📄 graphics.h
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// --------------------- Header file for graphics.c ----------------------------
#ifndef __GRAPHICS__
#define __GRAPHICS__
#define RealLine 0x00 // Real line
#define BrokenLine1 0x01 // Broken line(101010)
#define BrokenLine0 0x02 // Broken line(010101)
// ----------------------------- Global Variables ------------------------------
bit iPoint = 1; // Black Point or White Point(1: ON; 0: OFF)
uint8 LineStyle = RealLine; // The Style of Line drown by LineH/LineV
// -----------------------------------------------------------------------------
// --------------------------- Functions Declaration ---------------------------
// Display a picture on the specific position of the Screen
void disp_image(uint8 code *ptrImage, uint8 StartP, StartC);
// Display an image on LCD upleft corner
void disp_upleft(uint8 code *ptrImage);
// Display an image on LCD screen center
void disp_center(uint8 code *ptrImage);
// Tile screen with a small picture
void gTile(uint8 code *ptrImage);
// Draw a rectangle using the two given points
void disp_frame(uint8 X0,Y0,X1,Y1);
#ifdef LCD_READABLE
// Get the status of a point at specific coordinate
uint8 ReadPoint(uint8 Xpoint, uint8 Ypoint);
// Draw a point at specific coordinate
void Point(uint8 Xpoint, uint8 Ypoint);
// Reverse the status of a point
void RvsPoint(uint8 Xpoint, uint8 Ypoint);
// Reverse the status of an area
void RvsArea(tRect Area);
// Draw a straint line
//void Line(uint8 X1, uint8 Y1, uint8 X2, uint8 Y2);
// Draw a horizontal line
void LineH(uint8 X0, uint8 Y0, uint8 Length);
// Draw a Virtical line
void LineV(uint8 X0, uint8 Y0, uint8 Height);
/* -----------------------------------------------------------------------
Drawing a circle with the equation: (X-Ox)^2+(Y-Oy)^2 = Rx^2
Original Coder: XiaoQi
Modifier: Seeseawe
Release Date: 2007-3-2
// -----------------------------------------------------------------------*/
void Circle(uint8 Ox, uint8 Oy, uint8 Rx);
// Draw a table with specific rows and cols
void Table(uint8 Rows, Cols, width, height);
// Scan Vertical line
void ScanV(uint16 Tscan);
// Scan Horizontal line
void ScanH(uint16 Tscan);
// Draw a Rectangle
void Rectangle(tRect Points);
// Show x concentric rectangles
void frameShow(uint8 xframes);
// Render 8 dots on vertical direction
void RenderV8(uint8 dByte, xPos, yPos);
// Display a picture anywhere(exactly a ponit)
void PictureAnywhere(uint8 code *ptrImage, uint8 xPos, yPos);
#endif
// Draw a fullscreen rectangle
void RectFullscreen(void);
// -----------------------------------------------------------------------------
#include "graphics.c"
#endif
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