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📄 vmdav.c

📁 ffmpeg源码分析
💻 C
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                            len = rle_unpack(pb, &dp[ofs], len, frame_width - ofs);                        else                            memcpy(&dp[ofs], pb, len);                        pb += len;                        ofs += len;                    } else {                        /* interframe pixel copy */                        if (ofs + len + 1 > frame_width)                            return;                        memcpy(&dp[ofs], &pp[ofs], len + 1);                        ofs += len + 1;                    }                } while (ofs < frame_width);                if (ofs > frame_width) {                    av_log(s->avctx, AV_LOG_ERROR, "VMD video: offset > width (%d > %d)\n",                        ofs, frame_width);                }                dp += s->frame.linesize[0];                pp += s->prev_frame.linesize[0];            }            break;        }    }}static int vmdvideo_decode_init(AVCodecContext *avctx){    VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;    int i;    unsigned int *palette32;    int palette_index = 0;    unsigned char r, g, b;    unsigned char *vmd_header;    unsigned char *raw_palette;    s->avctx = avctx;    avctx->pix_fmt = PIX_FMT_PAL8;    avctx->has_b_frames = 0;    dsputil_init(&s->dsp, avctx);    /* make sure the VMD header made it */    if (s->avctx->extradata_size != VMD_HEADER_SIZE) {        av_log(s->avctx, AV_LOG_ERROR, "VMD video: expected extradata size of %d\n",            VMD_HEADER_SIZE);        return -1;    }    vmd_header = (unsigned char *)avctx->extradata;    s->unpack_buffer_size = LE_32(&vmd_header[800]);    s->unpack_buffer = av_malloc(s->unpack_buffer_size);    if (!s->unpack_buffer)        return -1;    /* load up the initial palette */    raw_palette = &vmd_header[28];    palette32 = (unsigned int *)s->palette;    for (i = 0; i < PALETTE_COUNT; i++) {        r = raw_palette[palette_index++] * 4;        g = raw_palette[palette_index++] * 4;        b = raw_palette[palette_index++] * 4;        palette32[i] = (r << 16) | (g << 8) | (b);    }    s->frame.data[0] = s->prev_frame.data[0] = NULL;    return 0;}static int vmdvideo_decode_frame(AVCodecContext *avctx,                                 void *data, int *data_size,                                 uint8_t *buf, int buf_size){    VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;    s->buf = buf;    s->size = buf_size;    if (buf_size < 16)        return buf_size;    s->frame.reference = 1;    if (avctx->get_buffer(avctx, &s->frame)) {        av_log(s->avctx, AV_LOG_ERROR, "VMD Video: get_buffer() failed\n");        return -1;    }    vmd_decode(s);    /* make the palette available on the way out */    memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);    if (s->prev_frame.data[0])        avctx->release_buffer(avctx, &s->prev_frame);    /* shuffle frames */    s->prev_frame = s->frame;    *data_size = sizeof(AVFrame);    *(AVFrame*)data = s->frame;    /* report that the buffer was completely consumed */    return buf_size;}static int vmdvideo_decode_end(AVCodecContext *avctx){    VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;    if (s->prev_frame.data[0])        avctx->release_buffer(avctx, &s->prev_frame);    av_free(s->unpack_buffer);    return 0;}/* * Audio Decoder */typedef struct VmdAudioContext {    AVCodecContext *avctx;    int channels;    int bits;    int block_align;    int predictors[2];} VmdAudioContext;static uint16_t vmdaudio_table[128] = {    0x000, 0x008, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080,    0x090, 0x0A0, 0x0B0, 0x0C0, 0x0D0, 0x0E0, 0x0F0, 0x100, 0x110, 0x120,    0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0,    0x1D0, 0x1E0, 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230,    0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270, 0x278, 0x280,    0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0, 0x2B8, 0x2C0, 0x2C8, 0x2D0,    0x2D8, 0x2E0, 0x2E8, 0x2F0, 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320,    0x328, 0x330, 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370,    0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0, 