HEADSET, "BT Stereo Headset", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_ERR_MUST_SELECT_HEADSET, "Must Select a Headset", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_SETTINGS_ERR_CANNOT_USE_BLUETOOTH_IN_FLIGHT_MODE, "Can't Use Bluetooth in Flight Mode", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_TIME, "Time", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_SIZE, "Size", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_TITLE, "Title", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_ARTIST, "Artist", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_ALBUM, "Album", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_GENRE, "Genre", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_YEAR, "Year", "Audio Player String" );
#ifdef __MMI_AUDIO_PLAYER_DETAIL_SHOW_MORE_INFO__
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_CHANNEL, "Channel", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_QUALITY, "Quality", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_MONO, "Mono", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_DETAIL_STEREO, "Stereo", "Audio Player String" );
#endif
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_FILENAME_TOO_LONG, "Filename Too Long", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_RING_TONGS_FULL, "Ring Slots Full", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_CANNOT_UPDATE_LIST_DISK_FULL, "Can't Update List: Disk Full", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_CANNOT_UPDATE_LIST_FS_FAIL, "Can't Update List: Access File Fail", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_LIST_EMPTY, "<Empty>", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_PROCESSING, "Processing", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_FILE_IN_DIFFERENT_STORAGE, "File in Different Storage", "Audio Player String" );
ADD_APPLICATION_STRING2( STR_ID_AUDPLY_CANNOT_PAUSE, "Can't Pause", "Audio Player String" );
/* level 1 */
#ifdef __MMI_BI_DEGREE_MAIN_MENU_STYLE__
//zx add begin 20070227
#ifdef __MALATA_STANDARD_4X4_MEMU__
ADD_APPLICATION_MENUITEM((AUDIO_PLAYER_MAIN_MENUID, MAIN_MENU_MULTIMEDIA_MENUID, 0,
SHOW, MOVEABLEACROSSPARENT | SHORTCUTABLE, 0, STR_ID_AUDPLY_TITLE, IMG_ID_AUDPLY_ICON ));
#else
//zx add end
ADD_APPLICATION_MENUITEM((AUDIO_PLAYER_MAIN_MENUID, MAIN_MENU_AVZONE_MENU_ID, 0,
SHOW, NONMOVEABLE | SHORTCUTABLE, 0, MAIN_MENU_AUDPLY_TEXT, MAIN_MENU_AUDPLY_ICON));
ADD_APPLICATION_MENUITEM((MAIN_MENU_OPTION_AUDIO_PLAYER_APP, MAIN_MENU_OPTION_AVZONE_MENUID, 0,
SHOW, MOVEABLEACROSSPARENT | SHORTCUTABLE, 0, STR_ID_AUDPLY_TITLE, IMG_ID_AUDPLY_ICON ));
#endif /*__MALATA_STANDARD_4X4_MEMU__*/ //zx add 20070227
#else
ADD_APPLICATION_MENUITEM((AUDIO_PLAYER_MAIN_MENUID, MAIN_MENU_MULTIMEDIA_MENUID, 0,
SHOW, MOVEABLEACROSSPARENT | SHORTCUTABLE, 0, STR_ID_AUDPLY_TITLE, IMG_ID_AUDPLY_ICON ));
#endif
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\SB_AudioPlayer.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DONE, CUST_IMG_PATH"\\\\MainLCD\\\\WarningPage\\\\PopUpPage\\\\PP_DONE.gif", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_LIST_AUTO_GEN, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_AUTO_GEN.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_PREFER_LIST, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_PREFER_LIST.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_SKIN, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_SKIN.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_REPEAT, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_REPEAT.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_SHUFFLE, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_SHUFFLE.pbm", "audio player image" );
//tangjie add begin 20070724
#ifdef __MMI_AUDIO_PLAY_QUICK_SEARCH__
ADD_APPLICATION_IMAGE2(IMG_ID_AUDPLY_QUICK_SEARCH_FIND ,CUST_IMG_PATH"\\\\MainLCD\\\\Phonebook\\\\SB_Search.pbm","Quick Search image");
ADD_APPLICATION_IMAGE2(IMG_SCR_SONG_SEARCH_CAPTION ,CUST_IMG_PATH"\\\\MainLCD\\\\TitleBar\\\\TB_PB.PBM","Title image for PhoneBook main screen");
#endif
//tangjie add end
#ifndef __MMI_AUDIO_PLAYER_ON_SUBLCD__
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_BACKGROUND_PLAY, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_BGPlay.pbm", "audio player image" );
#endif
#ifdef __MMI_AUDIO_SPECTRUM_DISPLAY__
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_SPECTRUM_DISPLAY_STYLE, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_SPECTRUM.pbm", "audio player image" );
#endif // __MMI_AUDIO_SPECTRUM_DISPLAY__
#ifdef __MMI_AUDIO_PLAYER_LYRIC_DISPLAY__
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_SETTINGS_LYRICS_DISPLAY_STYLE, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_WORDS.pbm", "audio player image" );
#endif // __MMI_AUDIO_PLAYER_LYRIC_DISPLAY__
/* detail */
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_FILE, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_SIZE.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_TIME, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_TIME.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_TITLE, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_TITLE.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_ARTIST, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_ALBUM.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_ALBUM, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_ARTIST.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_GENRE, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_GENRE.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_YEAR, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_YEAR.pbm", "audio player image" );
#ifdef __MMI_AUDIO_PLAYER_DETAIL_SHOW_MORE_INFO__
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_FILENAME, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILENAME.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_CHANNEL, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_CHANNEL.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_DETAIL_QUALITY, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_QUALITY.pbm", "audio player image" );
#endif
/* audio file types */
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_WAV_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_WAV.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_AMR_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_AMR.pbm", "audio player image" );
#ifdef AAC_DECODE
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_AAC_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_AAC.pbm", "audio player image" );
#endif
#ifdef DAF_DECODE
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_AUD_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_AUD.pbm", "audio player image" );
#endif
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_MID_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_MID.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_IMY_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_IMY.pbm", "audio player image" );
#ifdef AMRWB_DECODE
/* under construction !*/
#endif
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_AIF_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_AIF.pbm", "audio player image" );
ADD_APPLICATION_IMAGE2( IMG_ID_AUDPLY_FILE_AIFF_ICON, CUST_IMG_PATH"\\\\MainLCD\\\\AudioPlayer\\\\AP_FILE_AIFF.pbm", "audio player image" );
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