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📄 network.h

📁 可用该程序将avi的电影文件转化为TS流
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/******************************************************************************** network.h:*-------------------------------------------------------------------------------* (c)1999-2001 VideoLAN* $Id: network.h,v 1.2 2002/03/04 01:55:49 bozo Exp $** Authors: Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>** This program is free software; you can redistribute it and/or* modify it under the terms of the GNU General Public License* as published by the Free Software Foundation; either version 2* of the License, or (at your option) any later version.** This program is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the* GNU General Public License for more details.** You should have received a copy of the GNU General Public License* along with this program; if not, write to the Free Software* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.**-------------------------------------------------------------------------------********************************************************************************/#ifndef _NETWORK_H_#define _NETWORK_H_//------------------------------------------------------------------------------// C_ConnectionsHandler class//------------------------------------------------------------------------------template <class Session> class C_ConnectionsHandler{ public:  C_ConnectionsHandler(handle hLog, void* pParam);  virtual ~C_ConnectionsHandler();    void Init(int iDomain, const C_String& strAddr, const C_String& strPort);  void Run();  void Stop();  void Destroy(); protected:  // Client connections management  void EstablishConnection(C_Socket* pServerSocket);  void ProcessConnection(C_Socket* pClientSocket);  void CloseConnection(C_Socket* pClientSocket);  // Active sessions  C_HashTable<handle, Session> m_cSessions; private:  // Helpers  handle m_hLog;  void* m_pParam;  // Connections  C_Socket* m_pServerSocket;  C_SocketPool m_cActiveSockets;  // Status  bool m_bContinue;};#else#error "Multiple inclusions of network.h"#endif

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