📄 motion_est_template.c
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/* * Motion estimation * Copyright (c) 2002-2004 Michael Niedermayer * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * *//** * @file motion_est_template.c * Motion estimation template. *///lets hope gcc will remove the unused vars ...(gcc 3.2.2 seems to do it ...)#define LOAD_COMMON\ uint32_t attribute_unused * const score_map= c->score_map;\ const int attribute_unused xmin= c->xmin;\ const int attribute_unused ymin= c->ymin;\ const int attribute_unused xmax= c->xmax;\ const int attribute_unused ymax= c->ymax;\ uint8_t *mv_penalty= c->current_mv_penalty;\ const int pred_x= c->pred_x;\ const int pred_y= c->pred_y;\#define CHECK_HALF_MV(dx, dy, x, y)\{\ const int hx= 2*(x)+(dx);\ const int hy= 2*(y)+(dy);\ d= cmp(s, x, y, dx, dy, size, h, ref_index, src_index, cmp_sub, chroma_cmp_sub, flags);\ d += (mv_penalty[hx - pred_x] + mv_penalty[hy - pred_y])*penalty_factor;\ COPY3_IF_LT(dmin, d, bx, hx, by, hy)\}#if 0static int hpel_motion_search)(MpegEncContext * s, int *mx_ptr, int *my_ptr, int dmin, uint8_t *ref_data[3], int size){ const int xx = 16 * s->mb_x + 8*(n&1); const int yy = 16 * s->mb_y + 8*(n>>1); const int mx = *mx_ptr; const int my = *my_ptr; const int penalty_factor= c->sub_penalty_factor; LOAD_COMMON // INIT; //FIXME factorize me_cmp_func cmp, chroma_cmp, cmp_sub, chroma_cmp_sub; if(s->no_rounding /*FIXME b_type*/){ hpel_put= &s->dsp.put_no_rnd_pixels_tab[size]; chroma_hpel_put= &s->dsp.put_no_rnd_pixels_tab[size+1]; }else{ hpel_put=& s->dsp.put_pixels_tab[size]; chroma_hpel_put= &s->dsp.put_pixels_tab[size+1]; } cmpf= s->dsp.me_cmp[size]; chroma_cmpf= s->dsp.me_cmp[size+1]; cmp_sub= s->dsp.me_sub_cmp[size]; chroma_cmp_sub= s->dsp.me_sub_cmp[size+1]; if(c->skip){ //FIXME somehow move up (benchmark) *mx_ptr = 0; *my_ptr = 0; return dmin; } if(c->avctx->me_cmp != c->avctx->me_sub_cmp){ CMP_HPEL(dmin, 0, 0, mx, my, size); if(mx || my) dmin += (mv_penalty[2*mx - pred_x] + mv_penalty[2*my - pred_y])*penalty_factor; } if (mx > xmin && mx < xmax && my > ymin && my < ymax) { int bx=2*mx, by=2*my; int d= dmin; CHECK_HALF_MV(1, 1, mx-1, my-1) CHECK_HALF_MV(0, 1, mx , my-1) CHECK_HALF_MV(1, 1, mx , my-1) CHECK_HALF_MV(1, 0, mx-1, my ) CHECK_HALF_MV(1, 0, mx , my ) CHECK_HALF_MV(1, 1, mx-1, my ) CHECK_HALF_MV(0, 1, mx , my ) CHECK_HALF_MV(1, 1, mx , my ) assert(bx >= xmin*2 || bx <= xmax*2 || by >= ymin*2 || by <= ymax*2); *mx_ptr = bx; *my_ptr = by; }else{ *mx_ptr =2*mx; *my_ptr =2*my; } return dmin;}#elsestatic int hpel_motion_search(MpegEncContext * s, int *mx_ptr, int *my_ptr, int dmin, int src_index, int ref_index, int size, int h){ MotionEstContext * const c= &s->me; const int mx = *mx_ptr; const int my = *my_ptr; const int penalty_factor= c->sub_penalty_factor; me_cmp_func cmp_sub, chroma_cmp_sub; int bx=2*mx, by=2*my; LOAD_COMMON int flags= c->sub_flags; //FIXME factorize cmp_sub= s->dsp.me_sub_cmp[size]; chroma_cmp_sub= s->dsp.me_sub_cmp[size+1]; if(c->skip){ //FIXME move out of hpel? *mx_ptr = 0; *my_ptr = 0; return dmin; } if(c->avctx->me_cmp != c->avctx->me_sub_cmp){ dmin= cmp(s, mx, my, 0, 0, size, h, ref_index, src_index, cmp_sub, chroma_cmp_sub, flags); if(mx || my || size>0) dmin += (mv_penalty[2*mx - pred_x] + mv_penalty[2*my - pred_y])*penalty_factor; } if (mx > xmin && mx < xmax && my > ymin && my < ymax) { int d= dmin; const int index= (my<<ME_MAP_SHIFT) + mx; const int t= score_map[(index-(1<<ME_MAP_SHIFT))&(ME_MAP_SIZE-1)] + (mv_penalty[bx - pred_x] + mv_penalty[by-2 - pred_y])*c->penalty_factor; const int l= score_map[(index- 1 )&(ME_MAP_SIZE-1)] + (mv_penalty[bx-2 - pred_x] + mv_penalty[by - pred_y])*c->penalty_factor; const int r= score_map[(index+ 1 )&(ME_MAP_SIZE-1)] + (mv_penalty[bx+2 - pred_x] + mv_penalty[by - pred_y])*c->penalty_factor; const int b= score_map[(index+(1<<ME_MAP_SHIFT))&(ME_MAP_SIZE-1)] + (mv_penalty[bx - pred_x] + mv_penalty[by+2 - pred_y])*c->penalty_factor;#if 1 int key; int map_generation= c->map_generation;#ifndef NDEBUG uint32_t *map= c->map;#endif key= ((my-1)<<ME_MAP_MV_BITS) + (mx) + map_generation; assert(map[(index-(1<<ME_MAP_SHIFT))&(ME_MAP_SIZE-1)] == key); key= ((my+1)<<ME_MAP_MV_BITS) + (mx) + map_generation; assert(map[(index+(1<<ME_MAP_SHIFT))&(ME_MAP_SIZE-1)] == key); key= ((my)<<ME_MAP_MV_BITS) + (mx+1) + map_generation; assert(map[(index+1)&(ME_MAP_SIZE-1)] == key); key= ((my)<<ME_MAP_MV_BITS) + (mx-1) + map_generation; assert(map[(index-1)&(ME_MAP_SIZE-1)] == key);#endif if(t<=b){ CHECK_HALF_MV(0, 1, mx ,my-1) if(l<=r){ CHECK_HALF_MV(1, 1, mx-1, my-1) if(t+r<=b+l){ CHECK_HALF_MV(1, 1, mx , my-1) }else{ CHECK_HALF_MV(1, 1, mx-1, my ) } CHECK_HALF_MV(1, 0, mx-1, my ) }else{ CHECK_HALF_MV(1, 1, mx , my-1) if(t+l<=b+r){ CHECK_HALF_MV(1, 1, mx-1, my-1) }else{ CHECK_HALF_MV(1, 1, mx , my ) } CHECK_HALF_MV(1, 0, mx , my ) } }else{ if(l<=r){ if(t+l<=b+r){ CHECK_HALF_MV(1, 1, mx-1, my-1) }else{ CHECK_HALF_MV(1, 1, mx , my ) } CHECK_HALF_MV(1, 0, mx-1, my) CHECK_HALF_MV(1, 1, mx-1, my) }else{ if(t+r<=b+l){ CHECK_HALF_MV(1, 1, mx , my-1) }else{ CHECK_HALF_MV(1, 1, mx-1, my) } CHECK_HALF_MV(1, 0, mx , my) CHECK_HALF_MV(1, 1, mx , my) } CHECK_HALF_MV(0, 1, mx , my) } assert(bx >= xmin*2 && bx <= xmax*2 && by >= ymin*2 && by <= ymax*2); } *mx_ptr = bx; *my_ptr = by; return dmin;}#endifstatic int no_sub_motion_search(MpegEncContext * s, int *mx_ptr, int *my_ptr, int dmin, int src_index, int ref_index, int size, int h){ (*mx_ptr)<<=1; (*my_ptr)<<=1; return dmin;}int inline ff_get_mb_score(MpegEncContext * s, int mx, int my, int src_index, int ref_index, int size, int h, int add_rate){// const int check_luma= s->dsp.me_sub_cmp != s->dsp.mb_cmp; MotionEstContext * const c= &s->me; const int penalty_factor= c->mb_penalty_factor; const int flags= c->mb_flags; const int qpel= flags & FLAG_QPEL; const int mask= 1+2*qpel; me_cmp_func cmp_sub, chroma_cmp_sub; int d; LOAD_COMMON //FIXME factorize cmp_sub= s->dsp.mb_cmp[size]; chroma_cmp_sub= s->dsp.mb_cmp[size+1];// assert(!c->skip);// assert(c->avctx->me_sub_cmp != c->avctx->mb_cmp); d= cmp(s, mx>>(qpel+1), my>>(qpel+1), mx&mask, my&mask, size, h, ref_index, src_index, cmp_sub, chroma_cmp_sub, flags); //FIXME check cbp before adding penalty for (0,0) vector if(add_rate && (mx || my || size>0)) d += (mv_penalty[mx - pred_x] + mv_penalty[my - pred_y])*penalty_factor; return