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📄 ulti.c

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/* * IBM Ultimotion Video Decoder * Copyright (C) 2004 Konstantin Shishkov * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * *//** * @file ulti.c * IBM Ultimotion Video Decoder. */#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include "common.h"#include "avcodec.h"#include "ulti_cb.h"typedef struct UltimotionDecodeContext {    AVCodecContext *avctx;    int width, height, blocks;    AVFrame frame;    const uint8_t *ulti_codebook;} UltimotionDecodeContext;static int ulti_decode_init(AVCodecContext *avctx){    UltimotionDecodeContext *s = avctx->priv_data;    s->avctx = avctx;    s->width = avctx->width;    s->height = avctx->height;    s->blocks = (s->width / 8) * (s->height / 8);    avctx->pix_fmt = PIX_FMT_YUV410P;    avctx->has_b_frames = 0;    avctx->coded_frame = (AVFrame*) &s->frame;    s->ulti_codebook = ulti_codebook;    return 0;}static int block_coords[8] = // 4x4 block coords in 8x8 superblock    { 0, 0, 0, 4, 4, 4, 4, 0};static int angle_by_index[4] = { 0, 2, 6, 12};/* Lookup tables for luma and chroma - used by ulti_convert_yuv() */static uint8_t ulti_lumas[64] =    { 0x10, 0x13, 0x17, 0x1A, 0x1E, 0x21, 0x25, 0x28,      0x2C, 0x2F, 0x33, 0x36, 0x3A, 0x3D, 0x41, 0x44,      0x48, 0x4B, 0x4F, 0x52, 0x56, 0x59, 0x5C, 0x60,      0x63, 0x67, 0x6A, 0x6E, 0x71, 0x75, 0x78, 0x7C,      0x7F, 0x83, 0x86, 0x8A, 0x8D, 0x91, 0x94, 0x98,      0x9B, 0x9F, 0xA2, 0xA5, 0xA9, 0xAC, 0xB0, 0xB3,      0xB7, 0xBA, 0xBE, 0xC1, 0xC5, 0xC8, 0xCC, 0xCF,      0xD3, 0xD6, 0xDA, 0xDD, 0xE1, 0xE4, 0xE8, 0xEB};static uint8_t ulti_chromas[16] =    { 0x60, 0x67, 0x6D, 0x73, 0x7A, 0x80, 0x86, 0x8D,      0x93, 0x99, 0xA0, 0xA6, 0xAC, 0xB3, 0xB9, 0xC0};/* convert Ultimotion YUV block (sixteen 6-bit Y samples and two 4-bit chroma samples) into standard YUV and put it into frame */static void ulti_convert_yuv(AVFrame *frame, int x, int y,                             uint8_t *luma,int chroma){    uint8_t *y_plane, *cr_plane, *cb_plane;    int i;    y_plane = frame->data[0] + x + y * frame->linesize[0];    cr_plane = frame->data[1] + (x / 4) + (y / 4) * frame->linesize[1];    cb_plane = frame->data[2] + (x / 4) + (y / 4) * frame->linesize[2];    cr_plane[0] = ulti_chromas[chroma >> 4];    cb_plane[0] = ulti_chromas[chroma & 0xF];    for(i = 0; i < 16; i++){        y_plane[i & 3] = ulti_lumas[luma[i]];        if((i & 3) == 3) { //next row            y_plane += frame->linesize[0];        }    }}/* generate block like in MS Video1 */static void ulti_pattern(AVFrame *frame, int x, int y,                         int f0, int f1, int Y0, int Y1, int chroma){    uint8_t Luma[16];    int mask, i;    for(mask = 0x80, i = 0; mask; mask >>= 1, i++) {        if(f0 & mask)            Luma[i] = Y1;        else            Luma[i] = Y0;    }    for(mask = 0x80, i = 8; mask; mask >>= 1, i++) {        if(f1 & mask)            Luma[i] = Y1;        else            Luma[i] = Y0;    }    ulti_convert_yuv(frame, x, y, Luma, chroma);}/* fill block with some gradient */static void ulti_grad(AVFrame *frame, int x, int y, uint8_t *Y, int chroma, int angle){    uint8_t Luma[16];    if(angle & 8) { //reverse order        int t;        angle &= 0x7;        t = Y[0];        Y[0] = Y[3];        Y[3] = t;        t = Y[1];        Y[1] = Y[2];        Y[2] = t;    }    switch(angle){    case 0:        Luma[0]  = Y[0]; Luma[1]  = Y[1]; Luma[2]  = Y[2]; Luma[3]  = Y[3];        Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];        Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];        break;    case 1:        Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];        Luma[4]  = Y[0]; Luma[5]  = Y[1]; Luma[6]  = Y[2]; Luma[7]  = Y[3];        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];        break;    case 2:        Luma[0]  = Y[1]; Luma[1]  = Y[2]; Luma[2]  = Y[3]; Luma[3]  = Y[3];        Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];        break;    case 3:        Luma[0]  = Y[2]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];        Luma[4]  = Y[1]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[3];        Luma[8]  = Y[0]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];        break;    case 4:        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[3];        Luma[4]  = Y[2]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[2];        