📄 postprocess_altivec_template.c
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(vector unsigned short)vec_mergeh(cmp##i, cmp##i); \ const vector unsigned short cmpLi##i = \ (vector unsigned short)vec_mergel(cmp##i, cmp##i); \ const vector signed short cmpHf##i = \ (vector signed short)vec_and(cmpHi##i, mask1); \ const vector signed short cmpLf##i = \ (vector signed short)vec_and(cmpLi##i, mask2); \ const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \ const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \ sum##i = vec_sums(sumq##i, zero); } while (0) COMPARE(0); COMPARE(1); COMPARE(2); COMPARE(3); COMPARE(4); COMPARE(5); COMPARE(6); COMPARE(7); COMPARE(8); COMPARE(9);#undef COMPARE vector signed int sumA2; vector signed int sumB2; { const vector signed int sump02 = vec_mergel(sum0, sum2); const vector signed int sump13 = vec_mergel(sum1, sum3); const vector signed int sumA = vec_mergel(sump02, sump13); const vector signed int sump46 = vec_mergel(sum4, sum6); const vector signed int sump57 = vec_mergel(sum5, sum7); const vector signed int sumB = vec_mergel(sump46, sump57); const vector signed int sump8A = vec_mergel(sum8, zero); const vector signed int sump9B = vec_mergel(sum9, zero); const vector signed int sumC = vec_mergel(sump8A, sump9B); const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16); const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16); const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16); const vector signed int t2A = vec_or(sumA, tA); const vector signed int t2B = vec_or(sumB, tB); const vector signed int t2C = vec_or(sumC, tC); const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1), vec_sl(t2A, vuint32_1)); const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1), vec_sl(t2B, vuint32_1)); const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1), vec_sl(t2C, vuint32_1)); const vector signed int yA = vec_and(t2A, t3A); const vector signed int yB = vec_and(t2B, t3B); const vector signed int yC = vec_and(t2C, t3C); const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0); const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0); const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1); const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2); const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1); const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2); const vector signed int sumAp = vec_and(yA, vec_and(sumAd4,sumAd8)); const vector signed int sumBp = vec_and(yB, vec_and(sumBd4,sumBd8)); sumA2 = vec_or(sumAp, vec_sra(sumAp, vuint32_16)); sumB2 = vec_or(sumBp, vec_sra(sumBp, vuint32_16)); } vec_st(sumA2, 0, S); vec_st(sumB2, 16, S); } /* I'm not sure the following is actually faster than straight, unvectorized C code :-( */ int __attribute__((aligned(16))) tQP2[4]; tQP2[0]= c->QP/2 + 1; vector signed int vQP2 = vec_ld(0, tQP2); vQP2 = vec_splat(vQP2, 0); const vector unsigned char vuint8_2 = vec_splat_u8(2); const vector signed int vsint32_8 = vec_splat_s32(8); const vector unsigned int vuint32_4 = vec_splat_u32(4); const vector unsigned char permA1 = (vector unsigned char) AVV(0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F); const vector unsigned char permA2 = (vector unsigned char) AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11, 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F); const vector unsigned char permA1inc = (vector unsigned char) AVV(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); const vector unsigned char permA2inc = (vector unsigned char) AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); const vector unsigned char magic = (vector unsigned char) AVV(0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); const vector unsigned char extractPerm = (vector unsigned char) AVV(0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01); const vector unsigned char extractPermInc = (vector unsigned char) AVV(0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01); const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0); const vector unsigned char tenRight = (vector unsigned char) AVV(0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); const vector unsigned char eightLeft = (vector unsigned char) AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08);#define F_INIT(i) \ vector unsigned char tenRightM##i = tenRight; \ vector unsigned char permA1M##i = permA1; \ vector unsigned char permA2M##i = permA2; \ vector unsigned char extractPermM##i = extractPerm#define F2(i, j, k, l) \ if (S[i] & (1 << (l+1))) { \ const vector unsigned char a_##j##_A##l = \ vec_perm(src##i, src##j, permA1M##i); \ const