📄 enjoystickdlg.cpp
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// EnjoyStickDlg.cpp : implementation file
//
#include "stdafx.h"
#include "EnjoyStick.h"
#include "EnjoyStickDlg.h"
#include "DIJoystick.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CDIJoystick myJoystick1;
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEnjoyStickDlg dialog
CEnjoyStickDlg::CEnjoyStickDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEnjoyStickDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEnjoyStickDlg)
m_Down = FALSE;
m_left = FALSE;
m_LSpeed = _T("");
m_Right = FALSE;
m_RSpeed = _T("");
m_Up = FALSE;
m_XAxis = _T("");
m_YAxis = _T("");
m_nPort = 3;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEnjoyStickDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEnjoyStickDlg)
DDX_Control(pDX, IDC_JOYSTICK_NAME, m_ctlJoystickName);
DDX_Control(pDX, IDC_BUTTON_NAMES, m_ctlButtonNames);
DDX_Check(pDX, IDC_DOWN, m_Down);
DDX_Check(pDX, IDC_LEFT, m_left);
DDX_Text(pDX, IDC_LSPEED, m_LSpeed);
DDX_Check(pDX, IDC_RIGHT, m_Right);
DDX_Text(pDX, IDC_RSPEED, m_RSpeed);
DDX_Check(pDX, IDC_UP, m_Up);
DDX_Text(pDX, IDC_XAXIS, m_XAxis);
DDX_Text(pDX, IDC_YAXIS, m_YAxis);
DDX_Text(pDX, IDC_PORT, m_nPort);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEnjoyStickDlg, CDialog)
//{{AFX_MSG_MAP(CEnjoyStickDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//ON_CBN_EDITCHANGE(IDC_COMBO1, OnSelchangeJoystickName)
ON_CBN_EDITCHANGE(IDC_BUTTON_NAMES, OnSelchangeButtonNames)
ON_BN_CLICKED(IDC_XPSYSDEBUG, OnXpsysdebug)
ON_WM_TIMER()
ON_CBN_SELCHANGE(IDC_JOYSTICK_NAME, OnSelchangeJoystickName)
ON_BN_CLICKED(IDC_OPEN, OnOpen)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEnjoyStickDlg message handlers
BOOL CEnjoyStickDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
//DEL void CEnjoyStickDlg::OnSysCommand(UINT nID, LPARAM lParam)
//DEL {
//DEL if ((nID & 0xFFF0) == IDM_ABOUTBOX)
//DEL {
//DEL CAboutDlg dlgAbout;
//DEL dlgAbout.DoModal();
//DEL }
//DEL else
//DEL {
//DEL CDialog::OnSysCommand(nID, lParam);
//DEL }
//DEL }
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEnjoyStickDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEnjoyStickDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEnjoyStickDlg::OnSelchangeJoystickName()
{
// TODO: Add your control notification handler code here
OnSelchangeButtonNames();
}
void CEnjoyStickDlg::OnSelchangeButtonNames()
{
// TODO: Add your control notification handler code here
CWnd*jb=this;
myJoystick1.SetHWND(jb->m_hWnd);
LPCDIDEVICEINSTANCE lpddi=NULL;
m_ctlButtonNames.ResetContent();
int x=m_ctlJoystickName.GetCurSel();
lpddi=(LPCDIDEVICEINSTANCE)m_ctlJoystickName.GetItemDataPtr(x);
GUID myguid;
if(lpddi && ((int)lpddi!=-1))
{
memcpy(&myguid,&(lpddi->guidInstance),sizeof(GUID));
//bool flag=myJoystick1.CreateDevice(&myguid);
myJoystick1.SetPreferredDevice(&myguid);
m_Buttons=myJoystick1.HowManyButtons();
TCHAR* name=NULL;
name=myJoystick1.GetFirstButtonName();
while(name)
{
m_ctlButtonNames.AddString(name);
name=myJoystick1.GetNextButtonName();
}
}
m_ctlButtonNames.SetCurSel(0);
}
void CEnjoyStickDlg::OnXpsysdebug()
{
// TODO: Add your control notification handler code here
myJoystick1.RunControlPanel();
}
//DEL void CEnjoyStickDlg::RunControlPanel()
//DEL {
//DEL
//DEL }
//DEL void CEnjoyStickDlg::OnButton1()
//DEL {
//DEL myJoystick1.RunControlPanel();
//DEL }
//DEL void CEnjoyStickDlg::OnTimer(UINT nIDEvent)
//DEL {
//DEL
//DEL }
void CEnjoyStickDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
myJoystick1.PollDevice();
if(myJoystick1.IsJoystickLeft()) m_left=true; else m_left=false;
if(myJoystick1.IsJoystickRight()) m_Right=true; else m_Right=false;
if(myJoystick1.IsJoystickUp()) m_Up=true; else m_Up=false;
if(myJoystick1.IsJoystickDown()) m_Down=true; else m_Down=false;
//if(myJoystick1.IsJoystickFire()) m_Fire=true; else m_Fire=false;
LPDIJOYSTATE2 joy=myJoystick1.GetJoystickStateInfo();
m_XAxis.Format("%d",joy->lX);
m_YAxis.Format("%d",joy->lY);
lspeed=int((joy->lX-joy->lY)/4);
rspeed=int((-joy->lY-joy->lX)/4);
m_LSpeed.Format("%d",lspeed);
m_RSpeed.Format("%d",rspeed);
m_Cmd.SetBothMotorsSpeed(lspeed,rspeed);
//m_ZAxis.Format("%d",joy->lZ);
//m_RXAxis.Format("%d",joy->lRx);
//m_RYAxis.Format("%d",joy->lRy);
//m_RZAxis.Format("%d",joy->lRz);
/*m_FireText.Empty();
for(int i=0;i<m_Buttons;i++)
{
if(myJoystick1.IsJoystickFire(i))
{
CString temp;
temp.Format("Fire Button : %d\r\n",i);
m_FireText+=temp;
}
}*/
UpdateData(FALSE);
CDialog::OnTimer(nIDEvent);
}
void CEnjoyStickDlg::OnOpen()
{
// TODO: Add your control notification handler code here
UpdateData();
CString cs;
cs.Format("端口%d已打开!",m_nPort);
MessageBox(cs);
m_Com.SetCmd(&m_Cmd);
m_Com.Create(m_nPort);
}
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