📄 enemytable.java
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package org.game.simple;
/**
*
* Copyright 2008
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
* either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*
* @project org.game.simple
* @author xieting
* @version 0.1
*/
public class EnemyTable {
public int time;
public float x;
public float y;
public int enemyKind;
public int pattern;
public EnemyTable(int enemyKind, int time, float x, float y, int pattern) {
this.enemyKind = enemyKind;
this.time = time;
this.x = x;
this.y = y;
this.pattern = pattern;
}
}
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