📄 ffplay.c
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break; SDL_LockMutex(is->subpq_mutex); while (is->subpq_size >= SUBPICTURE_QUEUE_SIZE && !is->subtitleq.abort_request) { SDL_CondWait(is->subpq_cond, is->subpq_mutex); } SDL_UnlockMutex(is->subpq_mutex); if (is->subtitleq.abort_request) goto the_end; sp = &is->subpq[is->subpq_windex]; /* NOTE: ipts is the PTS of the _first_ picture beginning in this packet, if any */ pts = 0; if (pkt->pts != AV_NOPTS_VALUE) pts = av_q2d(is->subtitle_st->time_base)*pkt->pts; SDL_LockMutex(is->subtitle_decoder_mutex); len1 = avcodec_decode_subtitle(is->subtitle_st->codec, &sp->sub, &got_subtitle, pkt->data, pkt->size); SDL_UnlockMutex(is->subtitle_decoder_mutex);// if (len1 < 0)// break; if (got_subtitle && sp->sub.format == 0) { sp->pts = pts; for (i = 0; i < sp->sub.num_rects; i++) { for (j = 0; j < sp->sub.rects[i].nb_colors; j++) { RGBA_IN(r, g, b, a, sp->sub.rects[i].rgba_palette + j); y = RGB_TO_Y_CCIR(r, g, b); u = RGB_TO_U_CCIR(r, g, b, 0); v = RGB_TO_V_CCIR(r, g, b, 0); YUVA_OUT(sp->sub.rects[i].rgba_palette + j, y, u, v, a); } } /* now we can update the picture count */ if (++is->subpq_windex == SUBPICTURE_QUEUE_SIZE) is->subpq_windex = 0; SDL_LockMutex(is->subpq_mutex); is->subpq_size++; SDL_UnlockMutex(is->subpq_mutex); } av_free_packet(pkt);// if (step)// if (cur_stream)// stream_pause(cur_stream); } the_end: return 0;}/* copy samples for viewing in editor window */static void update_sample_display(VideoState *is, short *samples, int samples_size){ int size, len, channels; channels = is->audio_st->codec->channels; size = samples_size / sizeof(short); while (size > 0) { len = SAMPLE_ARRAY_SIZE - is->sample_array_index; if (len > size) len = size; memcpy(is->sample_array + is->sample_array_index, samples, len * sizeof(short)); samples += len; is->sample_array_index += len; if (is->sample_array_index >= SAMPLE_ARRAY_SIZE) is->sample_array_index = 0; size -= len; }}/* return the new audio buffer size (samples can be added or deleted to get better sync if video or external master clock) */static int synchronize_audio(VideoState *is, short *samples, int samples_size1, double pts){ int n, samples_size; double ref_clock; n = 2 * is->audio_st->codec->channels; samples_size = samples_size1; /* if not master, then we try to remove or add samples to correct the clock */ if (((is->av_sync_type == AV_SYNC_VIDEO_MASTER && is->video_st) || is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) { double diff, avg_diff; int wanted_size, min_size, max_size, nb_samples; ref_clock = get_master_clock(is); diff = get_audio_clock(is) - ref_clock; if (diff < AV_NOSYNC_THRESHOLD) { is->audio_diff_cum = diff + is->audio_diff_avg_coef * is->audio_diff_cum; if (is->audio_diff_avg_count < AUDIO_DIFF_AVG_NB) { /* not enough measures to have a correct estimate */ is->audio_diff_avg_count++; } else { /* estimate the A-V difference */ avg_diff = is->audio_diff_cum * (1.0 - is->audio_diff_avg_coef); if (fabs(avg_diff) >= is->audio_diff_threshold) { wanted_size = samples_size + ((int)(diff * is->audio_st->codec->sample_rate) * n); nb_samples = samples_size / n; min_size = ((nb_samples * (100 - SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n; max_size = ((nb_samples * (100 + SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n; if (wanted_size < min_size) wanted_size = min_size; else if (wanted_size > max_size) wanted_size = max_size; /* add or remove samples to correction the synchro */ if (wanted_size < samples_size) { /* remove samples */ samples_size = wanted_size; } else if (wanted_size > samples_size) { uint8_t *samples_end, *q; int nb; /* add samples */ nb = (samples_size - wanted_size); samples_end = (uint8_t *)samples + samples_size - n; q = samples_end + n; while (nb > 0) { memcpy(q, samples_end, n); q += n; nb -= n; } samples_size = wanted_size; } }#if 0 printf("diff=%f adiff=%f sample_diff=%d apts=%0.3f vpts=%0.3f %f\n", diff, avg_diff, samples_size - samples_size1, is->audio_clock, is->video_clock, is->audio_diff_threshold);#endif } } else { /* too big difference : may be initial PTS errors, so reset A-V filter */ is->audio_diff_avg_count = 0; is->audio_diff_cum = 0; } } return samples_size;}/* decode one audio frame and returns its uncompressed size */static int audio_decode_frame(VideoState *is, uint8_t *audio_buf, double *pts_ptr){ AVPacket *pkt = &is->audio_pkt; int n, len1, data_size; double pts; for(;;) { /* NOTE: the audio packet can contain several frames */ while (is->audio_pkt_size > 0) { SDL_LockMutex(is->audio_decoder_mutex); len1 = avcodec_decode_audio(is->audio_st->codec, (int16_t *)audio_buf, &data_size, is->audio_pkt_data, is->audio_pkt_size); SDL_UnlockMutex(is->audio_decoder_mutex); if (len1 < 0) { /* if error, we skip the frame */ is->audio_pkt_size = 0; break; } is->audio_pkt_data += len1; is->audio_pkt_size -= len1; if (data_size <= 0) continue; /* if no pts, then compute it */ pts = is->audio_clock; *pts_ptr = pts; n = 2 * is->audio_st->codec->channels; is->audio_clock += (double)data_size / (double)(n * is->audio_st->codec->sample_rate);#if defined(DEBUG_SYNC) { static double last_clock; printf("audio: delay=%0.3f clock=%0.3f pts=%0.3f\n", is->audio_clock - last_clock, is->audio_clock, pts); last_clock = is->audio_clock; }#endif return data_size; } /* free the current packet */ if (pkt->data) av_free_packet(pkt); if (is->paused || is->audioq.abort_request) { return -1; } /* read next packet */ if (packet_queue_get(&is->audioq, pkt, 1) < 0) return -1; is->audio_pkt_data = pkt->data; is->audio_pkt_size = pkt->size; /* if update the audio clock with the pts */ if (pkt->pts != AV_NOPTS_VALUE) { is->audio_clock = av_q2d(is->audio_st->time_base)*pkt->pts; } }}/* get the current audio output buffer size, in samples. With SDL, we cannot have a precise information */static int audio_write_get_buf_size(VideoState *is){ return is->audio_hw_buf_size - is->audio_buf_index;}/* prepare a new audio buffer */void sdl_audio_callback(void *opaque, Uint8 *stream, int len){ VideoState *is = opaque; int audio_size, len1; double pts; audio_callback_time = av_gettime(); while (len > 0) { if (is->audio_buf_index >= is->audio_buf_size) { audio_size = audio_decode_frame(is, is->audio_buf, &pts); if (audio_size < 0) { /* if error, just output silence */ is->audio_buf_size = 1024; memset(is->audio_buf, 0, is->audio_buf_size); } else { if (is->show_audio) update_sample_display(is, (int16_t *)is->audio_buf, audio_size); audio_size = synchronize_audio(is, (int16_t *)is->audio_buf, audio_size, pts); is->audio_buf_size = audio_size; } is->audio_buf_index = 0; } len1 = is->audio_buf_size - is->audio_buf_index; if (len1 > len) len1 = len; memcpy(stream, (uint8_t *)is->audio_buf + is->audio_buf_index, len1); len -= len1; stream += len1; is->audio_buf_index += len1; }}/* open a given stream. Return 0 if OK */static int stream_component_open(VideoState *is, int stream_index){ AVFormatContext *ic = is->ic; AVCodecContext *enc; AVCodec *codec; SDL_AudioSpec wanted_spec, spec; if (stream_index < 0 || stream_index >= ic->nb_streams) return -1; enc = ic->streams[stream_index]->codec; /* prepare audio output */ if (enc->codec_type == CODEC_TYPE_AUDIO) { wanted_spec.freq = enc->sample_rate; wanted_spec.format = AUDIO_S16SYS; /* hack for AC3. XXX: suppress that */ if (enc->channels > 2) enc->channels = 2; wanted_spec.channels = enc->channels; wanted_spec.silence = 0; wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE; wanted_spec.callback = sdl_audio_callback; wanted_spec.userdata = is; if (SDL_OpenAudio(&wanted_spec, &spec) < 0) { fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError()); return -1; } is->audio_hw_buf_size = spec.size; } codec = avcodec_find_decoder(enc->codec_id); enc->debug_mv = debug_mv; enc->debug = debug; if(debug) av_log_set_level(AV_LOG_DEBUG); enc->workaround_bugs = workaround_bugs; enc->lowres = lowres; if(lowres) enc->flags |= CODEC_FLAG_EMU_EDGE; enc->idct_algo= idct; if(fast) enc->flags2 |= CODEC_FLAG2_FAST; enc->skip_frame= skip_frame; enc->skip_idct= skip_idct; enc->skip_loop_filter= skip_loop_filter; enc->error_resilience= error_resilience; enc->error_concealment= error_concealment; if (!codec || avcodec_open(enc, codec) < 0) return -1;#if defined(HAVE_THREADS) if(thread_count>1) avcodec_thread_init(enc, thread_count);#endif enc->thread_count= thread_count; switch(enc->codec_type) { case CODEC_TYPE_AUDIO: is->audio_stream = stream_index; is->audio_st = ic->streams[stream_index]; is->audio_buf_size = 0; is->audio_buf_index = 0; /* init averaging filter */ is->audio_diff_avg_coef = exp(log(0.01) / AUDIO_DIFF_AVG_NB); is->audio_diff_avg_count = 0; /* since we do not have a precise anough audio fifo fullness, we correct audio sync only if larger than this threshold */ is->audio_diff_threshold = 2.0 * SDL_AUDIO_BUFFER_SIZE / enc->sample_rate; memset(&is->audio_pkt, 0, sizeof(is->audio_pkt)); packet_queue_init(&is->audioq); SDL_PauseAudio(0); break; case CODEC_TYPE_VIDEO: is->video_stream = stream_index; is->video_st = ic->streams[stream_index]; is->frame_last_delay = 40e-3; is->frame_timer = (double)av_gettime() / 1000000.0; is->video_current_pts_time = av_gettime(); packet_queue_init(&is->videoq); is->video_tid = SDL_CreateThread(video_thread, is); break; case CODEC_TYPE_SUBTITLE: is->subtitle_stream = stream_index; is->subtitle_st = ic->streams[stream_index]; packet_queue_init(&is->subtitleq); is->subtitle_tid = SDL_CreateThread(subtitle_thread, is); break; default: break; } return 0;}static void stream_component_close(VideoState *is, int stream_index){ AVFormatContext *ic = is->ic; AVCodecContext *enc; if (stream_index < 0 || stream_index >= ic->nb_streams) return; enc = ic->streams[stream_index]->codec; switch(enc->codec_type) { case CODEC_TYPE_AUDIO: packet_queue_abort(&is->audioq); SDL_CloseAudio(); packet_queue_end(&is->audioq); break; case CODEC_TYPE_VIDEO: packet_queue_abort(&is->videoq); /* note: we also signal this mutex to make sure we deblock the video thread in all cases */ SDL_LockMutex(is->pictq_mutex); SDL_CondSignal(is->pictq_cond); SDL_UnlockMutex(is->pictq_mutex); SDL_WaitThread(is->video_tid, NULL); packet_queue_end(&is->videoq); break; case CODEC_TYPE_SUBTITLE: packet_queue_abort(&is->subtitleq); /* note: we also signal this mutex to make sure we deblock the video thread in all cases */ SDL_LockMutex(is->subpq_mutex); is->subtitle_stream_changed = 1; SDL_CondSignal(is->subpq_cond); SDL_UnlockMutex(is->subpq_mutex); SDL_WaitThread(is->subtitle_tid, NULL); packet_queue_end(&is->subtitleq); break; default: break; } avcodec_close(enc); switch(enc->codec_type) { case CODEC_TYPE_AUDIO: is->audio_st = NULL; is->audio_stream = -1; break; case CODEC_TYPE_VIDEO: is->video_st = NULL; is->video_stream = -1; break; case CODEC_TYPE_SUBTITLE: is->subtitle_st = NULL; is->subtitle_stream = -1; break; default: break; }}void dump_stream_info(AVFormatContext *s){ if (s->track != 0) fprintf(stderr, "Track: %d\n", s->track); if (s->title[0] != '\0') fprintf(stderr, "Title: %s\n", s->title); if (s->author[0] != '\0') fprintf(stderr, "Author: %s\n", s->author); if (s->album[0] != '\0') fprintf(stderr, "Album: %s\n", s->album); if (s->year != 0)
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