📄 assgn_st.cpp
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// assgn_st.cpp -- assigning structures
#include <iostream>
struct inflatable
{
char name[20];
float volume;
double price;
};
int main()
{
using namespace std;
inflatable bouquet =
{
"sunflowers",
0.20,
12.49
};
inflatable choice;
cout << "bouquet: " << bouquet.name << " for $";
cout << bouquet.price << endl;
choice = bouquet; // assign one structure to another
cout << "choice: " << choice.name << " for $";
cout << choice.price << endl;
return 0;
}
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