📄 sod.h
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#ifndef __SOD_H
#define __SOD_H
/*
SOD.H
The CSodEnemy class
OpenGL Game Programming
Author: Kevin Hawkins
Date: 3/30/2001
Description: The CSodEnemy represents the Sod model
enemy. This enemy is considered smarter,
but has weaker armor than the Ogre.
*/
#include "enemy.h"
#include "ogro.h"
#include <time.h>
class CSodEnemy : public CEnemy
{
protected:
void OnProcessAI();
void OnCollision(CObject *collisionObject);
void OnPrepare();
public:
CSodEnemy(CMD2Model * pmd2 = NULL) : CEnemy(pmd2) { /*Load();*/ }
//CSodEnemy(float x, float z) { position.x = x; position.z = z; Load(); }
~CSodEnemy() {}
void Load();
};
#endif
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