vector unsigned char a_##j##_B##l = \ vec_perm(a_##j##_A##l, src##k, permA2M##i); \ const vector signed int a_##j##_sump##l = \ (vector signed int)vec_msum(a_##j##_B##l, magic, \ (vector unsigned int)zero); \ vector signed int F_##j##_##l = \ vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \ F_##j##_##l = vec_splat(F_##j##_##l, 3); \ const vector signed int p_##j##_##l = \ (vector signed int)vec_perm(src##j, \ (vector unsigned char)zero, \ extractPermM##i); \ const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2);\ const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2);\ vector signed int newpm_##j##_##l; \ if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \ newpm_##j##_##l = sum_##j##_##l; \ else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \ newpm_##j##_##l = diff_##j##_##l; \ else newpm_##j##_##l = F_##j##_##l; \ const vector unsigned char newpm2_##j##_##l = \ vec_splat((vector unsigned char)newpm_##j##_##l, 15); \ const vector unsigned char mask##j##l = vec_add(identity, \ tenRightM##i); \ src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \ } \ permA1M##i = vec_add(permA1M##i, permA1inc); \ permA2M##i = vec_add(permA2M##i, permA2inc); \ tenRightM##i = vec_sro(tenRightM##i, eightLeft); \ extractPermM##i = vec_add(extractPermM##i, extractPermInc)#define ITER(i, j, k) \ F_INIT(i); \ F2(i, j, k, 0); \ F2(i, j, k, 1); \ F2(i, j, k, 2); \ F2(i, j, k, 3); \ F2(i, j, k, 4); \ F2(i, j, k, 5); \ F2(i, j, k, 6); \ F2(i, j, k, 7) ITER(0, 1, 2); ITER(1, 2, 3); ITER(2, 3, 4); ITER(3, 4, 5); ITER(4, 5, 6); ITER(5, 6, 7); ITER(6, 7, 8); ITER(7, 8, 9); const vector signed char neg1 = vec_splat_s8(-1);#define STORE_LINE(i) \ const vector unsigned char permST##i = \ vec_lvsr(i * stride, srcCopy); \ const vector unsigned char maskST##i = \ vec_perm((vector unsigned char)zero, \ (vector unsigned char)neg1, permST##i); \ src##i = vec_perm(src##i ,src##i, permST##i); \ sA##i= vec_sel(sA##i, src##i, maskST##i); \ sB##i= vec_sel(src##i, sB##i, maskST##i); \ vec_st(sA##i, i * stride, srcCopy); \ vec_st(sB##i, i * stride + 16, srcCopy) STORE_LINE(1); STORE_LINE(2); STORE_LINE(3); STORE_LINE(4); STORE_LINE(5); STORE_LINE(6); STORE_LINE(7); STORE_LINE(8);#undef STORE_LINE#undef ITER#undef F2}#define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)#define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)#define do_a_deblock_altivec(a...) do_a_deblock_C(a)static inline void RENAME(tempNoiseReducer)(uint8_t *src, int stride, uint8_t *tempBlured, uint32_t *tempBluredPast, int *maxNoise){ const vector signed int zero = vec_splat_s32(0); const vector signed short vsint16_1 = vec_splat_s16(1); vector signed int v_dp = zero; vector signed int v_sysdp = zero; int d, sysd, i; tempBluredPast[127]= maxNoise[0]; tempBluredPast[128]= maxNoise[1]; tempBluredPast[129]= maxNoise[2];#define LOAD_LINE(src, i) \ register int j##src##i = i * stride; \ vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \ const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \ const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \ const vector unsigned char v_##src##A##i = \ vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \ vector signed short v_##src##Ass##i = \ (vector signed short)vec_mergeh((vector signed char)zero, \ (vector signed char)v_##src##A##i) LOAD_LINE(src, 0); LOAD_LINE(src, 1); LOAD_LINE(src, 2); LOAD_LINE(src, 3); LOAD_LINE(src, 4); LOAD_LINE(src, 5); LOAD_LINE(src, 6); LOAD_LINE(src, 7); LOAD_LINE(tempBlured, 0); LOAD_LINE(tempBlured, 1); LOAD_LINE(tempBlured, 2); LOAD_LINE(tempBlured, 3); LOAD_LINE(tempBlured, 4); LOAD_LINE(tempBlured, 5); LOAD_LINE(tempBlured, 6); LOAD_LINE(tempBlured, 7);#undef LOAD_LINE#define ACCUMULATE_DIFFS(i) \ vector signed short v_d##i = vec_sub(v_tempBluredAss##i, \ v_srcAss##i); \ v_dp = vec_msums(v_d##i, v_d##i, v_dp); \ v_sysdp = vec_msums(v_d##i, vsint16_1, v_sysdp) ACCUMULATE_DIFFS(0); ACCUMULATE_DIFFS(1); ACCUMULATE_DIFFS(2); ACCUMULATE_DIFFS(3); ACCUMULATE_DIFFS(4); ACCUMULATE_DIFFS(5); ACCUMULATE_DIFFS(6); ACCUMULATE_DIFFS(7);#undef ACCUMULATE_DIFFS v_dp = vec_sums(v_dp, zero); v_sysdp = vec_sums(v_sysdp, zero); v_dp = vec_splat(v_dp, 3); v_sysdp = vec_splat(v_sysdp, 3); vec_ste(v_dp, 0, &d); vec_ste(v_sysdp, 0, &sysd); i = d; d = (4*d +(*(tempBluredPast-256)) +(*(tempBluredPast-1))+ (*(tempBluredPast+1)) +(*(tempBluredPast+256)) +4)>>3; *tempBluredPast=i; if (d > maxNoise[1]) { if (d < maxNoise[2]) {#define OP(i) v_tempBluredAss##i = vec_avg(v_tempBluredAss##i, v_srcAss##i); OP(0); OP(1); OP(2); OP(3); OP(4); OP(5); OP(6); OP(7);#undef OP } else {
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