📄 imgconvert.c
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{
const uint8_t *p, *p1;
uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;
int w;
p1 = src->data[0];
lum1 = dst->data[0];
cb1 = dst->data[1];
cr1 = dst->data[2];
for(;height >= 1; height -= 2) {
p = p1;
lum = lum1;
cb = cb1;
cr = cr1;
for(w = width; w >= 2; w -= 2) {
lum[0] = p[0];
cb[0] = p[1];
lum[1] = p[2];
cr[0] = p[3];
p += 4;
lum += 2;
cb++;
cr++;
}
if (w) {
lum[0] = p[0];
cb[0] = p[1];
cr[0] = p[3];
cb++;
cr++;
}
p1 += src->linesize[0];
lum1 += dst->linesize[0];
if (height>1) {
p = p1;
lum = lum1;
for(w = width; w >= 2; w -= 2) {
lum[0] = p[0];
lum[1] = p[2];
p += 4;
lum += 2;
}
if (w) {
lum[0] = p[0];
}
p1 += src->linesize[0];
lum1 += dst->linesize[0];
}
cb1 += dst->linesize[1];
cr1 += dst->linesize[2];
}
}*/
/*static void uyvy422_to_yuv420p(AVPicture *dst, const AVPicture *src,
int width, int height)
{
const uint8_t *p, *p1;
uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;
int w;
p1 = src->data[0];
lum1 = dst->data[0];
cb1 = dst->data[1];
cr1 = dst->data[2];
for(;height >= 1; height -= 2) {
p = p1;
lum = lum1;
cb = cb1;
cr = cr1;
for(w = width; w >= 2; w -= 2) {
lum[0] = p[1];
cb[0] = p[0];
lum[1] = p[3];
cr[0] = p[2];
p += 4;
lum += 2;
cb++;
cr++;
}
if (w) {
lum[0] = p[1];
cb[0] = p[0];
cr[0] = p[2];
cb++;
cr++;
}
p1 += src->linesize[0];
lum1 += dst->linesize[0];
if (height>1) {
p = p1;
lum = lum1;
for(w = width; w >= 2; w -= 2) {
lum[0] = p[1];
lum[1] = p[3];
p += 4;
lum += 2;
}
if (w) {
lum[0] = p[1];
}
p1 += src->linesize[0];
lum1 += dst->linesize[0];
}
cb1 += dst->linesize[1];
cr1 += dst->linesize[2];
}
}*/
/*static void uyvy422_to_yuv422p(AVPicture *dst, const AVPicture *src,
int width, int height)
{
const uint8_t *p, *p1;
uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;
int w;
p1 = src->data[0];
lum1 = dst->data[0];
cb1 = dst->data[1];
cr1 = dst->data[2];
for(;height > 0; height--) {
p = p1;
lum = lum1;
cb = cb1;
cr = cr1;
for(w = width; w >= 2; w -= 2) {
lum[0] = p[1];
cb[0] = p[0];
lum[1] = p[3];
cr[0] = p[2];
p += 4;
lum += 2;
cb++;
cr++;
}
p1 += src->linesize[0];
lum1 += dst->linesize[0];
cb1 += dst->linesize[1];
cr1 += dst->linesize[2];
}
}*/
/*static void yuyv422_to_yuv422p(AVPicture *dst, const AVPicture *src,
int width, int height)
{
const uint8_t *p, *p1;
uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;
int w;
p1 = src->data[0];
lum1 = dst->data[0];
cb1 = dst->data[1];
cr1 = dst->data[2];
for(;height > 0; height--) {
p = p1;
lum = lum1;
cb = cb1;
cr = cr1;
for(w = width; w >= 2; w -= 2) {
lum[0] = p[0];
cb[0] = p[1];
lum[1] = p[2];
cr[0] = p[3];
p += 4;
lum += 2;
cb++;
cr++;
}
p1 += src->linesize[0];
lum1 += dst->linesize[0];
cb1 += dst->linesize[1];
cr1 += dst->linesize[2];
}
}*/
