⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 motion_est_template.c

📁 ffmpeg源码分析
💻 C
📖 第 1 页 / 共 3 页
字号:
            if(map[(index-(1<<ME_MAP_SHIFT)-1)&(ME_MAP_SIZE-1)] == (my<<ME_MAP_MV_BITS) + mx + map_generation && 0){ //FIXME                tl= score_map[(index-(1<<ME_MAP_SHIFT)-1)&(ME_MAP_SIZE-1)];            }else{                tl= cmp(s, mx-1, my-1, 0, 0, size, h, ref_index, src_index, cmpf, chroma_cmpf, flags);//FIXME wrong if chroma me is different            }            cxy= 2*tl + (cx + cy)/4 - (cx2 + cy2) - 2*c;            assert(16*cx2 + 4*cx + 32*c == 32*r);            assert(16*cx2 - 4*cx + 32*c == 32*l);            assert(16*cy2 + 4*cy + 32*c == 32*b);            assert(16*cy2 - 4*cy + 32*c == 32*t);            assert(16*cxy + 16*cy2 + 16*cx2 - 4*cy - 4*cx + 32*c == 32*tl);            for(ny= -3; ny <= 3; ny++){                for(nx= -3; nx <= 3; nx++){                    //FIXME this could overflow (unlikely though)                    int score= ny*nx*cxy + nx*nx*cx2 + ny*ny*cy2 + nx*cx + ny*cy + 32*c; //FIXME factor                    int i;                    if((nx&3)==0 && (ny&3)==0) continue;                    score += 32*(mv_penalty[4*mx + nx - pred_x] + mv_penalty[4*my + ny - pred_y])*penalty_factor;//                    if(nx&1) score-=32*c->penalty_factor;  //                  if(ny&1) score-=32*c->penalty_factor;                    for(i=0; i<8; i++){                        if(score < best[i]){                            memmove(&best[i+1], &best[i], sizeof(int)*(7-i));                            memmove(&best_pos[i+1][0], &best_pos[i][0], sizeof(int)*2*(7-i));                            best[i]= score;                            best_pos[i][0]= nx + 4*mx;                            best_pos[i][1]= ny + 4*my;                            break;                        }                    }                }            }        }        for(i=0; i<subpel_quality; i++){            nx= best_pos[i][0];            ny= best_pos[i][1];            CHECK_QUARTER_MV(nx&3, ny&3, nx>>2, ny>>2)        }#if 0            const int tl= score_map[(index-(1<<ME_MAP_SHIFT)-1)&(ME_MAP_SIZE-1)];            const int bl= score_map[(index+(1<<ME_MAP_SHIFT)-1)&(ME_MAP_SIZE-1)];            const int tr= score_map[(index-(1<<ME_MAP_SHIFT)+1)&(ME_MAP_SIZE-1)];            const int br= score_map[(index+(1<<ME_MAP_SHIFT)+1)&(ME_MAP_SIZE-1)];//            if(l < r && l < t && l < b && l < tl && l < bl && l < tr && l < br && bl < tl){            if(tl<br){//            nx= FFMAX(4*mx - bx, bx - 4*mx);//            ny= FFMAX(4*my - by, by - 4*my);            static int stats[7][7], count;            count++;            stats[4*mx - bx + 3][4*my - by + 3]++;            if(256*256*256*64 % count ==0){                for(i=0; i<49; i++){                    if((i%7)==0) printf("\n");                    printf("%6d ", stats[0][i]);                }                printf("\n");            }            }#endif#else        CHECK_QUARTER_MV(2, 2, mx-1, my-1)        CHECK_QUARTER_MV(0, 2, mx  , my-1)        CHECK_QUARTER_MV(2, 2, mx  , my-1)        CHECK_QUARTER_MV(2, 0, mx  , my  )        CHECK_QUARTER_MV(2, 2, mx  , my  )        CHECK_QUARTER_MV(0, 2, mx  , my  )        CHECK_QUARTER_MV(2, 2, mx-1, my  )        CHECK_QUARTER_MV(2, 0, mx-1, my  )        nx= bx;        ny= by;        for(i=0; i<8; i++){            int ox[8]= {0, 1, 1, 1, 0,-1,-1,-1};            int oy[8]= {1, 1, 0,-1,-1,-1, 0, 1};            CHECK_QUARTER_MV((nx + ox[i])&3, (ny + oy[i])&3, (nx + ox[i])>>2, (ny + oy[i])>>2)        }#endif#if 0        //outer ring        CHECK_QUARTER_MV(1, 3, mx-1, my-1)        CHECK_QUARTER_MV(1, 2, mx-1, my-1)        CHECK_QUARTER_MV(1, 1, mx-1, my-1)        CHECK_QUARTER_MV(2, 1, mx-1, my-1)        CHECK_QUARTER_MV(3, 1, mx-1, my-1)        CHECK_QUARTER_MV(0, 1, mx  , my-1)        CHECK_QUARTER_MV(1, 1, mx  , my-1)        CHECK_QUARTER_MV(2, 1, mx  , my-1)        CHECK_QUARTER_MV(3, 1, mx  , my-1)        CHECK_QUARTER_MV(3, 2, mx  , my-1)        CHECK_QUARTER_MV(3, 3, mx  , my-1)        CHECK_QUARTER_MV(3, 0, mx  , my  )        CHECK_QUARTER_MV(3, 1, mx  , my  )        CHECK_QUARTER_MV(3, 2, mx  , my  )        CHECK_QUARTER_MV(3, 3, mx  , my  )        CHECK_QUARTER_MV(2, 3, mx  , my  )        CHECK_QUARTER_MV(1, 3, mx  , my  )        CHECK_QUARTER_MV(0, 3, mx  , my  )        CHECK_QUARTER_MV(3, 3, mx-1, my  )        CHECK_QUARTER_MV(2, 3, mx-1, my  )        CHECK_QUARTER_MV(1, 3, mx-1, my  )        CHECK_QUARTER_MV(1, 2, mx-1, my  )        CHECK_QUARTER_MV(1, 1, mx-1, my  )        CHECK_QUARTER_MV(1, 0, mx-1, my  )#endif        assert(bx >= xmin*4 && bx <= xmax*4 && by >= ymin*4 && by <= ymax*4);        *mx_ptr = bx;        *my_ptr = by;    }else{        *mx_ptr =4*mx;        *my_ptr =4*my;    }    return dmin;}#define CHECK_MV(x,y)\{\    const int key= ((y)<<ME_MAP_MV_BITS) + (x) + map_generation;\    const int index= (((y)<<ME_MAP_SHIFT) + (x))&(ME_MAP_SIZE-1);\    assert((x) >= xmin);\    assert((x) <= xmax);\    assert((y) >= ymin);\    assert((y) <= ymax);\/*printf("check_mv %d %d\n", x, y);*/\    if(map[index]!=key){\        d= cmp(s, x, y, 0, 0, size, h, ref_index, src_index, cmpf, chroma_cmpf, flags);\        map[index]= key;\        score_map[index]= d;\        d += (mv_penalty[((x)<<shift)-pred_x] + mv_penalty[((y)<<shift)-pred_y])*penalty_factor;\/*printf("score:%d\n", d);*/\        COPY3_IF_LT(dmin, d, best[0], x, best[1], y)\    }\}#define CHECK_CLIPED_MV(ax,ay)\{\    const int x= ax;\    const int y= ay;\    const int x2= FFMAX(xmin, FFMIN(x, xmax));\    const int y2= FFMAX(ymin, FFMIN(y, ymax));\    CHECK_MV(x2, y2)\}#define CHECK_MV_DIR(x,y,new_dir)\{\    const int key= ((y)<<ME_MAP_MV_BITS) + (x) + map_generation;\    const int index= (((y)<<ME_MAP_SHIFT) + (x))&(ME_MAP_SIZE-1);\/*printf("check_mv_dir %d %d %d\n", x, y, new_dir);*/\    if(map[index]!