📄 cpl_string.cpp
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/* Within string constants a \\ sequence reduces to \ */ else if( bInString && pszString[0] == '\\' && pszString[1] == '\\' ) { if( nCSLTFlags & CSLT_PRESERVEESCAPES ) { pszToken[nTokenLen] = *pszString; nTokenLen++; } pszString++; } if( nTokenLen >= nTokenMax-3 ) { nTokenMax = nTokenMax * 2 + 10; pszToken = (char *) CPLRealloc( pszToken, nTokenMax ); } pszToken[nTokenLen] = *pszString; nTokenLen++; } pszToken[nTokenLen] = '\0'; /* * If the last token is an empty token, then we have to catch * it now, otherwise we won't reenter the loop and it will be lost. */ if( (pszToken[0] != '\0' || bAllowEmptyTokens) || (*pszString == '\0' && bAllowEmptyTokens && strchr(pszDelimiters, *(pszString-1)) ) ) { if( nRetLen >= nRetMax - 1 ) { nRetMax = nRetMax * 2 + 10; papszRetList = (char **) CPLRealloc(papszRetList, sizeof(char*) * nRetMax ); } papszRetList[nRetLen++] = CPLStrdup( pszToken ); papszRetList[nRetLen] = NULL; } } if( papszRetList == NULL ) papszRetList = (char **) CPLCalloc(sizeof(char *),1); CPLFree( pszToken ); return papszRetList;}/********************************************************************** * CPLSPrintf() * * My own version of CPLSPrintf() that works with 10 static buffer. * * It returns a ref. to a static buffer that should not be freed and * is valid only until the next call to CPLSPrintf(). * * NOTE: This function should move to cpl_conv.cpp. **********************************************************************//* For now, assume that a 8000 chars buffer will be enough. */#define CPLSPrintf_BUF_SIZE 8000#define CPLSPrintf_BUF_Count 10static char gszCPLSPrintfBuffer[CPLSPrintf_BUF_Count][CPLSPrintf_BUF_SIZE];static int gnCPLSPrintfBuffer = 0;const char *CPLSPrintf(char *fmt, ...){ va_list args; va_start(args, fmt);#if defined(HAVE_VSNPRINTF) vsnprintf(gszCPLSPrintfBuffer[gnCPLSPrintfBuffer], CPLSPrintf_BUF_SIZE-1, fmt, args);#else vsprintf(gszCPLSPrintfBuffer[gnCPLSPrintfBuffer], fmt, args);#endif va_end(args); int nCurrent = gnCPLSPrintfBuffer; if (++gnCPLSPrintfBuffer == CPLSPrintf_BUF_Count) gnCPLSPrintfBuffer = 0; return gszCPLSPrintfBuffer[nCurrent];}/********************************************************************** * CSLAppendPrintf() * * Use CPLSPrintf() to append a new line at the end of a StringList. * * Returns the modified StringList. **********************************************************************/char **CSLAppendPrintf(char **papszStrList, char *fmt, ...){ va_list args; va_start(args, fmt);#if defined(HAVE_VSNPRINTF) vsnprintf(gszCPLSPrintfBuffer[gnCPLSPrintfBuffer], CPLSPrintf_BUF_SIZE-1, fmt, args);#else vsprintf(gszCPLSPrintfBuffer[gnCPLSPrintfBuffer], fmt, args);#endif va_end(args); int nCurrent = gnCPLSPrintfBuffer; if (++gnCPLSPrintfBuffer == CPLSPrintf_BUF_Count) gnCPLSPrintfBuffer = 0; return CSLAddString(papszStrList, gszCPLSPrintfBuffer[nCurrent]);}/************************************************************************//* CSLTestBoolean() *//************************************************************************//** * Test what boolean value contained in the string. * * If pszValue is "NO", "FALSE", "OFF" or "0" will be returned FALSE. * Otherwise, TRUE will be returned. * * @param pszValue the string should be tested. * * @return TRUE or FALSE. */int CSLTestBoolean( const char *pszValue ){ if( EQUAL(pszValue,"NO") || EQUAL(pszValue,"FALSE") || EQUAL(pszValue,"OFF") || EQUAL(pszValue,"0") ) return FALSE; else return TRUE;}/********************************************************************** * CSLFetchBoolean() * * Check for boolean key value. * * In a StringList of "Name=Value" pairs, look to see if there is a key * with the given name, and if it can be interpreted as being TRUE. If * the key appears without any "=Value" portion it will be considered true. * If the value is NO, FALSE or 0 it will be considered FALSE otherwise * if the key appears in the list it will be considered TRUE. If the key * doesn't appear at all, the indicated default value will be returned. * * @param papszStrList the string list to search. * @param pszKey the key value to look for (case insensitive). * @param bDefault the value to return if the key isn't found at all. * * @return TRUE or FALSE **********************************************************************/int CSLFetchBoolean( char **papszStrList, const char *pszKey, int bDefault ){ const char *pszValue; if( CSLFindString( papszStrList, pszKey ) != -1 ) return TRUE; pszValue = CSLFetchNameValue(papszStrList, pszKey ); if( pszValue == NULL ) return bDefault; else return CSLTestBoolean( pszValue );}/********************************************************************** * CSLFetchNameValue() * * In a StringList of "Name=Value" pairs, look for the * first value associated with the specified name. The search is not * case sensitive. * ("Name:Value" pairs are also supported for backward compatibility * with older stuff.) * * Returns a reference to the value in the