/*static void yuv422p_to_yuyv422(AVPicture *dst, const AVPicture *src,
int width, int height)
{
uint8_t *p, *p1;
const uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;
int w;
p1 = dst->data[0];
lum1 = src->data[0];
cb1 = src->data[1];
cr1 = src->data[2];
for(;height > 0; height--) {
p = p1;
lum = lum1;
cb = cb1;
cr = cr1;
for(w = width; w >= 2; w -= 2) {
p[0] = lum[0];
p[1] = cb[0];
p[2] = lum[1];
p[3] = cr[0];
p += 4;
lum += 2;
cb++;
cr++;
}
p1 += dst->linesize[0];
lum1 += src->linesize[0];
cb1 += src->linesize[1];
cr1 += src->linesize[2];
}
}*/
/*static void yuv422p_to_uyvy422(AVPicture *dst, const AVPicture *src,
int width, int height)
{
uint8_t *p, *p1;
const uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;
int w;
p1 = dst->data[0];
lum1 = src->data[0];
cb1 = src->data[1];
cr1 = src->data[2];
for(;height > 0; height--) {
p = p1;
lum = lum1;
cb = cb1;
cr = cr1;
for(w = width; w >= 2; w -= 2) {
p[1] = lum[0];
p[0] = cb[0];
p[3] = lum[1];
p[2] = cr[0];
p += 4;
lum += 2;
cb++;
cr++;
}
p1 += dst->linesize[0];
lum1 += src->linesize[0];
cb1 += src->linesize[1];
cr1 += src->linesize[2];
}
}*/
/*static void uyyvyy411_to_yuv411p(AVPicture *dst, const AVPicture *src,
int width, int height)
{
const uint8_t *p, *p1;
uint8_t *lum, *cr, *cb, *lum1, *cr1, *cb1;
int w;
p1 = src->data[0];
lum1 = dst->data[0];
cb1 = dst->data[1];
cr1 = dst->data[2];
for(;height > 0; height--) {
p = p1;
lum = lum1;
cb = cb1;
cr = cr1;
for(w = width; w >= 4; w -= 4) {
cb[0] = p[0];
lum[0] = p[1];
lum[1] = p[2];
cr[0] = p[3];
lum[2] = p[4];
lum[3] = p[5];
p += 6;
lum += 4;
cb++;
cr++;
}
p1 += src->linesize[0];
lum1 += dst->linesize[0];
cb1 += dst->linesize[1];
cr1 += dst->linesize[2];
}
}*/
/*static void yuv420p_to_yuyv422(AVPicture *dst, const AVPicture *src,
int width, int height)
{
int w, h;
uint8_t *line1, *line2, *linesrc = dst->data[0];
uint8_t *lum1, *lum2, *lumsrc = src->data[0];
uint8_t *cb1, *cb2 = src->data[1];
uint8_t *cr1, *cr2 = src->data[2];
for(h = height / 2; h--;) {
line1 = linesrc;
line2 = linesrc + dst->linesize[0];
lum1 = lumsrc;
lum2 = lumsrc + src->linesize[0];
cb1 = cb2;
cr1 = cr2;
for(w = width / 2; w--;) {
*line1++ = *lum1++; *line2++ = *lum2++;
*line1++ = *line2++ = *cb1++;
*line1++ = *lum1++; *line2++ = *lum2++;
*line1++ = *line2++ = *cr1++;
}
linesrc += dst->linesize[0] * 2;
lumsrc += src->linesize[0] * 2;
cb2 += src->linesize[1];
cr2 += src->linesize[2];
}
}*/
/*static void yuv420p_to_uyvy422(AVPicture *dst, const AVPicture *src,
int width, int height)
{
int w, h;
uint8_t *line1, *line2, *linesrc = dst->data[0];
uint8_t *lum1, *lum2, *lumsrc = src->data[0];
uint8_t *cb1, *cb2 = src->data[1];
uint8_t *cr1, *cr2 = src->data[2];
for(h = height / 2; h--;) {
line1 = linesrc;
line2 = linesrc + dst->linesize[0];
lum1 = lumsrc;
lum2 = lumsrc + src->linesize[0];
