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📄 ezfont.c

📁 本书介绍了在Microsoft Windows 98、Microsoft Windows NT 4.0和Windows NT 5.0下程序写作的方法。这些程序用C语言编写并使用原始的Windows A
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/*---------------------------------------
   EZFONT.C -- Easy Font Creation
               (c) Charles Petzold, 1998
  ---------------------------------------*/

#include <windows.h>
#include <math.h>
#include "ezfont.h"

HFONT EzCreateFont (HDC hdc, TCHAR * szFaceName, int iDeciPtHeight,
                    int iDeciPtWidth, int iAttributes, BOOL fLogRes)
{
     FLOAT      cxDpi, cyDpi ;
     HFONT      hFont ;
     LOGFONT    lf ;
     POINT      pt ;
     TEXTMETRIC tm ;
     
     SaveDC (hdc) ;
     
     SetGraphicsMode (hdc, GM_ADVANCED) ;
     ModifyWorldTransform (hdc, NULL, MWT_IDENTITY) ;
     SetViewportOrgEx (hdc, 0, 0, NULL) ;
     SetWindowOrgEx   (hdc, 0, 0, NULL) ;
     
     if (fLogRes)
     {
          cxDpi = (FLOAT) GetDeviceCaps (hdc, LOGPIXELSX) ;
          cyDpi = (FLOAT) GetDeviceCaps (hdc, LOGPIXELSY) ;
     }
     else
     {
          cxDpi = (FLOAT) (25.4 * GetDeviceCaps (hdc, HORZRES) /
                                        GetDeviceCaps (hdc, HORZSIZE)) ;
          
          cyDpi = (FLOAT) (25.4 * GetDeviceCaps (hdc, VERTRES) /
                                        GetDeviceCaps (hdc, VERTSIZE)) ;
     }
     
     pt.x = (int) (iDeciPtWidth  * cxDpi / 72) ;
     pt.y = (int) (iDeciPtHeight * cyDpi / 72) ;
     
     DPtoLP (hdc, &pt, 1) ;
     
     lf.lfHeight         = - (int) (fabs (pt.y) / 10.0 + 0.5) ;
     lf.lfWidth          = 0 ;
     lf.lfEscapement     = 0 ;
     lf.lfOrientation    = 0 ;
     lf.lfWeight         = iAttributes & EZ_ATTR_BOLD      ? 700 : 0 ;
     lf.lfItalic         = iAttributes & EZ_ATTR_ITALIC    ?   1 : 0 ;
     lf.lfUnderline      = iAttributes & EZ_ATTR_UNDERLINE ?   1 : 0 ;
     lf.lfStrikeOut      = iAttributes & EZ_ATTR_STRIKEOUT ?   1 : 0 ;
     lf.lfCharSet        = DEFAULT_CHARSET ;
     lf.lfOutPrecision   = 0 ;
     lf.lfClipPrecision  = 0 ;
     lf.lfQuality        = 0 ;
     lf.lfPitchAndFamily = 0 ;
     
     lstrcpy (lf.lfFaceName, szFaceName) ;
     
     hFont = CreateFontIndirect (&lf) ;
     
     if (iDeciPtWidth != 0)
     {
          hFont = (HFONT) SelectObject (hdc, hFont) ;
          
          GetTextMetrics (hdc, &tm) ;
          
          DeleteObject (SelectObject (hdc, hFont)) ;
          
          lf.lfWidth = (int) (tm.tmAveCharWidth *
                                        fabs (pt.x) / fabs (pt.y) + 0.5) ;
          
          hFont = CreateFontIndirect (&lf) ;
     }
     
     RestoreDC (hdc, -1) ;
     return hFont ;
}

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