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📄 buffers.cpp

📁 可用该程序将avi的电影文件转化为TS流
💻 CPP
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/******************************************************************************** buffers.cpp: Buffers management*-------------------------------------------------------------------------------* (c)1999-2001 VideoLAN* $Id: buffers.cpp,v 1.1 2001/10/06 21:23:36 bozo Exp $** Authors: Benoit Steiner <benny@via.ecp.fr>** This program is free software; you can redistribute it and/or* modify it under the terms of the GNU General Public License* as published by the Free Software Foundation; either version 2* of the License, or (at your option) any later version.** This program is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the* GNU General Public License for more details.** You should have received a copy of the GNU General Public License* along with this program; if not, write to the Free Software* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.**-------------------------------------------------------------------------------********************************************************************************///------------------------------------------------------------------------------// Preamble//------------------------------------------------------------------------------// There is no preamble since this file is to be included in the files which// use the template: look at list.h for further explanations//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_Buffer<T>::C_Buffer(unsigned int iCapacity){  m_iCapacity = iCapacity;  m_iSize = 0;  m_aData = new T[iCapacity];}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_Buffer<T>::C_Buffer(const C_Buffer<T>& cBuffer){  m_iCapacity = cBuffer.m_iCapacity;  m_iSize = cBuffer.m_iSize;  m_aData = new T[m_iCapacity];  for(unsigned int i = 0; i < m_iSize; i++)  {    m_aData[i] = cBuffer.m_aData[i];  }}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_Buffer<T>::~C_Buffer(){  ASSERT(m_aData);  delete[] m_aData;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> C_Buffer<T>& C_Buffer<T>::operator = (const C_Buffer<T>& cBuffer){  ASSERT(this != &cBuffer);  ASSERT(m_aData);  delete[] m_aData;    m_iCapacity = cBuffer.m_iCapacity;  m_iSize = cBuffer.m_iSize;  m_aData = new T[m_iCapacity];  for(unsigned int i = 0; i < m_iSize; i++)  {    m_aData[i] = cBuffer.m_aData[i];  }  return *this;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> unsigned int C_Buffer<T>::GetCapacity() const{  return m_iCapacity;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> unsigned int C_Buffer<T>::GetSize() const{  return m_iSize;}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> T& C_Buffer<T>::operator[] (unsigned int iPosition) const{  ASSERT(iPosition < m_iCapacity);  return m_aData[iPosition];}//------------------------------------------------------------------------------// //------------------------------------------------------------------------------template <class T> void C_Buffer<T>::SetSize(unsigned int iSize){  ASSERT(iSize <= m_iCapacity)  m_iSize = iSize;}

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