📄 db.txt
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`m6` int(10) NOT NULL default '0',
`codechecker` int(50) NOT NULL default '0',
`Apache` int(5) NOT NULL default '0',
`posts` int(50) NOT NULL default '0',
`postdate` datetime NOT NULL default '0000-00-00 00:00:00',
`auto` datetime NOT NULL default '0000-00-00 00:00:00',
`a1` int(10) NOT NULL default '0',
`a2` int(10) NOT NULL default '0',
`a3` int(10) NOT NULL default '0',
`a4` int(10) NOT NULL default '0',
`a5` int(10) NOT NULL default '0',
`a6` int(10) NOT NULL default '0',
`weapon` int(2) NOT NULL default '0',
`protection` int(2) NOT NULL default '0',
`messages` int(225) NOT NULL default '0',
`recruiter` varchar(225) NOT NULL default '',
`octime` datetime NOT NULL default '0000-00-00 00:00:00',
`OCstatus` int(1) NOT NULL default '0',
PRIMARY KEY (`id`),
UNIQUE KEY `login` (`login`)
) TYPE=MyISAM PACK_KEYS=0;
--
-- Dumping data for table `[users]`
--
INSERT INTO `[users]` VALUES (1050,'2006-02-08 20:28:37','TWBG1','straaljager',2,'82.72.230.178','kebapuzman@msn.com',1,'','','',11750,2500,5,2500000,0,0,1,0,0,0,0,0,0,'',0,'',1,100,30,'California',1,1,'2006-02-11 17:04:12',1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,1234,'images/nopic.gif',2,100,0,0,0,0,0,0,0,0,13,0,0,0,'0000-00-00 00:00:00','Unknown','Unknown','Unknown',0,'2006-02-08 20:29:54',600,1,'2006-02-08 20:34:26',4,2,8,7,14,11,0,0,'0000-00-00 00:00:00','2006-02-08 20:30:17',1,3,7,1,3,19,0,0,0,'','0000-00-00 00:00:00',0),(1055,'2006-02-11 19:21:26','hishem','geenha',1,'83.84.84.146','thug_hishem@hotmail.com',2,'','','',10000,2500,5,2500000,0,0,1,0,0,0,0,0,0,'',0,'',1,100,30,'California',1,1,'0000-00-00 00:00:00',1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,1234,'images/nopic.gif',2,100,0,0,0,0,0,0,0,0,0,0,0,0,'0000-00-00 00:00:00','Unknown','Unknown','Unknown',0,'0000-00-00 00:00:00',0,0,'0000-00-00 00:00:00',0,0,0,0,0,0,0,0,'0000-00-00 00:00:00','0000-00-00 00:00:00',0,0,0,0,0,0,0,0,0,'','0000-00-00 00:00:00',0),(1054,'2006-02-12 14:18:55','TEST','test',1,'82.173.216.241','test@hotmail.com',1,'','','',10000,2500,5,2500000,0,0,1,0,0,0,0,0,0,'',0,'',1,100,30,'California',1,1,'2006-02-12 14:19:55',1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,1234,'images/nopic.gif',2,100,0,0,0,0,0,0,0,0,0,0,0,0,'0000-00-00 00:00:00','Unknown','Unknown','Unknown',0,'0000-00-00 00:00:00',0,0,'0000-00-00 00:00:00',0,0,0,0,0,0,0,0,'0000-00-00 00:00:00','0000-00-00 00:00:00',0,0,0,0,0,0,0,0,0,'','0000-00-00 00:00:00',0),(1056,'2006-02-12 14:20:26','Twister-F','dark-raver',1,'80.100.91.201','frank_soppe@hotmail.com',1,'','','',10000,2500,5,2500000,0,0,1,0,0,0,0,0,0,'',0,'',1,100,30,'Nevada',1,1,'2006-02-12 14:21:22',1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,1234,'images/nopic.gif',2,100,0,0,0,0,0,0,0,0,0,0,0,0,'0000-00-00 00:00:00','Unknown','Unknown','Unknown',0,'0000-00-00 00:00:00',0,0,'0000-00-00 00:00:00',0,0,0,0,0,0,0,0,'0000-00-00 00:00:00','0000-00-00 00:00:00',0,0,0,0,0,0,0,0,0,'','0000-00-00 00:00:00',0),(1047,'2006-02-11 16:25:36','freaky-flow','hiphop',255,'82.173.216.241','freaky-flow@hotmail.com',2,'','','http://www.members.lycos.nl/jam/Dj%20Mummy%20vs%20Ragga%20Oktay_A%20Oommm.....Darbuka%20RMX.mp3',9390,2500,5,2500000,5,0,1,3000,3000,0,0,0,0,'Yakuza',9,'',1,101,30,'Admin Palace',1,1,'2006-02-12 14:20:18',1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,1234,'http://81.4.94.230/~mbolek/images/Hummer.bmp',2,100,0,0,0,0,0,0,0,0,13,0,0,0,'0000-00-00 00:00:00','Unknown','Unknown','Unknown',0,'2006-02-11 16:48:31',600,0,'0000-00-00 00:00:00',0,0,0,0,0,0,0,1,'2006-02-11 17:00:50','0000-00-00 00:00:00',0,0,0,0,0,0,0,0,0,'','0000-00-00 00:00:00',0);