cb1 = cb2;
cr1 = cr2;
for(w = width / 2; w--;) {
*line1++ = *line2++ = *cb1++;
*line1++ = *lum1++; *line2++ = *lum2++;
*line1++ = *line2++ = *cr1++;
*line1++ = *lum1++; *line2++ = *lum2++;
}
linesrc += dst->linesize[0] * 2;
lumsrc += src->linesize[0] * 2;
cb2 += src->linesize[1];
cr2 += src->linesize[2];
}
}*/
/* 2x2 -> 1x1 */
void ff_shrink22(uint8_t *dst, int dst_wrap,
const uint8_t *src, int src_wrap,
int width, int height)
{
int w;
const uint8_t *s1, *s2;
uint8_t *d;
for(;height > 0; height--) {
s1 = src;
s2 = s1 + src_wrap;
d = dst;
for(w = width;w >= 4; w-=4) {
d[0] = (s1[0] + s1[1] + s2[0] + s2[1] + 2) >> 2;
d[1] = (s1[2] + s1[3] + s2[2] + s2[3] + 2) >> 2;
d[2] = (s1[4] + s1[5] + s2[4] + s2[5] + 2) >> 2;
d[3] = (s1[6] + s1[7] + s2[6] + s2[7] + 2) >> 2;
s1 += 8;
s2 += 8;
d += 4;
}
for(;w > 0; w--) {
d[0] = (s1[0] + s1[1] + s2[0] + s2[1] + 2) >> 2;
s1 += 2;
s2 += 2;
d++;
}
src += 2 * src_wrap;
dst += dst_wrap;
}
}
/* 4x4 -> 1x1 */
void ff_shrink44(uint8_t *dst, int dst_wrap,
const uint8_t *src, int src_wrap,
int width, int height)
{
int w;
const uint8_t *s1, *s2, *s3, *s4;
uint8_t *d;
for(;height > 0; height--) {
s1 = src;
s2 = s1 + src_wrap;
s3 = s2 + src_wrap;
s4 = s3 + src_wrap;
d = dst;
for(w = width;w > 0; w--) {
d[0] = (s1[0] + s1[1] + s1[2] + s1[3] +
s2[0] + s2[1] + s2[2] + s2[3] +
s3[0] + s3[1] + s3[2] + s3[3] +
s4[0] + s4[1] + s4[2] + s4[3] + 8) >> 4;
s1 += 4;
s2 += 4;
s3 += 4;
s4 += 4;
d++;
}
src += 4 * src_wrap;
dst += dst_wrap;
}
}
/* 8x8 -> 1x1 */
void ff_shrink88(uint8_t *dst, int dst_wrap,
const uint8_t *src, int src_wrap,
int width, int height)
{
int w, i;
for(;height > 0; height--) {
for(w = width;w > 0; w--) {
int tmp=0;
for(i=0; i<8; i++){
tmp += src[0] + src[1] + src[2] + src[3] + src[4] + src[5] + src[6] + src[7];
src += src_wrap;
}
*(dst++) = (tmp + 32)>>6;
src += 8 - 8*src_wrap;
}
src += 8*src_wrap - 8*width;
dst += dst_wrap - width;
}
}
/* XXX: add jpeg quantize code */
#define TRANSP_INDEX (6*6*6)
/* this is maybe slow, but allows for extensions */
/*static unsigned char gif_clut_index(uint8_t r, uint8_t g, uint8_t b)
{
return (((r) / 47) % 6) * 6 * 6 + (((g) / 47) % 6) * 6 + (((b) / 47) % 6);
}*/
/*static void build_rgb_palette(uint8_t *palette, int has_alpha)
{
uint32_t *pal;
static const uint8_t pal_value[6] = { 0x00, 0x33, 0x66, 0x99, 0xcc, 0xff };
int i, r, g, b;
pal = (uint32_t *)palette;
i = 0;
for(r = 0; r < 6; r++) {
for(g = 0; g < 6; g++) {
for(b = 0; b < 6; b++) {
pal[i++] = (0xff << 24) | (pal_value[r] << 16) |
(pal_value[g] << 8) | pal_value[b];
}
}
}
if (has_alpha)
pal[i++] = 0;
while (i < 256)
pal[i++] = 0xff000000;
}*/
/* copy bit n to bits 0 ... n - 1 */
/*static unsigned int bitcopy_n(unsigned int a, int n)
{
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