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📄 guessnumdlg.h

📁 自制 猜数字游戏 mfc程序 记录游戏成绩
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// guessNumDlg.h : header file
//

#if !defined(AFX_GUESSNUMDLG_H__6B32341B_1F62_4784_80F6_27C6AC65F8C8__INCLUDED_)
#define AFX_GUESSNUMDLG_H__6B32341B_1F62_4784_80F6_27C6AC65F8C8__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


/////////////////////////////////////////////////////////////////////////////
// CGuessNumDlg dialog

class CGuessNumDlg : public CDialog
{
// Construction
public:

	int time;

	HHOOK hHook;


	void OnNumBtn(int id);
	int notgiveup;
	CString lastinput;
	int guesstime;
	CString out;
	int m_guessNum[4];
	int m_answerNum[4];
	CGuessNumDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CGuessNumDlg)
	enum { IDD = IDD_GUESSNUM_DIALOG };
	CEdit	m_editInput;
	CString	showanswer;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CGuessNumDlg)
	public:
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CGuessNumDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	virtual void OnOK();
	afx_msg void OnNew();
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GUESSNUMDLG_H__6B32341B_1F62_4784_80F6_27C6AC65F8C8__INCLUDED_)

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