=key){\        d= cmp(s, x, y, 0, 0, size, h, ref_index, src_index, cmpf, chroma_cmpf, flags);\        map[index]= key;\        score_map[index]= d;\        d += (mv_penalty[((x)<<shift)-pred_x] + mv_penalty[((y)<<shift)-pred_y])*penalty_factor;\/*printf("score:%d\n", d);*/\        if(d<dmin){\            best[0]=x;\            best[1]=y;\            dmin=d;\            next_dir= new_dir;\        }\    }\}#define check(x,y,S,v)\if( (x)<(xmin<<(S)) ) printf("%d %d %d %d %d xmin" #v, xmin, (x), (y), s->mb_x, s->mb_y);\if( (x)>(xmax<<(S)) ) printf("%d %d %d %d %d xmax" #v, xmax, (x), (y), s->mb_x, s->mb_y);\if( (y)<(ymin<<(S)) ) printf("%d %d %d %d %d ymin" #v, ymin, (x), (y), s->mb_x, s->mb_y);\if( (y)>(ymax<<(S)) ) printf("%d %d %d %d %d ymax" #v, ymax, (x), (y), s->mb_x, s->mb_y);\#define LOAD_COMMON2\    uint32_t *map= c->map;\    const int qpel= flags&FLAG_QPEL;\    const int shift= 1+qpel;\static always_inline int small_diamond_search(MpegEncContext * s, int *best, int dmin,                                       int src_index, int ref_index, int const penalty_factor,                                       int size, int h, int flags){    MotionEstContext * const c= &s->me;    me_cmp_func cmpf, chroma_cmpf;    int next_dir=-1;    LOAD_COMMON    LOAD_COMMON2    int map_generation= c->map_generation;    cmpf= s->dsp.me_cmp[size];    chroma_cmpf= s->dsp.me_cmp[size+1];    { /* ensure that the best point is in the MAP as h/qpel refinement needs it */        const int key= (best[1]<<ME_MAP_MV_BITS) + best[0] + map_generation;        const int index= ((best[1]<<ME_MAP_SHIFT) + best[0])&(ME_MAP_SIZE-1);        if(map[index]!=key){ //this will be executed only very rarey            score_map[index]= cmp(s, best[0], best[1], 0, 0, size, h, ref_index, src_index, cmpf, chroma_cmpf, flags);            map[index]= key;        }    }    for(;;){        int d;        const int dir= next_dir;        const int x= best[0];        const int y= best[1];        next_dir=-1;//printf("%d", dir);        if(dir!=2 && x>xmin) CHECK_MV_DIR(x-1, y  , 0)        if(dir!=3 && y>ymin) CHECK_MV_DIR(x  , y-1, 1)        if(dir!=0 && x<xmax) CHECK_MV_DIR(x+1, y  , 2)        if(dir!=1 && y<ymax) CHECK_MV_DIR(x  , y+1, 3)        if(next_dir==-1){            return dmin;        }    }}static int funny_diamond_search(MpegEncContext * s, int *best, int dmin,                                       int src_index, int ref_index, int const penalty_factor,                                       int size, int h, int flags){    MotionEstContext * const c= &s->me;    me_cmp_func cmpf, chroma_cmpf;    int dia_size;    LOAD_COMMON    LOAD_COMMON2    int map_generation= c->map_generation;    cmpf= s->dsp.me_cmp[size];    chroma_cmpf= s->dsp.me_cmp[size+1];    for(dia_size=1; dia_size<=4; dia_size++){        int dir;        const int x= best[0];        const int y= best[1];        if(dia_size&(dia_size-1)) continue;        if(   x + dia_size > xmax           || x - dia_size < xmin           || y + dia_size > ymax           || y - dia_size < ymin)           continue;        for(dir= 0; dir<dia_size; dir+=2){            int d;            CHECK_MV(x + dir           , y + dia_size - dir);            CHECK_MV(x + dia_size - dir, y - dir           );            CHECK_MV(x - dir           , y - dia_size + dir);            CHECK_MV(x - dia_size + dir, y + dir           );        }        if(x!