Luma[8]  = Y[1]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];        Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];        break;    case 5:        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[3]; Luma[3]  = Y[2];        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[2]; Luma[7]  = Y[1];        Luma[8]  = Y[2]; Luma[9]  = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];        Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];        break;    case 6:        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[2];        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[1];        Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];        Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];        break;    case 7:        Luma[0]  = Y[3]; Luma[1]  = Y[3]; Luma[2]  = Y[2]; Luma[3]  = Y[1];        Luma[4]  = Y[3]; Luma[5]  = Y[2]; Luma[6]  = Y[1]; Luma[7]  = Y[0];        Luma[8]  = Y[3]; Luma[9]  = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];        Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];        break;    default:        Luma[0]  = Y[0]; Luma[1]  = Y[0]; Luma[2]  = Y[1]; Luma[3]  = Y[1];        Luma[4]  = Y[0]; Luma[5]  = Y[0]; Luma[6]  = Y[1]; Luma[7]  = Y[1];        Luma[8]  = Y[2]; Luma[9]  = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];        Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];        break;    }    ulti_convert_yuv(frame, x, y, Luma, chroma);}static int ulti_decode_frame(AVCodecContext *avctx,                             void *data, int *data_size,                             uint8_t *buf, int buf_size){    UltimotionDecodeContext *s=avctx->priv_data;    int modifier = 0;    int uniq = 0;    int mode = 0;    int blocks = 0;    int done = 0;    int x = 0, y = 0;    int i;    int skip;    int tmp;    if(s->frame.data[0])        avctx->release_buffer(avctx, &s->frame);    s->frame.reference = 1;    s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;    if(avctx->get_buffer(avctx, &s->frame) < 0) {        av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");        return -1;    }    while(!done) {        int idx;        if(blocks >= s->blocks || y >= s->height)            break;//all blocks decoded        idx = *buf++;        if((idx & 0xF8) == 0x70) {            switch(idx) {            case 0x70: //change modifier                modifier = *buf++;                if(modifier>1)                    av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);                break;            case 0x71: // set uniq flag                uniq = 1;                break;            case 0x72: //toggle mode                mode = !mode;                break;            case 0x73: //end-of-frame                done = 1;                break;            case 0x74: //skip some blocks                skip = *buf++;                if ((blocks + skip) >= s->blocks)                    break;                blocks += skip;                x += skip * 8;                while(x >= s->width) {                    x -= s->width;                    y += 8;                }                break;            default:                av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);            }        } else { //handle one block            int code;            int cf;            int angle = 0;            uint8_t Y[4]; // luma samples of block            int tx = 0, ty = 0; //coords of subblock            int chroma = 0;            if (mode || uniq) {                uniq = 0;                cf = 1;                chroma = 0;            } else {                cf = 0;                if (idx)                    chroma = *buf++;            }            for (i = 0; i < 4; i++) { // for every subblock                code = (idx >> (6 - i*2)) & 3; //extract 2 bits                if(!code) //skip subblock                    continue;                if(cf)                    chroma = *buf++;                tx = x + block_coords[i * 2];                ty = y + block_coords[(i * 2) + 1];                switch(code) {                case 1:                    tmp = *buf++;                    angle = angle_by_index[(tmp >> 6) & 0x3];                    Y[0] = tmp & 0x3F;                    Y[1] = Y[0];                    if (angle) {                        Y[2] = Y[0]+1;                        if (Y[2] > 