--
-- Table structure for table `[weapons]`
--
DROP TABLE IF EXISTS `[weapons]`;
CREATE TABLE `[weapons]` (
`id` int(4) NOT NULL auto_increment,
`name` varchar(30) NOT NULL default '',
`area` int(2) default NULL,
`costs` int(7) default NULL,
`url` varchar(40) default NULL,
`attack` int(5) default NULL,
`defence` int(5) default NULL,
`max` text,
`eval` text,
`error` text,
`extra` text,
PRIMARY KEY (`id`),
KEY `name` (`name`),
KEY `area` (`area`)
) TYPE=MyISAM;
--
-- Dumping data for table `[weapons]`
--
INSERT INTO `[weapons]` VALUES (1,'Knife',1,2000,'item-Knife',20,20,'1 per $type_s (You have $num $type_p who haven\'t got a Knife)','$num = $data->clicks-$data->{\'Knife\'}; return $num;','All your $type_s already have a Knife.',NULL),(35,'Scorpion',12,60000,'item-Scorpion',1300,730,'1 per $type_s (You have $num $type_p who havent got this weapon)','$num = $data->clicks-$data->Scorpion; return $num;','All your $type_p have a Scorpion',''),(2,'Walter P99',1,5000,'item-Walter_P99',50,50,'1 per $type_s (You have $num $type_p who haven\'t got a Walter P99)','$num = $data->clicks-$data->{\'Walter P99\'}; return $num;','All your $type_p already have a Walter P99',NULL),(3,'Uzi',1,6000,'item-Uzi',65,65,'1 per $type_s (You have $num $type_p who haven\'t got a Uzi)','$num = $data->clicks-$data->Uzi; return $num;','All of your $type_p already have an Uzi.',NULL),(4,'Flashbang',1,10000,'item-Flashbang',110,110,'1 per $type_s (Je hebt $num $type_p die deze granaat nog niet hebben)','$num = $data->clicks-$data->Flashbang; return $num;','Al je $type_p hebben al een flashbang',NULL),(5,'Granaat',1,15000,'item-Grenade',170,170,'1 per $type_s (Je hebt $num $type_p die deze granaat nog niet hebben)','$num = $data->clicks-$data->Granaat; return $num;','Al je $type_p hebben al een granaat',NULL),(6,'MP5k',1,7500,'item-MP5k',80,80,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(7,'Shotgun',1,17500,'item-Shotgun',200,200,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(8,'G36C',1,22500,'item-G36C',270,270,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(9,'SIG 552',1,25000,'item-SIG_552',310,310,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(10,'Ak47',1,30000,'item-Ak47',390,390,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(11,'Ak Beta',1,40000,'item-Ak_Beta',570,570,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(12,'Scherpschut geweer',1,45000,'item-Sniper_rifle',670,670,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(13,'M4',1,50000,'item-M4',780,780,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(14,'Granaat Lanceerder',1,60000,'item-Grenade_Launcher',1030,1030,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(15,'Bazooka',1,75000,'item-Bazooka',1490,1490,'Je hebt $num $type_p die dit wapen kunnen dragen','$num = $data->clicks-$data->MP5k-$data->Shotgun-$data->G36C-$data->{\'SIG 552\'}-$data->Ak47-$data->{\'Ak Beta\'}-$data->{\'Scherpschut geweer\'}-$data->M4-$data->{\'Granaat Lanceerder\'}-$data->Bazooka; return $num;','Je hebt geen $type_s die dit wapen kan dragen',NULL),(16,'Kogelvrij vest',2,12500,'item-Bulletproof_vest',140,140,'1 per $type_s (Je hebt $num $type_p die dit vest nog niet hebben)','$num = $data->clicks-$data->{\'Kogelvrij vest\'}; return $num;','Je hebt geen $type_s die dit vest kan dragen',NULL),(17,'Bulldog',3,2500,'item-Bulldog',0,30,'5 (Je kan nog $num honden meer hebben)','$num = 5-$data->Bulldog; return $num;','Je hebt al 5 honden',NULL),(18,'Camera',3,8000,'item-Cam',0,90,'7 (Je kan nog $num cameras plaatsen)','$num = 7-$data->Camera; return $num;','Je hebt al 7 cameras',NULL),(19,'Hek',3,15000,'item-Barbed_wire',0,170,'3 (Je kan nog $num hekken neerzetten)','$num = 3-$data->Hek; return $num;','Je hebt al 3 hekken',NULL),(20,'Muur',3,20000,'item-Stone_wall',0,240,'3 (Je kan nog $num muren bouwen)','$num = 3-$data->Muur; return $num;','Je hebt al 3 muren',NULL),(21,'Bunker',3,35000,'item-Bunker',0,470,'5 (Je kan nog $num bunkers bouwen)','$num = 5-$data->Bunker; return $num;','Je hebt al 5 bunkers',NULL),(22,'Mobieltje',4,1000,'item-Cellphone',NULL,NULL,'1 (Je kan nog $num mobieltjes kopen)','$num = 1-$data->Mobieltje; return $num;','Je hebt al een mobieltje','Als je een mobiel hebt kun je berichten versturen en ontvangen'),(23,'FN P90',5,50000,'item-FN_P90',900,900,'1 per junkie (Je hebt nog $num junkies die dit wapen kunnen dragen)','$num = $data->clicks-$data->{\'FN P90\'}; return $num;','Al je junkies hebben dit wapen al',NULL),(24,'Chip',6,25000,'item-Chip',400,400,'1 per kloon (Je hebt $num klonen die nog geen chip hebben)','$num = $data->clicks-$data->Chip; return $num;','Al je klonen hebben al een chip in hun hoofd',NULL),(25,'Helm',7,20000,'item-Helmet',240,240,'1 per agent (Je hebt nog $num agenten zonder helm)','$num = $data->clicks-$data->Helm; return $num;','Elke agent heeft al een helm',NULL),(26,'Politie wagen',7,35000,'item-Police_car',470,470,'1 per agent (Je kan nog $num wagens kopen)','$num = $data->clicks-$data->{\'Politie wagen\'}; return $num;','Elke agent heeft al een wagen',NULL),(27,'Home',8,25000,'item-Home',NULL,NULL,'100m<sup>2</sup> (Je hebt nog ${num}m<sup>2</sup>)','$num = $clan->land-($clan->homes*100+$clan->money_lvl2*500+$clan->money_lvl3*200+$clan->def_lvl1*100+$clan->def_lvl2*25+$clan->def_lvl3*150); $num -= ($clan->type == 3) ? 0 : $clan->money_lvl1*100; return ($num >= 100) ? 1 : 0;','Je hebt niet genoeg land om een huis te bouwen','In ieder huis kunnen 5 clan-members'),(28,'Wall',8,50000,'item-Stone_wall',NULL,3000,'100m<sup>2</sup> (Je hebt nog ${num}m<sup>2</sup>)','$num = $clan->land-($clan->homes*100+$clan->money_lvl2*500+$clan->money_lvl3*200+$clan->def_lvl1*100+$clan->def_lvl2*25+$clan->def_lvl3*150); $num -= ($clan->type == 3) ? 0 : $clan->money_lvl1*100; return ($num >= 100) ? 1 : 0;','Je hebt niet genoeg land om een muur te bouwen',NULL),(29,'Sattelite',9,90000,'item-Sattelite',NULL,NULL,'100m<sup>2</sup> (Je hebt nog ${num}m<sup>2</sup>)','$num = $clan->land-($clan->homes*100+$clan->money_lvl1*100+$clan->money_lvl2*500+$clan->money_lvl3*200+$clan->def_lvl1*100+$clan->def_lvl2*25+$clan->def_lvl3*150); return ($num >= 100) ? 1 : 0;','You haven\'t got enough land to buy a sattelite.','Every members will get for every hour: Bank: $150,contant: $50'),(30,'Casino',10,90000,'item-Alchemy',NULL,NULL,'100m<sup>2</sup> (You still have ${num}m<sup>2</sup>)','$num = $clan->land-($clan->homes*100+$clan->money_lvl1*100+$clan->money_lvl2*500+$clan->money_lvl3*200+$clan->def_lvl1*100+$clan->def_lvl2*25+$clan->def_lvl3*150); return ($num >= 100) ? 1 : 0;','You haven\'t got enough money to buy a Casino','Every crew-members get every hour:<br>Bank: $100,contant: $100'),(31,'Stock',11,90000,'item-Business',NULL,NULL,'1 Manager (You still have $num managers)','$dbresX = mysql_query(\"SELECT `id` FROM `[users]` WHERE `clan`=\'{$clan->name}\' AND `clanlevel`=\'6\'\"); $num = (mysql_num_rows($dbresX)+1)-$clan->money_lvl1; return $num;','You need a manager to look at the stocks','Per manager verdient iedereen in het corps:<br>Bank: $200 tot $400 per uur'),(34,'Hellbender',12,100000,'item-Hellbender',2000,1800,'1 (You can buy $num Hellbenders)','$num = 1-$data->Hellbender; return $num;','You already have a Hellbender!',NULL),(33,'GoliathTank',12,495000,'item-GoliathTank',10000,10000,'1 per $type_s (Je hebt $num $type_p die dit wapen nog niet hebben)','$num = $data->clicks-$data->{\'GoliathTank\'}; return $num;','Al je $type_p hebben al een GoliathTank',''),(56,'Bullet Factory',8,750000,'item-Bullet_Factory',NULL,NULL,'500m<sup>2</sup> (You have ${num}m<sup>2</sup>)','$num = $clan->land-($clan->homes*100+$clan->money_lvl1*100+$clan->money_lvl2*500+$clan->money_lvl3*200+$clan->def_lvl1*100+$clan->def_lvl2*25+$clan->def_lvl3*150); return ($num >= 500) ? 1 : 0;','You haven\'t got enough land to buy a Bullet Factory.','With a Bullet Factory every members will recieve every hour 10 Bullet. You\'ll need atleast 1 sattelite to control them!'),(36,'Tigher',12,649000,'item-tank',12000,15000,'10 (You can buy $num Tighers)','$num = 10-$data->Tigher; return $num;','You already have 10 Tighers!',NULL),(52,'Shield',2,49500,'item-Shield',200,1000,'1 per $type_s (You have $num $type_p who haven\'t got this weapon)','$num = $data->clicks-$data->{\'Shield\'}; return $num;','All your $type_p have a Shield',''),(57,'Apache',1,250000,'item-apache',4500,4500,'1 per $type_s (You have $num $type_p who haven\\\'t got this weapon)','$num = $data->clicks-$data->{\'Apache\'}; return $num;','All your $type_p already have a Apache.','');
--
-- Table structure for table `attempts`
--
DROP TABLE IF EXISTS `attempts`;
CREATE TABLE `attempts` (
`id` int(225) NOT NULL auto_increment,
`date` datetime NOT NULL default '0000-00-00 00:00:00',
`login` varchar(225) NOT NULL default '',
`defender` varchar(225) NOT NULL default '',
`bullets` int(50) NOT NULL default '0',
`result` int(1) NOT NULL default '0',
PRIMARY KEY (`id`)
) TYPE=MyISAM COMMENT='〤opyright 2005/2006 Elite Avengers';
--
-- Dumping data for table `attempts`
--
--
-- Table structure for table `berichtenbalk`
--
DROP TABLE IF EXISTS `berichtenbalk`;
CREATE TABLE `berichtenbalk` (
`id` int(11) NOT NULL auto_increment,
`naam` varchar(50) NOT NULL default '',
`bericht` varchar(225) NOT NULL default '',
`ip` text NOT NULL,
`time` datetime NOT NULL default '0000-00-00 00:00:00',
PRIMARY KEY (`id`),
KEY `id` (`id`)
) TYPE=MyISAM;
--
-- Dumping data for table `berichtenbalk`
--
--
-- Table structure for table `crewreplys`
--
DROP TABLE IF EXISTS `crewreplys`;
CREATE TABLE `crewreplys` (
`datum` datetime NOT NULL default '0000-00-00 00:00:00',
`titel` varchar(255) NOT NULL default '',
`text` text NOT NULL,
`schrijver` varchar(255) NOT NULL default '',
`forum` int(255) NOT NULL default '1',
`id` int(255) NOT NULL auto_increment,
PRIMARY KEY (`id`)
) TYPE=MyISAM;
--
-- Dumping data for t
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