move_list.h
来自「超强国际象棋引擎」· C头文件 代码 · 共 51 行
H
51 行
// move_list.h
#ifndef LIST_H
#define LIST_H
// includes
#include "board.h"
// macros
#define LIST_CLEAR(list) ((list)->size=0)
#define LIST_ADD(list,mv) ((list)->move[(list)->size++]=(mv))
#define LIST_IS_EMPTY(list) ((list)->size==0)
#define LIST_SIZE(list) ((list)->size)
#define LIST_MOVE(list,pos) ((list)->move[pos])
#define LIST_VALUE(list,pos) ((list)->value[pos])
// types
struct list_t
{
int size;
uint16 move[256];
sint16 value[256];
};
typedef bool (*move_test_t) (int move, board_t * board);
// functions
extern bool list_is_ok(const list_t *list);
extern void list_remove(list_t *list, int pos);
extern void list_copy(list_t *dst, const list_t *src);
extern void list_sort(list_t *list);
extern bool list_contain(const list_t *list, int move);
extern void list_note(list_t *list);
extern void list_filter(list_t *list, board_t *board, move_test_t test, bool keep);
#endif // !defined LIST_H
// end of move_list.h
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