=best[0] || y!=best[1])            dia_size=0;#if 0{int dx, dy, i;static int stats[8*8];dx= ABS(x-best[0]);dy= ABS(y-best[1]);if(dy>dx){    dx^=dy; dy^=dx; dx^=dy;}stats[dy*8 + dx] ++;if(256*256*256*64 % (stats[0]+1)==0){    for(i=0; i<64; i++){        if((i&7)==0) printf("\n");        printf("%8d ", stats[i]);    }    printf("\n");}}#endif    }    return dmin;}#define SAB_CHECK_MV(ax,ay)\{\    const int key= ((ay)<<ME_MAP_MV_BITS) + (ax) + map_generation;\    const int index= (((ay)<<ME_MAP_SHIFT) + (ax))&(ME_MAP_SIZE-1);\/*printf("sab check %d %d\n", ax, ay);*/\    if(map[index]!=key){\        d= cmp(s, ax, ay, 0, 0, size, h, ref_index, src_index, cmpf, chroma_cmpf, flags);\        map[index]= key;\        score_map[index]= d;\        d += (mv_penalty[((ax)<<shift)-pred_x] + mv_penalty[((ay)<<shift)-pred_y])*penalty_factor;\/*printf("score: %d\n", d);*/\        if(d < minima[minima_count-1].height){\            int j=0;\            \            while(d >= minima[j].height) j++;\\            memmove(&minima [j+1], &minima [j], (minima_count - j - 1)*sizeof(Minima));\\            minima[j].checked= 0;\            minima[j].height= d;\            minima[j].x= ax;\            minima[j].y= ay;\            \            i=-1;\            continue;\        }\    }\}#define MAX_SAB_SIZE ME_MAP_SIZEstatic int sab_diamond_search(MpegEncContext * s, int *best, int dmin,                                       int src_index, int ref_index, int const penalty_factor,                                       int size, int h, int flags){    MotionEstContext * const c= &s->me;    me_cmp_func cmpf, chroma_cmpf;    Minima minima[MAX_SAB_SIZE];    const int minima_count= ABS(c->dia_size);    int i, j;    LOAD_COMMON    LOAD_COMMON2    int map_generation= c->map_generation;    cmpf= s->dsp.me_cmp[size];    chroma_cmpf= s->dsp.me_cmp[size+1];    for(j=i=0; i<ME_MAP_SIZE; i++){        uint32_t key= map[i];        key += (1<<(ME_MAP_MV_BITS-1)) + (1<<(2*ME_MAP_MV_BITS-1));        if((key&((-1)<<(2*ME_MAP_MV_BITS))) != map_generation) continue;        assert(j<MAX_SAB_SIZE); //max j = number of predictors        minima[j].height= score_map[i];        minima[j].x= key & ((1<<ME_MAP_MV_BITS)-1); key>>=ME_MAP_MV_BITS;        minima[j].y= key & ((1<<ME_MAP_MV_BITS)-1);        minima[j].x-= (1<<(ME_MAP_MV_BITS-1));        minima[j].y-= (1<<(ME_MAP_MV_BITS-1));        minima[j].checked=0;        if(minima[j].x || minima[j].y)            minima[j].height+= (mv_penalty[((minima[j].x)<<shift)-pred_x] + mv_penalty[((minima[j].y)<<shift)-pred_y])*penalty_factor;        j++;    }    qsort(minima, j, sizeof(Minima), minima_cmp);    for(; j<minima_count; j++){        minima[j].height=256*256*256*64;        minima[j].checked=0;        minima[j].x= minima[j].y=0;    }    for(i=0; i<minima_count; i++){        const int x= minima[i].x;        const int y= minima[i].y;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -