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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4#define WGL_TEXTURE_FLOAT_R_NV         0x20B5#define WGL_TEXTURE_FLOAT_RG_NV        0x20B6#define WGL_TEXTURE_FLOAT_RGB_NV       0x20B7#define WGL_TEXTURE_FLOAT_RGBA_NV      0x20B8#endif/*************************************************************/#ifndef WGL_ARB_pbufferDECLARE_HANDLE(HPBUFFERARB);#endif#ifndef WGL_EXT_pbufferDECLARE_HANDLE(HPBUFFEREXT);#endif#ifndef WGL_ARB_buffer_region#define WGL_ARB_buffer_region 1#ifdef WGL_WGLEXT_PROTOTYPESextern HANDLE WINAPI wglCreateBufferRegionARB (HDC, int, UINT);extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE);extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE, int, int, int, int);extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE, int, int, int, int, int, int);#endif /* WGL_WGLEXT_PROTOTYPES */typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);#endif#ifndef WGL_ARB_multisample#define WGL_ARB_multisample 1#endif#ifndef WGL_ARB_extensions_string#define WGL_ARB_extensions_string 1#ifdef WGL_WGLEXT_PROTOTYPESextern const char * WINAPI wglGetExtensionsStringARB (HDC);#endif /* WGL_WGLEXT_PROTOTYPES */typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);#endif#ifndef WGL_ARB_pixel_format#define WGL_ARB_pixel_format 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC, int, int, UINT, const int *, int *);extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC, int, int, UINT, const int *, FLOAT *);extern BOOL WINAPI wglChoosePixelFormatARB (HDC, const int *, const FLOAT *, UINT, int *, UINT *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);#endif#ifndef WGL_ARB_make_current_read#define WGL_ARB_make_current_read 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglMakeContextCurrentARB (HDC, HDC, HGLRC);extern HDC WINAPI wglGetCurrentReadDCARB (void);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);#endif#ifndef WGL_ARB_pbuffer#define WGL_ARB_pbuffer 1#ifdef WGL_WGLEXT_PROTOTYPESextern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC, int, int, int, const int *);extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB);extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB, HDC);extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB);extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB, int, int *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);#endif#ifndef WGL_ARB_render_texture#define WGL_ARB_render_texture 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB, int);extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB, int);extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB, const int *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);#endif#ifndef WGL_EXT_display_color_table#define WGL_EXT_display_color_table 1#ifdef WGL_WGLEXT_PROTOTYPESextern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort);extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *, GLuint);extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort);extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);#endif /* WGL_WGLEXT_PROTOTYPES */typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);#endif#ifndef WGL_EXT_extensions_string#define WGL_EXT_extensions_string 1#ifdef WGL_WGLEXT_PROTOTYPESextern const char * WINAPI wglGetExtensionsStringEXT (void);#endif /* WGL_WGLEXT_PROTOTYPES */typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);#endif#ifndef WGL_EXT_make_current_read#define WGL_EXT_make_current_read 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglMakeContextCurrentEXT (HDC, HDC, HGLRC);extern HDC WINAPI wglGetCurrentReadDCEXT (void);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);#endif#ifndef WGL_EXT_pbuffer#define WGL_EXT_pbuffer 1#ifdef WGL_WGLEXT_PROTOTYPESextern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC, int, int, int, const int *);extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT);extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT, HDC);extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT);extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT, int, int *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);#endif#ifndef WGL_EXT_pixel_format#define WGL_EXT_pixel_format 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC, int, int, UINT, int *, int *);extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC, int, int, UINT, int *, FLOAT *);extern BOOL WINAPI wglChoosePixelFormatEXT (HDC, const int *, const FLOAT *, UINT, int *, UINT *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);#endif#ifndef WGL_EXT_swap_control#define WGL_EXT_swap_control 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglSwapIntervalEXT (int);extern int WINAPI wglGetSwapIntervalEXT (void);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);#endif#ifndef WGL_EXT_depth_float#define WGL_EXT_depth_float 1#endif#ifndef WGL_NV_vertex_array_range#define WGL_NV_vertex_array_range 1#ifdef WGL_WGLEXT_PROTOTYPESextern void* WINAPI wglAllocateMemoryNV (GLsizei, GLfloat, GLfloat, GLfloat);extern void WINAPI wglFreeMemoryNV (void *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);#endif#ifndef WGL_3DFX_multisample#define WGL_3DFX_multisample 1#endif#ifndef WGL_EXT_multisample#define WGL_EXT_multisample 1#endif#ifndef WGL_OML_sync_control#define WGL_OML_sync_control 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglGetSyncValuesOML (HDC, INT64 *, INT64 *, INT64 *);extern BOOL WINAPI wglGetMscRateOML (HDC, INT32 *, INT32 *);extern INT64 WINAPI wglSwapBuffersMscOML (HDC, INT64, INT64, INT64);extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC, int, INT64, INT64, INT64);extern BOOL WINAPI wglWaitForMscOML (HDC, INT64, INT64, INT64, INT64 *, INT64 *, INT64 *);extern BOOL WINAPI wglWaitForSbcOML (HDC, INT64, INT64 *, INT64 *, INT64 *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);#endif#ifndef WGL_I3D_digital_video_control#define WGL_I3D_digital_video_control 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC, int, int *);extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC, int, const int *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);#endif#ifndef WGL_I3D_gamma#define WGL_I3D_gamma 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglGetGammaTableParametersI3D (HDC, int, int *);extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC, int, const int *);extern BOOL WINAPI wglGetGammaTableI3D (HDC, int, USHORT *, USHORT *, USHORT *);extern BOOL WINAPI wglSetGammaTableI3D (HDC, int, const USHORT *, const USHORT *, const USHORT *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);#endif#ifndef WGL_I3D_genlock#define WGL_I3D_genlock 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglEnableGenlockI3D (HDC);extern BOOL WINAPI wglDisableGenlockI3D (HDC);extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC, BOOL *);extern BOOL WINAPI wglGenlockSourceI3D (HDC, UINT);extern BOOL WINAPI wglGetGenlockSourceI3D (HDC, UINT *);extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC, UINT);extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC, UINT *);extern BOOL WINAPI wglGenlockSampleRateI3D (HDC, UINT);extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC, UINT *);extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC, UINT);extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC, UINT *);extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC, UINT *, UINT *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);#endif#ifndef WGL_I3D_image_buffer#define WGL_I3D_image_buffer 1#ifdef WGL_WGLEXT_PROTOTYPESextern LPVOID WINAPI wglCreateImageBufferI3D (HDC, DWORD, UINT);extern BOOL WINAPI wglDestroyImageBufferI3D (HDC, LPVOID);extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC, const HANDLE *, const LPVOID *, const DWORD *, UINT);extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC, const LPVOID *, UINT);#endif /* WGL_WGLEXT_PROTOTYPES */typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);#endif#ifndef WGL_I3D_swap_frame_lock#define WGL_I3D_swap_frame_lock 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglEnableFrameLockI3D (void);extern BOOL WINAPI wglDisableFrameLockI3D (void);extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *);extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);#endif#ifndef WGL_I3D_swap_frame_usage#define WGL_I3D_swap_frame_usage 1#ifdef WGL_WGLEXT_PROTOTYPESextern BOOL WINAPI wglGetFrameUsageI3D (float *);extern BOOL WINAPI wglBeginFrameTrackingI3D (void);extern BOOL WINAPI wglEndFrameTrackingI3D (void);extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *, DWORD *, float *);#endif /* WGL_WGLEXT_PROTOTYPES */typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);#endif#ifdef __cplusplus}#endif#endif

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