📄 graphics.c
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// --------------------- Graphic Library of LCD -------------------------------
bit iPoint = 1; // Global variable for Turn on/off point
// Display a picture on the specific position of the Screen
void disp_image(uint8 code *ptrImage, uint8 StartP, StartC)
{
uint8 i,k;
uint8 width = *ptrImage++; // Image width
uint8 height = *ptrImage++; // Image height
uint8 PageHold; // pages the image holds
if (height%8 != 0)
PageHold = height/8 + 1;
else
PageHold = height/8;
StartP += 1;
for (k = StartP; k > StartP - PageHold; k--)
{
Gotoxy(k - 1, StartC);
for (i = 0; i < width; i++)
{
SendByte(iDat, *ptrImage++);
}
}
}
// Display a picture on the upleft corner of LCD Screen
void disp_upleft(uint8 code *ptrImage)
{
disp_image(ptrImage, LCD_PMAX - 1, 0);
}
// Display a picture on the center of LCD Screen
void disp_center(uint8 code *ptrImage)
{
uint8 width = *ptrImage; // Image width
uint8 height = *(ptrImage + 1); // Image height
uint8 PageHold; // pages the image holds
uint8 StartP; // Start Page
uint8 StartC; // Start Column
if (height%8 != 0)
PageHold = height/8 + 1;
else
PageHold = height/8;
if ((LCD_PMAX + PageHold)%2 != 0)
StartP = (LCD_PMAX + PageHold)/2 + 1;
else
StartP = (LCD_PMAX + PageHold)/2;
StartC = (LCD_CMAX - width)/2;
disp_image(ptrImage, StartP, StartC);
}
// Draw a rectangle using the two given points
void disp_frame(uint8 X0,Y0,X1,Y1)
{
uint8 i, StartP, EndP;
uint8 LstDot[2];
StartP = Y1/8;
EndP = Y0/8;
LstDot[0] = 1 << Y0%8;
LstDot[1] = 1 << Y1%8;
Gotoxy(StartP, X0);
SendByte(iDat, 0x80|((~(2*LstDot[1] - 1))>>1));
SetCA(X1);
SendByte(iDat, 0x80|((~(2*LstDot[1] - 1))>>1));
Gotoxy(EndP, X0);
SendByte(iDat, 2*LstDot[0] - 1);
SetCA(X1);
SendByte(iDat, 2*LstDot[0] - 1);
// Draw the vertical lines
for (i = StartP + 1; i < EndP; i++)
{
Gotoxy(i, X0);
SendByte(iDat, 0xFF);
SetCA(X1);
SendByte(iDat, 0xFF);
}
// Draw the horizontal lines
for (i = X0 + 1; i < X1; i++)
{
Gotoxy(StartP, i);
SendByte(iDat, LstDot[1]);
Gotoxy(EndP, i);
SendByte(iDat, LstDot[0]);
}
}
#ifdef LCD_8BIT
// Draw a point at specific coordinate
void Point(uint8 Xpoint, uint8 Ypoint)
{
uint8 Page;
uint8 OldData;
uint8 NewData;
Page = Ypoint/8;
OldData = ReadData(Page, Xpoint);
Gotoxy(Page, Xpoint);
if (iPoint)
{
// Turn on a point
NewData = 0x01 << (Ypoint%8);
SendByte(iDat, OldData|NewData);
}
else
{
// Turn off a point
NewData = ~(0x01 << (Ypoint%8));
SendByte(iDat, OldData & NewData);
}
}
// Draw a straint line
void Line(uint8 X1, uint8 Y1, uint8 X2, uint8 Y2)
{
// Not Completed !!!
uint8 i, Rate;
Rate = (Y2 - Y1)/(X2 - X1);
for (i = X1; i <= X2; i++)
{
Point(i, Y1 + Rate*(i - X1));
}
}
// Draw a horizontal line
void LineH(uint8 X0, uint8 Y0, uint8 Length)
{
uint8 i;
for (i = X0; i <= X0 + Length; i++)
{
Point(i, Y0);
}
}
// Draw a Virtical line
void LineV(uint8 X0, uint8 Y0, uint8 Height)
{
uint8 i;
for (i = Y0; i <= Y0 + Height; i++)
{
Point(X0, i);
}
}
// Draw a table with specific rows and cols
void Table(uint8 Rows, Cols, uint8 width, height)
{
uint8 i;
for (i = 0; i <= Rows; i++)
{
if ((Rows*height == LCD_LMAX) && (i == Rows))
LineH(0, i*height - 1, Cols*width);
else
LineH(0, i*height, Cols*width);
}
for (i = 0; i <= Cols; i++)
{
if ((Cols*width == LCD_CMAX) && (i == Cols))
LineV(i*width - 1, 0, Rows*height);
else
LineV(i*width, 0, Rows*height);
}
}
// Scan Vertical line
void ScanV(uint8 Tscan)
{
uint8 i;
for (i = 0; i < LCD_CMAX; i += 2)
{
LineV(i,0, LCD_LMAX);
DelayMs(Tscan);
}
}
// Scan each line
void ScanH(uint8 Tscan)
{
uint8 i;
for (i = 0; i < LCD_LMAX; i += 2)
{
LineH(0,i, LCD_CMAX);
DelayMs(Tscan);
}
}
// Draw a Rectangle
void Rectangle(struct RectInfo Points)
{
LineH(Points.X0, Points.Y0, Points.X1 - Points.X0);
LineH(Points.X0, Points.Y1, Points.X1 - Points.X0);
LineV(Points.X0, Points.Y1, Points.Y0 - Points.Y1);
LineV(Points.X1, Points.Y1, Points.Y0 - Points.Y1);
}
// Show x frames on the screen
void frameShow(uint8 xframes)
{
struct RectInfo OriginRect;
OriginRect.X0 = LCD_CMAX/2 - 10;
OriginRect.Y0 = LCD_LMAX/2 + 5;
OriginRect.X1 = LCD_CMAX/2 + 10;
OriginRect.Y1 = LCD_LMAX/2 - 5;
while(xframes-- != 0)
{
Rectangle(OriginRect);
OriginRect.X0 -= 4;
OriginRect.Y0 += 2;
OriginRect.X1 += 4;
OriginRect.Y1 -= 2;
}
}
#endif
// Draw a fullscreen rectangle
void RectFullscreen(void)
{
#ifndef LCD_8BIT
disp_frame(0, LCD_LMAX - 1, LCD_CMAX - 1, 0);
#else
LineH(0, 0, LCD_CMAX);
LineH(0, LCD_LMAX - 1, LCD_CMAX);
LineV(0, 0, LCD_LMAX);
LineV(LCD_CMAX - 1, 0, LCD_LMAX);
#endif
}
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