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#ifndef __wglext_h_#define __wglext_h_#ifdef __cplusplusextern "C" {#endif/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: This software was created using the** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has** not been independently verified as being compliant with the OpenGL(R)** version 1.2.1 Specification.*/#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)#define WIN32_LEAN_AND_MEAN 1#include <windows.h>#endif#ifndef APIENTRY#define APIENTRY#endif#ifndef APIENTRYP#define APIENTRYP APIENTRY *#endif#ifndef GLAPI#define GLAPI extern#endif/*************************************************************//* Header file version number *//* wglext.h last updated 2002/03/22 *//* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */#define WGL_WGLEXT_VERSION 4#ifndef WGL_ARB_buffer_region#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001#define WGL_BACK_COLOR_BUFFER_BIT_ARB  0x00000002#define WGL_DEPTH_BUFFER_BIT_ARB       0x00000004#define WGL_STENCIL_BUFFER_BIT_ARB     0x00000008#endif#ifndef WGL_ARB_multisample#define WGL_SAMPLE_BUFFERS_ARB         0x2041#define WGL_SAMPLES_ARB                0x2042#endif#ifndef WGL_ARB_extensions_string#endif#ifndef WGL_ARB_pixel_format#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000#define WGL_DRAW_TO_WINDOW_ARB         0x2001#define WGL_DRAW_TO_BITMAP_ARB         0x2002#define WGL_ACCELERATION_ARB           0x2003#define WGL_NEED_PALETTE_ARB           0x2004#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006#define WGL_SWAP_METHOD_ARB            0x2007#define WGL_NUMBER_OVERLAYS_ARB        0x2008#define WGL_NUMBER_UNDERLAYS_ARB       0x2009#define WGL_TRANSPARENT_ARB            0x200A#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B#define WGL_SHARE_DEPTH_ARB            0x200C#define WGL_SHARE_STENCIL_ARB          0x200D#define WGL_SHARE_ACCUM_ARB            0x200E#define WGL_SUPPORT_GDI_ARB            0x200F#define WGL_SUPPORT_OPENGL_ARB         0x2010#define WGL_DOUBLE_BUFFER_ARB          0x2011#define WGL_STEREO_ARB                 0x2012#define WGL_PIXEL_TYPE_ARB             0x2013#define WGL_COLOR_BITS_ARB             0x2014#define WGL_RED_BITS_ARB               0x2015#define WGL_RED_SHIFT_ARB              0x2016#define WGL_GREEN_BITS_ARB             0x2017#define WGL_GREEN_SHIFT_ARB            0x2018#define WGL_BLUE_BITS_ARB              0x2019#define WGL_BLUE_SHIFT_ARB             0x201A#define WGL_ALPHA_BITS_ARB             0x201B#define WGL_ALPHA_SHIFT_ARB            0x201C#define WGL_ACCUM_BITS_ARB             0x201D#define WGL_ACCUM_RED_BITS_ARB         0x201E#define WGL_ACCUM_GREEN_BITS_ARB       0x201F#define WGL_ACCUM_BLUE_BITS_ARB        0x2020#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021#define WGL_DEPTH_BITS_ARB             0x2022#define WGL_STENCIL_BITS_ARB           0x2023#define WGL_AUX_BUFFERS_ARB            0x2024#define WGL_NO_ACCELERATION_ARB        0x2025#define WGL_GENERIC_ACCELERATION_ARB   0x2026#define WGL_FULL_ACCELERATION_ARB      0x2027#define WGL_SWAP_EXCHANGE_ARB          0x2028#define WGL_SWAP_COPY_ARB              0x2029#define WGL_SWAP_UNDEFINED_ARB         0x202A#define WGL_TYPE_RGBA_ARB              0x202B#define WGL_TYPE_COLORINDEX_ARB        0x202C#endif#ifndef WGL_ARB_make_current_read#define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054#endif#ifndef WGL_ARB_pbuffer#define WGL_DRAW_TO_PBUFFER_ARB        0x202D#define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E#define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F#define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030#define WGL_PBUFFER_LARGEST_ARB        0x2033#define WGL_PBUFFER_WIDTH_ARB          0x2034#define WGL_PBUFFER_HEIGHT_ARB         0x2035#define WGL_PBUFFER_LOST_ARB           0x2036#endif#ifndef WGL_ARB_render_texture#define WGL_BIND_TO_TEXTURE_RGB_ARB    0x2070#define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071#define WGL_TEXTURE_FORMAT_ARB         0x2072#define WGL_TEXTURE_TARGET_ARB         0x2073#define WGL_MIPMAP_TEXTURE_ARB         0x2074#define WGL_TEXTURE_RGB_ARB            0x2075#define WGL_TEXTURE_RGBA_ARB           0x2076#define WGL_NO_TEXTURE_ARB             0x2077#define WGL_TEXTURE_CUBE_MAP_ARB       0x2078#define WGL_TEXTURE_1D_ARB             0x2079#define WGL_TEXTURE_2D_ARB             0x207A#define WGL_MIPMAP_LEVEL_ARB           0x207B#define WGL_CUBE_MAP_FACE_ARB          0x207C#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082#define WGL_FRONT_LEFT_ARB             0x2083#define WGL_FRONT_RIGHT_ARB            