📄 fl.dsp
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# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\src\fl\..\..\..\lib\vc_lib\msw" /I "..\..\src\fl\..\..\..\include" /W4 /Fd..\..\src\fl\..\..\..\lib\vc_lib\wxmsw28_fl.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_fllib.pch" /I "..\..\src\fl\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\src\fl\..\..\..\lib\vc_lib\wxmsw28_fl.lib"
# ADD LIB32 /nologo /out:"..\..\src\fl\..\..\..\lib\vc_lib\wxmsw28_fl.lib"
!ELSEIF "$(CFG)" == "fl - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\..\src\fl\..\..\..\lib\vc_lib"
# PROP BASE Intermediate_Dir "vc_mswd\fl"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\..\src\fl\..\..\..\lib\vc_lib"
# PROP Intermediate_Dir "vc_mswd\fl"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\src\fl\..\..\..\lib\vc_lib\mswd" /I "..\..\src\fl\..\..\..\include" /W4 /Zi /Fd..\..\src\fl\..\..\..\lib\vc_lib\wxmsw28d_fl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_fllib.pch" /I "..\..\src\fl\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c
# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\src\fl\..\..\..\lib\vc_lib\mswd" /I "..\..\src\fl\..\..\..\include" /W4 /Zi /Fd..\..\src\fl\..\..\..\lib\vc_lib\wxmsw28d_fl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_fllib.pch" /I "..\..\src\fl\..\..\include" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\src\fl\..\..\..\lib\vc_lib\wxmsw28d_fl.lib"
# ADD LIB32 /nologo /out:"..\..\src\fl\..\..\..\lib\vc_lib\wxmsw28d_fl.lib"
!ENDIF
# Begin Target
# Name "fl - Win32 DLL Universal Unicode Release"
# Name "fl - Win32 DLL Universal Unicode Debug"
# Name "fl - Win32 DLL Universal Release"
# Name "fl - Win32 DLL Universal Debug"
# Name "fl - Win32 DLL Unicode Release"
# Name "fl - Win32 DLL Unicode Debug"
# Name "fl - Win32 DLL Release"
# Name "fl - Win32 DLL Debug"
# Name "fl - Win32 Universal Unicode Release"
# Name "fl - Win32 Universal Unicode Debug"
# Name "fl - Win32 Universal Release"
# Name "fl - Win32 Universal Debug"
# Name "fl - Win32 Unicode Release"
# Name "fl - Win32 Unicode Debug"
# Name "fl - Win32 Release"
# Name "fl - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\src\fl\antiflickpl.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\bardragpl.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\barhintspl.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\cbcustom.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\controlbar.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\..\..\..\src\common\dummy.cpp
# ADD BASE CPP /Yc"wx/wxprec.h"
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\dyntbar.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\dyntbarhnd.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\frmview.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\garbagec.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\gcupdatesmgr.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\hintanimpl.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\newbmpbtn.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\panedrawpl.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\rowdragpl.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\rowlayoutpl.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\toolwnd.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\updatesmgr.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\fl\..\..\..\src\msw\version.rc
!IF "$(CFG)" == "fl - Win32 DLL Universal Unicode Release"
!ELSEIF "$(CFG)" == "fl - Win32 DLL Universal Unicode Debug"
!ELSEIF "$(CFG)" == "fl - Win32 DLL Universal Release"
!ELSEIF "$(CFG)" == "fl - Win32 DLL Universal Debug"
!ELSEIF "$(CFG)" == "fl - Win32 DLL Unicode Release"
!ELSEIF "$(CFG)" == "fl - Win32 DLL Unicode Debug"
!ELSEIF "$(CFG)" == "fl - Win32 DLL Release"
!ELSEIF "$(CFG)" == "fl - Win32 DLL Debug"
!ELSEIF "$(CFG)" == "fl - Win32 Universal Unicode Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "fl - Win32 Universal Unicode Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "fl - Win32 Universal Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "fl - Win32 Universal Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "fl - Win32 Unicode Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "fl - Win32 Unicode Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "fl - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "fl - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Group
# End Target
# End Project
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