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📄 application.h

📁 可用该程序将avi的电影文件转化为TS流
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/******************************************************************************** application.h: Application class definition*-------------------------------------------------------------------------------* (c)1999-2001 VideoLAN* $Id: application.h,v 1.5 2002/09/10 11:56:28 tooney Exp $** Authors: Benoit Steiner <benny@via.ecp.fr>** This program is free software; you can redistribute it and/or* modify it under the terms of the GNU General Public License* as published by the Free Software Foundation; either version 2* of the License, or (at your option) any later version.** This program is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the* GNU General Public License for more details.** You should have received a copy of the GNU General Public License* along with this program; if not, write to the Free Software* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.**-------------------------------------------------------------------------------* The C_Application class provides some core mecanisms for applications, such* as a global logging service********************************************************************************/#ifndef _APPLICATION_H_#define _APPLICATION_H_//------------------------------------------------------------------------------// C_Application class//------------------------------------------------------------------------------// The C_Application class is a singleton: only one instance can therefore // exist at a time. The constructor is therefore protected. To create your// application, you can either also protect your wn constructor or hide it and// provide a static Create method that will ensure that only one application is// created at a time.//------------------------------------------------------------------------------class C_Application{ public:  // Construction / Destruction  virtual ~C_Application();  // Access to the appliction object  static void SetApp(C_Application* pApp)  { s_pApplication = pApp; };  static C_Application* GetApp()  { ASSERT(s_pApplication); return s_pApplication; };  static C_ModuleManager* GetModuleManager()  {    ASSERT(s_pApplication);    ASSERT(s_pApplication->m_pModuleManager);    return s_pApplication->m_pModuleManager;  };  // Application control  int Init(int iArgc, char* paArg[]);  int Run();  int Stop();  int Destroy();  // Access to the settings  C_String GetSetting(const C_String& strSetting, const C_String& strDflt) const  { return m_cSettings.GetSetting(strSetting, strDflt); }  C_Vector<C_Setting> GetSettings(const C_String& strSettingsGroup) const  { return m_cSettings.GetSettings(strSettingsGroup); }     void SetSettings(C_String& strKey, C_String& strValue)  { m_cSettings.Update(strKey.ToLower(), strValue.ToLower()); }  void DeleteSetting(C_String& strKey)  { m_cSettings.Delete(strKey); }  // Access to the logging service  handle StartLog(const C_String& strClientDescr, u8 iFlags);  void StopLog(handle hLog);  void LogMsg(handle hLog, int iLevel, const C_String& strMsg);  int GetLogFlags() {return m_iLogFlags;}; protected:  // All the methods below can be rewritten to fit the special needs of a  // true application   // Actual instance creation  C_Application(const C_String& strName);  // Application lifecycle  virtual int OnAppInit() = 0;  virtual int OnAppRun() = 0;  virtual int OnAppExit() = 0;  virtual int OnAppDestroy() = 0;  // Default signal handler  static void SignalHandler(int iSignal);  // Loging endpoint local to the C_Application object  handle m_hLog;  // Module manager  C_ModuleManager* m_pModuleManager;  // Protect the application against system signals  int InstallSigHandler();  // Build the property table ttat will store the application config parameters  int RetrieveConfig(int iArgc, char* paArg[]); private:  // Application name  C_String m_strName;  // Application instance  static C_Application* s_pApplication;  // Application settings  C_Settings m_cSettings;  // Application logs  C_Log m_cLog;  int m_iLogFlags;  bool m_bOnStop;};//------------------------------------------------------------------------------// Logging facilities//------------------------------------------------------------------------------// This functions are defined as macros so that it is possible to use the global// C_Log object of the application without providing a reference to it each time// we need to log something. Moreover, some additonal informations are added to// the debugging messages thanks to the compiler extensions allowed in macros.//------------------------------------------------------------------------------// Normal logging#define Log(handle, level, message)                                            \  C_Application::GetApp()->LogMsg(handle, level, message)// Debugging logs (works only in DEBUG mode)#ifdef DEBUG#define LogDbg(handle, message)                                                \  C_Application::GetApp()->LogMsg(handle, LOG_DBG, C_String("In ")+__FILE__+ \                                  " line "+__LINE__+" -> "+message)#else#define LogDbg(handle, message)#endif#else#error "Multiple inclusions of application.h"#endif

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