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📄 h264.c

📁 ffmpeg源码分析
💻 C
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                        if(ABS(mv_col[0]) <= 1 && ABS(mv_col[1]) <= 1){                            if(ref[0] == 0)                                *(uint32_t*)h->mv_cache[0][scan8[i8*4+i4]] = 0;                            if(ref[1] == 0)                                *(uint32_t*)h->mv_cache[1][scan8[i8*4+i4]] = 0;                        }                    }                }            }        }    }else{ /* direct temporal mv pred */        if(IS_16X16(*mb_type)){            fill_rectangle(&h->ref_cache[1][scan8[0]], 4, 4, 8, 0, 1);            if(IS_INTRA(mb_type_col)){                fill_rectangle(&h->ref_cache[0][scan8[0]], 4, 4, 8, 0, 1);                fill_rectangle(&h-> mv_cache[0][scan8[0]], 4, 4, 8, 0, 4);                fill_rectangle(&h-> mv_cache[1][scan8[0]], 4, 4, 8, 0, 4);            }else{                const int ref0 = l1ref0[0] >= 0 ? h->map_col_to_list0[0][l1ref0[0]]                                                : h->map_col_to_list0[1][l1ref1[0]];                const int dist_scale_factor = h->dist_scale_factor[ref0];                const int16_t *mv_col = l1ref0[0] >= 0 ? l1mv0[0] : l1mv1[0];                int mv_l0[2];                mv_l0[0] = (dist_scale_factor * mv_col[0] + 128) >> 8;                mv_l0[1] = (dist_scale_factor * mv_col[1] + 128) >> 8;                fill_rectangle(&h->ref_cache[0][scan8[0]], 4, 4, 8, ref0, 1);                fill_rectangle(&h-> mv_cache[0][scan8[0]], 4, 4, 8, pack16to32(mv_l0[0],mv_l0[1]), 4);                fill_rectangle(&h-> mv_cache[1][scan8[0]], 4, 4, 8, pack16to32(mv_l0[0]-mv_col[0],mv_l0[1]-mv_col[1]), 4);            }        }else{            for(i8=0; i8<4; i8++){                const int x8 = i8&1;                const int y8 = i8>>1;                int ref0, dist_scale_factor;                const int16_t (*l1mv)[2]= l1mv0;                if(is_b8x8 && !IS_DIRECT(h->sub_mb_type[i8]))                    continue;                h->sub_mb_type[i8] = sub_mb_type;                if(IS_INTRA(mb_type_col)){                    fill_rectangle(&h->ref_cache[0][scan8[i8*4]], 2, 2, 8, 0, 1);                    fill_rectangle(&h->ref_cache[1][scan8[i8*4]], 2, 2, 8, 0, 1);                    fill_rectangle(&h-> mv_cache[0][scan8[i8*4]], 2, 2, 8, 0, 4);                    fill_rectangle(&h-> mv_cache[1][scan8[i8*4]], 2, 2, 8, 0, 4);                    continue;                }                ref0 = l1ref0[x8 + y8*h->b8_stride];                if(ref0 >= 0)                    ref0 = h->map_col_to_list0[0][ref0];                else{                    ref0 = h->map_col_to_list0[1][l1ref1[x8 + y8*h->b8_stride]];                    l1mv= l1mv1;                }                dist_scale_factor = h->dist_scale_factor[ref0];                fill_rectangle(&h->ref_cache[0][scan8[i8*4]], 2, 2, 8, ref0, 1);                fill_rectangle(&h->ref_cache[1][scan8[i8*4]], 2, 2, 8, 0, 1);                if(IS_SUB_8X8(sub_mb_type)){                    const int16_t *mv_col = l1mv[x8*3 + y8*3*h->b_stride];                    int mx = (dist_scale_factor * mv_col[0] + 128) >> 8;                    int my = (dist_scale_factor * mv_col[1] + 128) >> 8;                    fill_rectangle(&h->mv_cache[0][scan8[i8*4]], 2, 2, 8, pack16to32(mx,my), 4);                    fill_rectangle(&h->mv_cache[1][scan8[i8*4]], 2, 2, 8, pack16to32(mx-mv_col[0],my-mv_col[1]), 4);                }else                for(i4=0; i4<4; i4++){                    const int16_t *mv_col = l1mv[x8*2 + (i4&1) + (y8*2 + (i4>>1))*h->b_stride];                    int16_t *mv_l0 = h->mv_cache[0][scan8[i8*4+i4]];                    mv_l0[0] = (dist_scale_factor * mv_col[0] + 128) >> 8;                    mv_l0[1] = (dist_scale_factor * mv_col[1] + 128) >> 8;                    *(uint32_t*)h->mv_cache[1][scan8[i8*4+i4]] =                        