d;}#define CHECK_QUARTER_MV(dx, dy, x, y)\{\ const int hx= 4*(x)+(dx);\ const int hy= 4*(y)+(dy);\ d= cmp(s, x, y, dx, dy, size, h, ref_index, src_index, cmpf, chroma_cmpf, flags);\ d += (mv_penalty[hx - pred_x] + mv_penalty[hy - pred_y])*penalty_factor;\ COPY3_IF_LT(dmin, d, bx, hx, by, hy)\}static int qpel_motion_search(MpegEncContext * s, int *mx_ptr, int *my_ptr, int dmin, int src_index, int ref_index, int size, int h){ MotionEstContext * const c= &s->me; const int mx = *mx_ptr; const int my = *my_ptr; const int penalty_factor= c->sub_penalty_factor; const int map_generation= c->map_generation; const int subpel_quality= c->avctx->me_subpel_quality; uint32_t *map= c->map; me_cmp_func cmpf, chroma_cmpf; me_cmp_func cmp_sub, chroma_cmp_sub; LOAD_COMMON int flags= c->sub_flags; cmpf= s->dsp.me_cmp[size]; chroma_cmpf= s->dsp.me_cmp[size+1]; //factorize FIXME //FIXME factorize cmp_sub= s->dsp.me_sub_cmp[size]; chroma_cmp_sub= s->dsp.me_sub_cmp[size+1]; if(c->skip){ //FIXME somehow move up (benchmark) *mx_ptr = 0; *my_ptr = 0; return dmin; } if(c->avctx->me_cmp != c->avctx->me_sub_cmp){ dmin= cmp(s, mx, my, 0, 0, size, h, ref_index, src_index, cmp_sub, chroma_cmp_sub, flags); if(mx || my || size>0) dmin += (mv_penalty[4*mx - pred_x] + mv_penalty[4*my - pred_y])*penalty_factor; } if (mx > xmin && mx < xmax && my > ymin && my < ymax) { int bx=4*mx, by=4*my; int d= dmin; int i, nx, ny; const int index= (my<<ME_MAP_SHIFT) + mx; const int t= score_map[(index-(1<<ME_MAP_SHIFT) )&(ME_MAP_SIZE-1)]; const int l= score_map[(index- 1 )&(ME_MAP_SIZE-1)]; const int r= score_map[(index+ 1 )&(ME_MAP_SIZE-1)]; const int b= score_map[(index+(1<<ME_MAP_SHIFT) )&(ME_MAP_SIZE-1)]; const int c= score_map[(index )&(ME_MAP_SIZE-1)]; int best[8]; int best_pos[8][2]; memset(best, 64, sizeof(int)*8);#if 1 if(s->me.dia_size>=2){ const int tl= score_map[(index-(1<<ME_MAP_SHIFT)-1)&(ME_MAP_SIZE-1)]; const int bl= score_map[(index+(1<<ME_MAP_SHIFT)-1)&(ME_MAP_SIZE-1)]; const int tr= score_map[(index-(1<<ME_MAP_SHIFT)+1)&(ME_MAP_SIZE-1)]; const int br= score_map[(index+(1<<ME_MAP_SHIFT)+1)&(ME_MAP_SIZE-1)]; for(ny= -3; ny <= 3; ny++){ for(nx= -3; nx <= 3; nx++){ //FIXME this could overflow (unlikely though) const int64_t t2= nx*nx*(tr + tl - 2*t) + 4*nx*(tr-tl) + 32*t; const int64_t c2= nx*nx*( r + l - 2*c) + 4*nx*( r- l) + 32*c; const int64_t b2= nx*nx*(br + bl - 2*b) + 4*nx*(br-bl) + 32*b; int score= (ny*ny*(b2 + t2 - 2*c2) + 4*ny*(b2 - t2) + 32*c2 + 512)>>10; int i; if((nx&3)==0 && (ny&3)==0) continue; score += (mv_penalty[4*mx + nx - pred_x] + mv_penalty[4*my + ny - pred_y])*penalty_factor;// if(nx&1) score-=1024*c->penalty_factor;// if(ny&1) score-=1024*c->penalty_factor; for(i=0; i<8; i++){ if(score < best[i]){ memmove(&best[i+1], &best[i], sizeof(int)*(7-i)); memmove(&best_pos[i+1][0], &best_pos[i][0], sizeof(int)*2*(7-i)); best[i]= score; best_pos[i][0]= nx + 4*mx; best_pos[i][1]= ny + 4*my; break; } } } } }else{ int tl; //FIXME this could overflow (unlikely though) const int cx = 4*(r - l); const int cx2= r + l - 2*c; const int cy = 4*(b - t); const int cy2= b + t - 2*c; int cxy;
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