StringList that the caller * should not attempt to free. * * Returns NULL if the name is not found. **********************************************************************/const char *CSLFetchNameValue(char **papszStrList, const char *pszName){ int nLen; if (papszStrList == NULL || pszName == NULL) return NULL; nLen = strlen(pszName); while(*papszStrList != NULL) { if (EQUALN(*papszStrList, pszName, nLen) && ( (*papszStrList)[nLen] == '=' || (*papszStrList)[nLen] == ':' ) ) { return (*papszStrList)+nLen+1; } papszStrList++; } return NULL;}/********************************************************************** * CPLParseNameValue() **********************************************************************//** * Parse NAME=VALUE string into name and value components. * * Note that if ppszKey is non-NULL, the key (or name) portion will be * allocated using VSIMalloc(), and returned in that pointer. It is the * applications responsibility to free this string, but the application should * not modify or free the returned value portion. * * This function also support "NAME:VALUE" strings and will strip white * space from around the delimeter when forming name and value strings. * * Eventually CSLFetchNameValue() and friends may be modified to use * CPLParseNameValue(). * * @param pszNameValue string in "NAME=VALUE" format. * @param ppszKey optional pointer though which to return the name * portion. * @return the value portion (pointing into original string). */const char *CPLParseNameValue(const char *pszNameValue, char **ppszKey ){ int i; const char *pszValue; for( i = 0; pszNameValue[i] != '\0'; i++ ) { if( pszNameValue[i] == '=' || pszNameValue[i] == ':' ) { pszValue = pszNameValue + i + 1; while( *pszValue == ' ' || *pszValue == '\t' ) pszValue++; if( ppszKey != NULL ) { *ppszKey = (char *) CPLMalloc(i+1); strncpy( *ppszKey, pszNameValue, i ); (*ppszKey)[i] = '\0'; while( i > 0 && ( (*ppszKey)[i] == ' ' || (*ppszKey)[i] == '\t') ) { (*ppszKey)[i] = '\0'; i--; } } return pszValue; } } return NULL;}/********************************************************************** * CSLFetchNameValueMultiple() * * In a StringList of "Name=Value" pairs, look for all the * values with the specified name. The search is not case * sensitive. * ("Name:Value" pairs are also supported for backward compatibility * with older stuff.) * * Returns stringlist with one entry for each occurence of the * specified name. The stringlist should eventually be destroyed * by calling CSLDestroy(). * * Returns NULL if the name is not found. **********************************************************************/char **CSLFetchNameValueMultiple(char **papszStrList, const char *pszName){ int nLen; char **papszValues = NULL; if (papszStrList == NULL || pszName == NULL) return NULL; nLen = strlen(pszName); while(*papszStrList != NULL) { if (EQUALN(*papszStrList, pszName, nLen) && ( (*papszStrList)[nLen] == '=' || (*papszStrList)[nLen] == ':' ) ) { papszValues = CSLAddString(papszValues, (*papszStrList)+nLen+1); } papszStrList++; } return papszValues;}/********************************************************************** * CSLAddNameValue() * * Add a new entry to a StringList of "Name=Value" pairs, * ("Name:Value" pairs are also supported for backward compatibility * with older stuff.) * * This function does not check if a "Name=Value" pair already exists * for that name and can generate multiple entryes for the same name. * Use CSLSetNameValue() if you want each name to have only one value. * * Returns the modified stringlist. **********************************************************************/char **CSLAddNameValue(char **papszStrList, const char *pszName, const char *pszValue){ char *pszLine; if (pszName == NULL || pszValue==NULL) return papszStrList; pszLine = (char *) CPLMalloc(strlen(pszName)+strlen(pszValue)+2); sprintf( pszLine, "%s=%s", pszName, pszValue ); papszStrList = CSLAddString(papszStrList, pszLine); CPLFree( pszLine ); return papszStrList;}/************************************************************************//* CSLSetNameValue() *//************************************************************************//** * Assign value to name in StringList. * * Set the value for a given name in a StringList of "Name=Value" pairs * ("Name:Value" pairs are also supported for backward compatibility * with older stuff.) * * If there is already a value for that name in the list then the value * is changed, otherwise a new "Name=Value" pair is added. * * @param papszList the original list, the modified version is returned. * @param pszName the name to be assigned a value. This should be a well * formed token (no spaces or very special characters). * @param pszValue the value to assign to the name. This should not contain * any newlines (CR or LF) but is otherwise pretty much unconstrained. * * @return modified stringlist. */char **CSLSetNameValue(char **papszList, const char *pszName, const char *pszValue)
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