pack16to32(mv_l0[0]-mv_col[0],mv_l0[1]-mv_col[1]);                }            }        }    }}static inline void write_back_motion(H264Context *h, int mb_type){    MpegEncContext * const s = &h->s;    const int b_xy = 4*s->mb_x + 4*s->mb_y*h->b_stride;    const int b8_xy= 2*s->mb_x + 2*s->mb_y*h->b8_stride;    int list;    if(!USES_LIST(mb_type, 0))        fill_rectangle(&s->current_picture.ref_index[0][b8_xy], 2, 2, h->b8_stride, (uint8_t)LIST_NOT_USED, 1);    for(list=0; list<2; list++){        int y;        if(!USES_LIST(mb_type, list))            continue;        for(y=0; y<4; y++){            *(uint64_t*)s->current_picture.motion_val[list][b_xy + 0 + y*h->b_stride]= *(uint64_t*)h->mv_cache[list][scan8[0]+0 + 8*y];            *(uint64_t*)s->current_picture.motion_val[list][b_xy + 2 + y*h->b_stride]= *(uint64_t*)h->mv_cache[list][scan8[0]+2 + 8*y];        }        if( h->pps.cabac ) {            for(y=0; y<4; y++){                *(uint64_t*)h->mvd_table[list][b_xy + 0 + y*h->b_stride]= *(uint64_t*)h->mvd_cache[list][scan8[0]+0 + 8*y];                *(uint64_t*)h->mvd_table[list][b_xy + 2 + y*h->b_stride]= *(uint64_t*)h->mvd_cache[list][scan8[0]+2 + 8*y];            }        }        {            uint8_t *ref_index = &s->current_picture.ref_index[list][b8_xy];            ref_index[0+0*h->b8_stride]= h->ref_cache[list][scan8[0]];            ref_index[1+0*h->b8_stride]= h->ref_cache[list][scan8[4]];            ref_index[0+1*h->b8_stride]= h->ref_cache[list][scan8[8]];            ref_index[1+1*h->b8_stride]= h->ref_cache[list][scan8[12]];        }    }    if(h->slice_type == B_TYPE && h->pps.cabac){        if(IS_8X8(mb_type)){            uint8_t *direct_table = &h->direct_table[b8_xy];            direct_table[1+0*h->b8_stride] = IS_DIRECT(h->sub_mb_type[1]) ? 1 : 0;            direct_table[0+1*h->b8_stride] = IS_DIRECT(h->sub_mb_type[2]) ? 1 : 0;            direct_table[1+1*h->b8_stride] = IS_DIRECT(h->sub_mb_type[3]) ? 1 : 0;        }    }}/** * Decodes a network abstraction layer unit. * @param consumed is the number of bytes used as input * @param length is the length of the array * @param dst_length is the number of decoded bytes FIXME here or a decode rbsp tailing? * @returns decoded bytes, might be src+1 if no escapes */static uint8_t *decode_nal(H264Context *h, uint8_t *src, int *dst_length, int *consumed, int length){    int i, si, di;    uint8_t *dst;//    src[0]&0x80;                //forbidden bit    h->nal_ref_idc= src[0]>>5;    h->nal_unit_type= src[0]&0x1F;    src++; length--;#if 0    for(i=0; i<length; i++)        printf("%2X ", src[i]);#endif    for(i=0; i+1<length; i+=2){        if(src[i]) continue;        if(i>0 && src[i-1]==0) i--;        if(i+2<length && src[i+1]==0 && src[i+2]<=3){            if(src[i+2]!=3){                /* startcode, so we must be past the end */                length=i;            }            break;        }    }    if(i>=length-1){ //no escaped 0        *dst_length= length;        *consumed= length+1; //+1 for the header        return src;    }    h->rbsp_buffer= av_fast_realloc(h->rbsp_buffer, &h->rbsp_buffer_size, length);    dst= h->rbsp_buffer;//printf("decoding esc\n");    si=di=0;    while(si<length){        //remove escapes (very rare 1:2^22)        if(si+2<length && src[si]==0 && src[si+1]==0 && src[si+2]<=3){            if(src[si+2]==3){ //escape                dst[di++]= 0;                dst[di++]= 0;                si+=3;                continue;            }else //next start code                break;        }        dst[di++]= src[si++];    }    *dst_length= di;    *consumed= si + 1;//+1 for the header//FIXME store exact number of bits in the getbitcontext (its needed for decoding)    return dst;}#if 0/** * @param src the data which should be escaped * @param dst the target buffer, dst+1 == src is allowed as a special case * @param length the length of the src data * @param dst_length the length of the dst array * @returns length of