0x3B8, 0x3C0,    0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0, 0x3F8, 0x400, 0x440, 0x480,    0x4C0, 0x500, 0x540, 0x580, 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700,    0x740, 0x780, 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00,    0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000};static int vmdaudio_decode_init(AVCodecContext *avctx){    VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;    s->avctx = avctx;    s->channels = avctx->channels;    s->bits = avctx->bits_per_sample;    s->block_align = avctx->block_align;    av_log(s->avctx, AV_LOG_DEBUG, "%d channels, %d bits/sample, block align = %d, sample rate = %d\n",            s->channels, s->bits, s->block_align, avctx->sample_rate);    return 0;}static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,    uint8_t *buf, int stereo){    int i;    int chan = 0;    int16_t *out = (int16_t*)data;    for(i = 0; i < s->block_align; i++) {        if(buf[i] & 0x80)            s->predictors[chan] -= vmdaudio_table[buf[i] & 0x7F];        else            s->predictors[chan] += vmdaudio_table[buf[i]];        s->predictors[chan] = clip(s->predictors[chan], -32768, 32767);        out[i] = s->predictors[chan];        chan ^= stereo;    }}static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,    uint8_t *buf, int silence){    int bytes_decoded = 0;    int i;//    if (silence)//        av_log(s->avctx, AV_LOG_INFO, "silent block!\n");    if (s->channels == 2) {        /* stereo handling */        if (silence) {            memset(data, 0, s->block_align * 2);        } else {            if (s->bits == 16)                vmdaudio_decode_audio(s, data, buf, 1);            else                /* copy the data but convert it to signed */                for (i = 0; i < s->block_align; i++)                    data[i * 2 + 1] = buf[i] + 0x80;        }    } else {        bytes_decoded = s->block_align * 2;        /* mono handling */        if (silence) {            memset(data, 0, s->block_align * 2);        } else {            if (s->bits == 16) {                vmdaudio_decode_audio(s, data, buf, 0);            } else {                /* copy the data but convert it to signed */                for (i = 0; i < s->block_align; i++)                    data[i * 2 + 1] = buf[i] + 0x80;            }        }    }    return s->block_align * 2;}static int vmdaudio_decode_frame(AVCodecContext *avctx,                                 void *data, int *data_size,                                 uint8_t *buf, int buf_size){    VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;    unsigned int sound_flags;    unsigned char *output_samples = (unsigned char *)data;    /* point to the start of the encoded data */    unsigned char *p = buf + 16;    unsigned char *p_end = buf + buf_size;    if (buf_size < 16)        return buf_size;    if (buf[6] == 1) {        /* the chunk contains audio */        *data_size = vmdaudio_loadsound(s, output_samples, p, 0);    } else if (buf[6] == 2) {        /* the chunk contains audio and silence mixed together */        sound_flags = LE_32(p);        p += 4;        /* do something with extrabufs here? */        while (p < p_end) {            if (sound_flags & 0x01)                /* silence */                *data_size += vmdaudio_loadsound(s, output_samples, p, 1);            else {                /* audio */                *data_size += vmdaudio_loadsound(s, output_samples, p, 0);                p += s->block_align;            }            output_samples += (s->block_align * s->bits / 8);            sound_flags >>= 1;        }    } else if (buf[6] == 3) {        /* silent chunk */        *data_size = vmdaudio_loadsound(s, output_samples, p, 1);    }    return buf_size;}/* * Public Data Structures */AVCodec vmdvideo_decoder = {    "vmdvideo",    CODEC_TYPE_VIDEO,    CODEC_ID_VMDVIDEO,    sizeof(VmdVideoContext),    vmdvideo_decode_init,    NULL,    vmdvideo_decode_end,    vmdvideo_decode_frame,    CODEC_CAP_DR1,};AVCodec vmdaudio_decoder = {    "vmdaudio",    CODEC_TYPE_AUDIO,    CODEC_ID_VMDAUDIO,    sizeof(VmdAudioContext),    vmdaudio_decode_init,    NULL,    NULL,    vmdaudio_decode_frame,};

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