0x3F)                            Y[2] = 0x3F;                        Y[3] = Y[2];                    } else {                        Y[2] = Y[0];                        Y[3] = Y[0];                    }                    break;                case 2:                    if (modifier) { // unpack four luma samples                        tmp = (*buf++) << 16;                        tmp += (*buf++) << 8;                        tmp += *buf++;                        Y[0] = (tmp >> 18) & 0x3F;                        Y[1] = (tmp >> 12) & 0x3F;                        Y[2] = (tmp >> 6) & 0x3F;                        Y[3] = tmp & 0x3F;                        angle = 16;                    } else { // retrieve luma samples from codebook                        tmp = (*buf++) << 8;                        tmp += (*buf++);                        angle = (tmp >> 12) & 0xF;                        tmp &= 0xFFF;                        tmp <<= 2;                        Y[0] = s->ulti_codebook[tmp];                        Y[1] = s->ulti_codebook[tmp + 1];                        Y[2] = s->ulti_codebook[tmp + 2];                        Y[3] = s->ulti_codebook[tmp + 3];                    }                    break;                case 3:                    if (modifier) { // all 16 luma samples                        uint8_t Luma[16];                        tmp = (*buf++) << 16;                        tmp += (*buf++) << 8;                        tmp += *buf++;                        Luma[0] = (tmp >> 18) & 0x3F;                        Luma[1] = (tmp >> 12) & 0x3F;                        Luma[2] = (tmp >> 6) & 0x3F;                        Luma[3] = tmp & 0x3F;                        tmp = (*buf++) << 16;                        tmp += (*buf++) << 8;                        tmp += *buf++;                        Luma[4] = (tmp >> 18) & 0x3F;                        Luma[5] = (tmp >> 12) & 0x3F;                        Luma[6] = (tmp >> 6) & 0x3F;                        Luma[7] = tmp & 0x3F;                        tmp = (*buf++) << 16;                        tmp += (*buf++) << 8;                        tmp += *buf++;                        Luma[8] = (tmp >> 18) & 0x3F;                        Luma[9] = (tmp >> 12) & 0x3F;                        Luma[10] = (tmp >> 6) & 0x3F;                        Luma[11] = tmp & 0x3F;                        tmp = (*buf++) << 16;                        tmp += (*buf++) << 8;                        tmp += *buf++;                        Luma[12] = (tmp >> 18) & 0x3F;                        Luma[13] = (tmp >> 12) & 0x3F;                        Luma[14] = (tmp >> 6) & 0x3F;                        Luma[15] = tmp & 0x3F;                        ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);                    } else {                        tmp = *buf++;                        if(tmp & 0x80) {                            angle = (tmp >> 4) & 0x7;                            tmp = (tmp << 8) + *buf++;                            Y[0] = (tmp >> 6) & 0x3F;                            Y[1] = tmp & 0x3F;                            Y[2] = (*buf++) & 0x3F;                            Y[3] = (*buf++) & 0x3F;                            ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block                        } else { // some patterns                            int f0, f1;                            f0 = *buf++;                            f1 = tmp;                            Y[0] = (*buf++) & 0x3F;                            Y[1] = (*buf++) & 0x3F;                            ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);                        }                    }                    break;                }                if(code != 3)                    ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block            }            blocks++;                x += 8;            if(x >= s->width) {                x = 0;                y += 8;            }        }    }    *data_size=sizeof(AVFrame);    *(AVFrame*)data= s->frame;    return buf_size;}static int ulti_decode_end(AVCodecContext *avctx){/*    UltimotionDecodeContext *s = avctx->priv_data;*/    return 0;}AVCodec ulti_decoder = {    "ultimotion",    CODEC_TYPE_VIDEO,    CODEC_ID_ULTI,    sizeof(UltimotionDecodeContext),    ulti_decode_init,    NULL,    ulti_decode_end,    ulti_decode_frame,    CODEC_CAP_DR1,    NULL};

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