escaped data in bytes or -1 if an error occured */static int encode_nal(H264Context *h, uint8_t *dst, uint8_t *src, int length, int dst_length){    int i, escape_count, si, di;    uint8_t *temp;    assert(length>=0);    assert(dst_length>0);    dst[0]= (h->nal_ref_idc<<5) + h->nal_unit_type;    if(length==0) return 1;    escape_count= 0;    for(i=0; i<length; i+=2){        if(src[i]) continue;        if(i>0 && src[i-1]==0)            i--;        if(i+2<length && src[i+1]==0 && src[i+2]<=3){            escape_count++;            i+=2;        }    }    if(escape_count==0){        if(dst+1 != src)            memcpy(dst+1, src, length);        return length + 1;    }    if(length + escape_count + 1> dst_length)        return -1;    //this should be damn rare (hopefully)    h->rbsp_buffer= av_fast_realloc(h->rbsp_buffer, &h->rbsp_buffer_size, length + escape_count);    temp= h->rbsp_buffer;//printf("encoding esc\n");    si= 0;    di= 0;    while(si < length){        if(si+2<length && src[si]==0 && src[si+1]==0 && src[si+2]<=3){            temp[di++]= 0; si++;            temp[di++]= 0; si++;            temp[di++]= 3;            temp[di++]= src[si++];        }        else            temp[di++]= src[si++];    }    memcpy(dst+1, temp, length+escape_count);    assert(di == length+escape_count);    return di + 1;}/** * write 1,10,100,1000,... for alignment, yes its exactly inverse to mpeg4 */static void encode_rbsp_trailing(PutBitContext *pb){    int length;    put_bits(pb, 1, 1);    length= (-put_bits_count(pb))&7;    if(length) put_bits(pb, length, 0);}#endif/** * identifies the exact end of the bitstream * @return the length of the trailing, or 0 if damaged */static int decode_rbsp_trailing(uint8_t *src){    int v= *src;    int r;    tprintf("rbsp trailing %X\n", v);    for(r=1; r<9; r++){        if(v&1) return r;        v>>=1;    }    return 0;}/** * idct tranforms the 16 dc values and dequantize them. * @param qp quantization parameter */static void h264_luma_dc_dequant_idct_c(DCTELEM *block, int qp, int qmul){#define stride 16    int i;    int temp[16]; //FIXME check if this is a good idea    static const int x_offset[4]={0, 1*stride, 4* stride,  5*stride};    static const int y_offset[4]={0, 2*stride, 8* stride, 10*stride};//memset(block, 64, 2*256);//return;    for(i=0; i<4; i++){        const int offset= y_offset[i];        const int z0= block[offset+stride*0] + block[offset+stride*4];        const int z1= block[offset+stride*0] - block[offset+stride*4];        const int z2= block[offset+stride*1] - block[offset+stride*5];        const int z3= block[offset+stride*1] + block[offset+stride*5];        temp[4*i+0]= z0+z3;        temp[4*i+1]= z1+z2;        temp[4*i+2]= z1-z2;        temp[4*i+3]= z0-z3;    }    for(i=0; i<4; i++){        const int offset= x_offset[i];        const int z0= temp[4*0+i] + temp[4*2+i];        const int z1= temp[4*0+i] - temp[4*2+i];        const int z2= temp[4*1+i] - temp[4*3+i];        const int z3= temp[4*1+i] + temp[4*3+i];        block[stride*0 +offset]= ((((z0 + z3)*qmul + 128 ) >> 8)); //FIXME think about merging this into decode_resdual        block[stride*2 +offset]= ((((z1 + z2)*qmul + 128 ) >> 8));        block[stride*8 +offset]= ((((z1 - z2)*qmul + 128 ) >> 8));        block[stride*10+offset]= ((((z0 - z3)*qmul + 128 ) >> 8));    }}#if 0/** * dct tranforms the 16 dc values. * @param qp quantization parameter ??? FIXME */static void h264_luma_dc_dct_c(DCTELEM *block/*, int qp*/){//    const int qmul= dequant_coeff[qp][0];    int i;    int temp[16]; //FIXME check if this is a good idea    static const int x_offset[4]={0, 1*stride, 4* stride,  5*stride};    static const int y_offset[4]={0, 2*stride, 8* stride, 10*stride};    for(i=0; i<4; i++){        const int offset= y_offset[i];        const int z0= block[offset+stride*0] + block[offset+stride*4];        const int z1= block[offset+stride*0] - block[of

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