0x2084#define WGL_BACK_LEFT_ARB              0x2085#define WGL_BACK_RIGHT_ARB             0x2086#define WGL_AUX0_ARB                   0x2087#define WGL_AUX1_ARB                   0x2088#define WGL_AUX2_ARB                   0x2089#define WGL_AUX3_ARB                   0x208A#define WGL_AUX4_ARB                   0x208B#define WGL_AUX5_ARB                   0x208C#define WGL_AUX6_ARB                   0x208D#define WGL_AUX7_ARB                   0x208E#define WGL_AUX8_ARB                   0x208F#define WGL_AUX9_ARB                   0x2090#endif#ifndef WGL_EXT_make_current_read#define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043#endif#ifndef WGL_EXT_pixel_format#define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000#define WGL_DRAW_TO_WINDOW_EXT         0x2001#define WGL_DRAW_TO_BITMAP_EXT         0x2002#define WGL_ACCELERATION_EXT           0x2003#define WGL_NEED_PALETTE_EXT           0x2004#define WGL_NEED_SYSTEM_PALETTE_EXT    0x2005#define WGL_SWAP_LAYER_BUFFERS_EXT     0x2006#define WGL_SWAP_METHOD_EXT            0x2007#define WGL_NUMBER_OVERLAYS_EXT        0x2008#define WGL_NUMBER_UNDERLAYS_EXT       0x2009#define WGL_TRANSPARENT_EXT            0x200A#define WGL_TRANSPARENT_VALUE_EXT      0x200B#define WGL_SHARE_DEPTH_EXT            0x200C#define WGL_SHARE_STENCIL_EXT          0x200D#define WGL_SHARE_ACCUM_EXT            0x200E#define WGL_SUPPORT_GDI_EXT            0x200F#define WGL_SUPPORT_OPENGL_EXT         0x2010#define WGL_DOUBLE_BUFFER_EXT          0x2011#define WGL_STEREO_EXT                 0x2012#define WGL_PIXEL_TYPE_EXT             0x2013#define WGL_COLOR_BITS_EXT             0x2014#define WGL_RED_BITS_EXT               0x2015#define WGL_RED_SHIFT_EXT              0x2016#define WGL_GREEN_BITS_EXT             0x2017#define WGL_GREEN_SHIFT_EXT            0x2018#define WGL_BLUE_BITS_EXT              0x2019#define WGL_BLUE_SHIFT_EXT             0x201A#define WGL_ALPHA_BITS_EXT             0x201B#define WGL_ALPHA_SHIFT_EXT            0x201C#define WGL_ACCUM_BITS_EXT             0x201D#define WGL_ACCUM_RED_BITS_EXT         0x201E#define WGL_ACCUM_GREEN_BITS_EXT       0x201F#define WGL_ACCUM_BLUE_BITS_EXT        0x2020#define WGL_ACCUM_ALPHA_BITS_EXT       0x2021#define WGL_DEPTH_BITS_EXT             0x2022#define WGL_STENCIL_BITS_EXT           0x2023#define WGL_AUX_BUFFERS_EXT            0x2024#define WGL_NO_ACCELERATION_EXT        0x2025#define WGL_GENERIC_ACCELERATION_EXT   0x2026#define WGL_FULL_ACCELERATION_EXT      0x2027#define WGL_SWAP_EXCHANGE_EXT          0x2028#define WGL_SWAP_COPY_EXT              0x2029#define WGL_SWAP_UNDEFINED_EXT         0x202A#define WGL_TYPE_RGBA_EXT              0x202B#define WGL_TYPE_COLORINDEX_EXT        0x202C#endif#ifndef WGL_EXT_pbuffer#define WGL_DRAW_TO_PBUFFER_EXT        0x202D#define WGL_MAX_PBUFFER_PIXELS_EXT     0x202E#define WGL_MAX_PBUFFER_WIDTH_EXT      0x202F#define WGL_MAX_PBUFFER_HEIGHT_EXT     0x2030#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT  0x2031#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032#define WGL_PBUFFER_LARGEST_EXT        0x2033#define WGL_PBUFFER_WIDTH_EXT          0x2034#define WGL_PBUFFER_HEIGHT_EXT         0x2035#endif#ifndef WGL_EXT_depth_float#define WGL_DEPTH_FLOAT_EXT            0x2040#endif#ifndef WGL_3DFX_multisample#define WGL_SAMPLE_BUFFERS_3DFX        0x2060#define WGL_SAMPLES_3DFX               0x2061#endif#ifndef WGL_EXT_multisample#define WGL_SAMPLE_BUFFERS_EXT         0x2041#define WGL_SAMPLES_EXT                0x2042#endif#ifndef WGL_I3D_digital_video_control#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053#endif#ifndef WGL_I3D_gamma#define WGL_GAMMA_TABLE_SIZE_I3D       0x204E#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D  0x204F#endif#ifndef WGL_I3D_genlock#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C#endif#ifndef WGL_I3D_image_buffer#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001#define WGL_IMAGE_BUFFER_LOCK_I3D      0x00000002#endif#ifndef WGL_I3D_swap_frame_lock#endif#ifndef WGL_NV_render_depth_texture#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4#define WGL_DEPTH_TEXTURE_FORMAT_NV    0x20A5#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6#define WGL_DEPTH_COMPONENT_NV         0x20A7#endif#ifndef WGL_NV_render_texture_rectangle#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1#define WGL_TEXTURE_RECTANGLE_NV       0x20A2#endif#ifndef WGL_NV_float_buffer#define WGL_FLOAT_COMPONENTS_NV        0x20B0#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3

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