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📄 list.cpp

📁 可用该程序将avi的电影文件转化为TS流
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/******************************************************************************** list.cpp: Lists manipulation*-------------------------------------------------------------------------------* (c)1999-2001 VideoLAN* $Id: list.cpp,v 1.1 2001/10/06 21:23:36 bozo Exp $** Authors: Benoit Steiner <benny@via.ecp.fr>** This program is free software; you can redistribute it and/or* modify it under the terms of the GNU General Public License* as published by the Free Software Foundation; either version 2* of the License, or (at your option) any later version.** This program is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the* GNU General Public License for more details.** You should have received a copy of the GNU General Public License* along with this program; if not, write to the Free Software* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.**-------------------------------------------------------------------------------* Notice: This file must be included in the source file with its header* TO DO:* Warning: This class is not thread safe********************************************************************************///------------------------------------------------------------------------------// Preamble//------------------------------------------------------------------------------// There is no preamble since this file is to be included in the files which// use the template: look at list.h for further explanations//******************************************************************************// class C_ListNode//******************************************************************************// Simple class used to store the data that must be kept by the list and their// relations with the other nodes of the list. A C_ListNode should never be// empty, so the default constructor is not public. Howewer, it is provided as a// protected memeber for C_List optimisations. //******************************************************************************//------------------------------------------------------------------------------// //------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_ListNode<T>::C_ListNode(T* pObject){  pData = pObject;  ZERO(pPrevious);  ZERO(pNext);}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_ListNode<T>::C_ListNode(const C_ListNode<T>& cNode){  ASSERT(false);             // Shouldn't be used, the job is done by the C_List  /*  if(cNode.pData)  {    // We cannot call the copy constructor for it wouldn't work with virtual    // classes: We use the Clone() method instead    pData = cNode.pData->Clone();  }  else    pData = NULL;  ZERO(pPrevious);  ZERO(pNext);  */ }//------------------------------------------------------------------------------// //------------------------------------------------------------------------------////------------------------------------------------------------------------------template <class T> C_ListNode<T>::C_ListNode(){  pData = NULL;  ZERO(pPrevious);  ZERO(pNext);}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------// pData can be NULL, so test this case//------------------------------------------------------------------------------template <class T> C_ListNode<T>::~C_ListNode(){  if (pData)  delete pData;  ZERO(pPrevious);  ZERO(pNext);  ZERO(pData);}//******************************************************************************// class C_List//******************************************************************************// The C_List class is basically a container used to store some data in a doubly// linked list. It also provides some iterations methods, but an real iterator// should be written in the future.//******************************************************************************//------------------------------------------------------------------------------// Default constructor: create an empty list//------------------------------------------------------------------------------template <class T> C_List<T>::C_List(byte bAutoClean){  m_bAutoClean = bAutoClean;  // Create the dummy elements  pFirst = new C_ListNode<T>();  pLast = new C_ListNode<T>();  // Init the dummy elements  pFirst->pPrevious = NULL;  pFirst->pNext = pLast;  pLast->pPrevious = pFirst;  pLast->pNext = NULL;  // No real node is stored in the list at that time  iNodeNumber = 0;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_List<T>::~C_List(){  Empty();  // Delete the 2 dummy elements  delete pFirst;  delete pLast;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_List<T>::C_List(const C_List<T>& cList){  // Create the dummy elements  pFirst = new C_ListNode<T>;  pLast = new C_ListNode<T>;  // Init the dummy elements  pFirst->pPrevious = NULL;  pFirst->pNext = pLast;  pLast->pPrevious = pFirst;  pLast->pNext = NULL;  // No real node is stored in the list at that time  iNodeNumber = 0;  m_bAutoClean = cList.m_bAutoClean;  // Now copy the elements  T* pData;  for(unsigned int iIndex = 0; iIndex < cList.iNodeNumber; iIndex++)  {    // We cannot call the copy constructor for it wouldn't work with virtual    // classes: We use the Clone() method    pData = cList[iIndex].Clone();    ASSERT(pData);    PushEnd(pData);  }}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_List<T>& C_List<T>::operator = (const C_List<T>& cSrc){  // To avoid pbs if the dst = scr operation is tried  if(this != &cSrc)  {    // Delete old list excepted the dummy first and last elements    C_ListNode<T>* pNode = pFirst->pNext;    while (pNode->pNext != NULL)    {      pNode = pNode->pNext;      delete pNode->pPrevious;    }    // Reinit the dummy elements    pFirst->pNext = pLast;    pLast->pPrevious = pFirst;    // No real node is stored in the list at that time    iNodeNumber = 0;    // Now copy the elements of the src list in the new list    T* pData;    for(unsigned int iIndex = 0; iIndex < cSrc.iNodeNumber; iIndex++)    {      // We cannot call the copy constructor for it wouldn't work with virtual      // classes: We use the Clone() method      pData = cSrc[iIndex].Clone();      ASSERT(pData);      PushEnd(pData);    }  }  return *this;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> void C_List<T>::PushStart(T* pData){  C_ListNode<T>* pNewNode = new C_ListNode<T>(pData);  C_ListNode<T>* pFirstNode = pFirst->pNext;  pFirstNode->pPrevious = pNewNode;  pFirst->pNext = pNewNode;  pNewNode->pNext = pFirstNode;  pNewNode->pPrevious = pFirst;  iNodeNumber++;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> void C_List<T>::PushEnd(T* pData){  C_ListNode<T>* pNewNode = new C_ListNode<T>(pData);  C_ListNode<T>* pLastNode = pLast->pPrevious;  pLastNode->pNext = pNewNode;  pLast->pPrevious = pNewNode;  pNewNode->pPrevious = pLastNode;  pNewNode->pNext = pLast;  iNodeNumber++;}

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