📄 graphics.h
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// --------------------- Header file for graphics.c ----------------------------
#ifndef __GRAPHICS__
#define __GRAPHICS__
// Information for drawing a rectangle
struct RectInfo
{
uint8 X0,Y0,X1,Y1;
};
// --------------------------- Functions Declaration ---------------------------
// Display a picture on the specific position of the Screen
void disp_image(uint8 code *ptrImage, uint8 StartP, StartC);
// Display an image on LCD upleft corner
void disp_upleft(uint8 code *ptrImage);
// Display an image on LCD screen center
void disp_center(uint8 code *ptrImage);
// Draw a rectangle using the two given points
void disp_frame(uint8 X0,Y0,X1,Y1);
#ifdef LCD_8BIT
// Draw a point at specific coordinate
void Point(uint8 Xpoint, uint8 Ypoint);
// Draw a straint line
void Line(uint8 X1, uint8 Y1, uint8 X2, uint8 Y2);
// Draw a horizontal line
void LineH(uint8 X0, uint8 Y0, uint8 Length);
// Draw a Virtical line
void LineV(uint8 X0, uint8 Y0, uint8 Height);
// Draw a table with specific rows and cols
void Table(uint8 Rows, Cols, uint8 width, height);
// Scan Vertical line
void ScanV(uint8 Tscan);
// Scan Horizontal line
void ScanH(uint8 Tscan);
// Draw a Rectangle
void Rectangle(struct RectInfo Points);
// Show x frames on the screen
void frameShow(uint8 xframes);
#endif
// Draw a fullscreen rectangle
void RectFullscreen(void);
// -----------------------------------------------------------------------------
#include "graphics.c"
#endif
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