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📄 videogen.c

📁 ffmpeg源码分析
💻 C
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/* * Generates a synthetic YUV video sequence suitable for codec testing. * NOTE: no floats are used to guaranty a bit exact output. */#include <stdlib.h>#include <stdio.h>#define SCALEBITS 8#define ONE_HALF  (1 << (SCALEBITS - 1))#define FIX(x)    ((int) ((x) * (1L<<SCALEBITS) + 0.5))typedef unsigned char uint8_t;static void rgb24_to_yuv420p(uint8_t *lum, uint8_t *cb, uint8_t *cr,                              uint8_t *src, int width, int height){    int wrap, wrap3, x, y;    int r, g, b, r1, g1, b1;    uint8_t *p;    wrap = width;    wrap3 = width * 3;    p = src;    for(y=0;y<height;y+=2) {        for(x=0;x<width;x+=2) {            r = p[0];            g = p[1];            b = p[2];            r1 = r;            g1 = g;            b1 = b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            r = p[3];            g = p[4];            b = p[5];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            p += wrap3;            lum += wrap;            r = p[0];            g = p[1];            b = p[2];            r1 += r;            g1 += g;            b1 += b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            r = p[3];            g = p[4];            b = p[5];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                      FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +                      FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 -                     FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cb++;            cr++;            p += -wrap3 + 2 * 3;            lum += -wrap + 2;        }        p += wrap3;        lum += wrap;    }}/* cif format */#define DEFAULT_WIDTH   352#define DEFAULT_HEIGHT  288#define DEFAULT_NB_PICT 50 /* 2 seconds */void pgmyuv_save(const char *filename, int w, int h,                 unsigned char *rgb_tab){    FILE *f;    int i, h2, w2;    unsigned char *cb, *cr;    unsigned char *lum_tab, *cb_tab, *cr_tab;    lum_tab = malloc(w * h);    cb_tab = malloc((w * h) / 4);    cr_tab = malloc((w * h) / 4);    rgb24_to_yuv420p(lum_tab, cb_tab, cr_tab, rgb_tab, w, h);    f = fopen(filename,"wb");    fprintf(f, "P5\n%d %d\n%d\n", w, (h * 3) / 2, 255);    fwrite(lum_tab, 1, w * h, f);    h2 = h / 2;    w2 = w / 2;    cb = cb_tab;    cr = cr_tab;    for(i=0;i<h2;i++) {        fwrite(cb, 1, w2, f);        fwrite(cr, 1, w2, f);        cb += w2;        cr += w2;    }    fclose(f);    free(lum_tab);    free(cb_tab);    free(cr_tab);}unsigned char *rgb_tab;int width, height, wrap;void put_pixel(int x, int y, int r, int g, int b){    unsigned char *p;    if (x < 0 || x >= width ||        y < 0 || y >= height)        return;    p = rgb_tab + y * wrap + x * 3;    p[0] = r;    p[1] = g;    p[2] = b;}static unsigned int myrnd(unsigned int *seed_ptr, int n){    unsigned int seed, val;    seed = *seed_ptr;    seed = (seed * 314159) + 1;    if (n == 256) {        val = seed >> 24;    } else {        val = seed % n;    }    *seed_ptr = seed;    return val;}#define NOISE_X  10#define NOISE_Y  30#define NOISE_W  26#define FRAC_BITS 8#define FRAC_ONE (1 << FRAC_BITS)/* cosine approximate with 1-x^2 */int int_cos(int a){    int v, neg;    a = a & (FRAC_ONE - 1);    if (a >= (FRAC_ONE / 2))        a = FRAC_ONE - a;    neg = 0;    if (a > (FRAC_ONE / 4)) {        neg = -1;        a = (FRAC_ONE / 2) - a;    }    v = FRAC_ONE - ((a * a) >> 4);    v = (v ^ neg) - neg;    return v;}#define NB_OBJS  10typedef struct VObj {    int x, y, w, h;    int r, g, b;} VObj;VObj objs[NB_OBJS];unsigned int seed = 1;void gen_image(int num, int w, int h){    int r, g, b, x, y, i, dx, dy, x1, y1;    unsigned int seed1;    if (num == 0) {        for(i=0;i<NB_OBJS;i++) {            objs[i].x = myrnd(&seed, w);            objs[i].y = myrnd(&seed, h);            objs[i].w = myrnd(&seed, w / 4) + 10;            objs[i].h = myrnd(&seed, h / 4) + 10;            objs[i].r = myrnd(&seed, 256);            objs[i].g = myrnd(&seed, 256);            objs[i].b = myrnd(&seed, 256);        }    }    /* first a moving background with gradients */    /* test motion estimation */    dx = int_cos(num * FRAC_ONE / 50) * 35;    dy = int_cos(num * FRAC_ONE / 50 + FRAC_ONE / 10) * 30;    for(y=0;y<h;y++) {        for(x=0;x<w;x++) {            x1 = (x << FRAC_BITS) + dx;            y1 = (y << FRAC_BITS) + dx;            r = ((y1 * 7) >> FRAC_BITS) & 0xff;            g = (((x1 + y1) * 9) >> FRAC_BITS) & 0xff;            b = ((x1 * 5) >> FRAC_BITS) & 0xff;            put_pixel(x, y, r, g, b);        }    }    /* then some noise with very high intensity to test saturation */    seed1 = num;    for(y=0;y<NOISE_W;y++) {        for(x=0;x<NOISE_W;x++) {            r = myrnd(&seed1, 256);            g = myrnd(&seed1, 256);            b = myrnd(&seed1, 256);            put_pixel(x + NOISE_X, y + NOISE_Y, r, g, b);        }    }    /* then moving objects */    for(i=0;i<NB_OBJS;i++) {        VObj *p = &objs[i];        seed1 = i;        for(y=0;y<p->h;y++) {            for(x=0;x<p->w;x++) {                r = p->r;                g = p->g;                b = p->b;                /* add a per object noise */                r += myrnd(&seed1, 50);                g += myrnd(&seed1, 50);                b += myrnd(&seed1, 50);                put_pixel(x + p->x, y + p->y, r, g, b);            }        }        p->x += myrnd(&seed, 21) - 10;        p->y += myrnd(&seed, 21) - 10;    }}int main(int argc, char **argv){    int w, h, i;    char buf[1024];    if (argc != 2) {        printf("usage: %s file\n"               "generate a test video stream\n", argv[0]);        exit(1);    }#if 0    for(i=0;i<256;i++)        printf("cos(%d)=%d\n", i, int_cos(i));#endif    w = DEFAULT_WIDTH;    h = DEFAULT_HEIGHT;    rgb_tab = malloc(w * h * 3);    wrap = w * 3;    width = w;    height = h;    for(i=0;i<DEFAULT_NB_PICT;i++) {        snprintf(buf, sizeof(buf), "%s%02d.pgm", argv[1], i);        gen_image(i, w, h);        pgmyuv_save(buf, w, h, rgb_tab);    }    free(rgb_tab);    return 0;}

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