📄 cbase64.cpp
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/************************************************ * * * CBase64.cpp * * Base 64 de- and encoding class * * * * ============================================ * * * * This class was written on 28.05.2003 * * by Jan Raddatz [jan-raddatz@web.de] * * * * ============================================ * * * * Copyright (c) by Jan Raddatz * * This class was published @ codeguru.com * * 28.05.2003 * * * ************************************************///#include "stdafx.h"#include "CBase64.h"CBase64::CBase64 () { }unsigned int CBase64::CalculateRecquiredEncodeOutputBufferSize (unsigned int p_InputByteCount) { div_t result = div (p_InputByteCount, 3); unsigned int RecquiredBytes = 0; if (result.rem == 0) { // Number of encoded characters RecquiredBytes = result.quot * 4; // CRLF -> "\r\n" each 76 characters result = div (RecquiredBytes, 76); RecquiredBytes += result.quot * 2; // Terminating null for the Encoded String RecquiredBytes += 1; return RecquiredBytes; } else { // Number of encoded characters RecquiredBytes = result.quot * 4 + 4; // CRLF -> "\r\n" each 76 characters result = div (RecquiredBytes, 76); RecquiredBytes += result.quot * 2; // Terminating null for the Encoded String RecquiredBytes += 1; return RecquiredBytes; } }unsigned int CBase64::CalculateRecquiredDecodeOutputBufferSize (char* p_pInputBufferString) { unsigned int BufferLength = strlen (p_pInputBufferString); div_t result = div (BufferLength, 4); if (p_pInputBufferString [BufferLength - 1] != '=') { return result.quot * 3; } else { if (p_pInputBufferString [BufferLength - 2] == '=') { return result.quot * 3 - 2; } else { return result.quot * 3 - 1; } } }void CBase64::EncodeByteTriple (char* p_pInputBuffer, unsigned int InputCharacters, char* p_pOutputBuffer) { unsigned int mask = 0xfc000000; unsigned int buffer = 0; char* temp = (char*) &buffer; temp [3] = p_pInputBuffer [0]; if (InputCharacters > 1) temp [2] = p_pInputBuffer [1]; if (InputCharacters > 2) temp [1] = p_pInputBuffer [2]; switch (InputCharacters) { case 3: { p_pOutputBuffer [0] = BASE64_ALPHABET [(buffer & mask) >> 26]; buffer = buffer << 6; p_pOutputBuffer [1] = BASE64_ALPHABET [(buffer & mask) >> 26]; buffer = buffer << 6; p_pOutputBuffer [2] = BASE64_ALPHABET [(buffer & mask) >> 26]; buffer = buffer << 6; p_pOutputBuffer [3] = BASE64_ALPHABET [(buffer & mask) >> 26]; break; } case 2: { p_pOutputBuffer [0] = BASE64_ALPHABET [(buffer & mask) >> 26]; buffer = buffer << 6; p_pOutputBuffer [1] = BASE64_ALPHABET [(buffer & mask) >> 26]; buffer = buffer << 6; p_pOutputBuffer [2] = BASE64_ALPHABET [(buffer & mask) >> 26]; p_pOutputBuffer [3] = '='; break; } case 1: { p_pOutputBuffer [0] = BASE64_ALPHABET [(buffer & mask) >> 26]; buffer = buffer << 6; p_pOutputBuffer [1] = BASE64_ALPHABET [(buffer & mask) >> 26]; p_pOutputBuffer [2] = '='; p_pOutputBuffer [3] = '='; break; } } }unsigned int CBase64::DecodeByteQuartet (char* p_pInputBuffer, char* p_pOutputBuffer) { unsigned int buffer = 0; if (p_pInputBuffer[3] == '=') { if (p_pInputBuffer[2] == '=') { buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[0]]) << 6; buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[1]]) << 6; buffer = buffer << 14; char* temp = (char*) &buffer; p_pOutputBuffer [0] = temp [3]; return 1; } else { buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[0]]) << 6; buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[1]]) << 6; buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[2]]) << 6; buffer = buffer << 8; char* temp = (char*) &buffer; p_pOutputBuffer [0] = temp [3]; p_pOutputBuffer [1] = temp [2]; return 2; } } else { buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[0]]) << 6; buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[1]]) << 6; buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[2]]) << 6; buffer = (buffer | BASE64_DEALPHABET [p_pInputBuffer[3]]) << 6; buffer = buffer << 2; char* temp = (char*) &buffer; p_pOutputBuffer [0] = temp [3]; p_pOutputBuffer [1] = temp [2]; p_pOutputBuffer [2] = temp [1]; return 3; } return -1; }void CBase64::EncodeBuffer (char* p_pInputBuffer, unsigned int p_InputBufferLength, char* p_pOutputBufferString) { unsigned int FinishedByteQuartetsPerLine = 0; unsigned int InputBufferIndex = 0; unsigned int OutputBufferIndex = 0; memset (p_pOutputBufferString, 0, CalculateRecquiredEncodeOutputBufferSize (p_InputBufferLength)); while (InputBufferIndex < p_InputBufferLength) { if (p_InputBufferLength - InputBufferIndex <= 2) { FinishedByteQuartetsPerLine ++; EncodeByteTriple (p_pInputBuffer + InputBufferIndex, p_InputBufferLength - InputBufferIndex, p_pOutputBufferString + OutputBufferIndex); break; } else { FinishedByteQuartetsPerLine++; EncodeByteTriple (p_pInputBuffer + InputBufferIndex, 3, p_pOutputBufferString + OutputBufferIndex); InputBufferIndex += 3; OutputBufferIndex += 4; } if (FinishedByteQuartetsPerLine == 4096) { p_pOutputBufferString [OutputBufferIndex ] = '\r'; //p_pOutputBufferString [OutputBufferIndex+1] = '\n'; p_pOutputBufferString += 1; FinishedByteQuartetsPerLine = 0; } } }unsigned int CBase64::DecodeBuffer (char* p_pInputBufferString, char* p_pOutputBuffer) { unsigned int InputBufferIndex = 0; unsigned int OutputBufferIndex = 0; unsigned int InputBufferLength = strlen (p_pInputBufferString); char ByteQuartet [4]; while (InputBufferIndex < InputBufferLength) { for (int i = 0; i < 4; i++) { ByteQuartet [i] = p_pInputBufferString [InputBufferIndex]; // Ignore all characters except the ones in BASE64_ALPHABET if ((ByteQuartet [i] >= 48 && ByteQuartet [i] <= 57) || (ByteQuartet [i] >= 65 && ByteQuartet [i] <= 90) || (ByteQuartet [i] >= 97 && ByteQuartet [i] <= 122) || ByteQuartet [i] == '+' || ByteQuartet [i] == '/' || ByteQuartet [i] == '=') { } else { // Invalid character i--; } InputBufferIndex++; } OutputBufferIndex += DecodeByteQuartet (ByteQuartet, p_pOutputBuffer + OutputBufferIndex); } // OutputBufferIndex gives us the next position of the next decoded character // inside our output buffer and thus represents the number of decoded characters // in our buffer. return OutputBufferIndex; }unsigned int CBase64::CreateMatchingEncodingBuffer (unsigned int p_InputByteCount, char** p_ppEncodingBuffer) { unsigned int Size = CalculateRecquiredEncodeOutputBufferSize (p_InputByteCount); (*p_ppEncodingBuffer) = (char*) malloc (Size); memset (*p_ppEncodingBuffer, 0, Size); return Size; }unsigned int CBase64::CreateMatchingDecodingBuffer (char* p_pInputBufferString, char** p_ppDecodingBuffer) { unsigned int Size = CalculateRecquiredDecodeOutputBufferSize (p_pInputBufferString); (*p_ppDecodingBuffer) = (char*) malloc (Size); memset (*p_ppDecodingBuffer, 0, Size); return Size; }/*unsigned int CBase64::EncodeFile (char* p_pSourceFileName, char* p_pEncodedFileName) { CFile InputFile; CFile OutputFile; if (!InputFile.Open (p_pSourceFileName, CFile::modeRead)) return UNABLE_TO_OPEN_INPUT_FILE; if (!OutputFile.Open (p_pEncodedFileName, CFile::modeCreate|CFile::modeWrite)) return UNABLE_TO_OPEN_OUTPUT_FILE; char InputBuffer [19 * 3]; char* pOutputBuffer; CreateMatchingEncodingBuffer (sizeof (InputBuffer), &pOutputBuffer); if (pOutputBuffer == 0) return UNABLE_TO_CREATE_OUTPUTBUFFER; unsigned int ReadBytes = 0; while ((ReadBytes = InputFile.Read (InputBuffer, sizeof (InputBuffer))) != 0) { EncodeBuffer (InputBuffer, ReadBytes, pOutputBuffer); OutputFile.Write (pOutputBuffer, strlen (pOutputBuffer)); } OutputFile.Flush (); OutputFile.Close (); InputFile.Close (); return 0; }unsigned int CBase64::DecodeFile (char* p_pSourceFileName, char* p_pDecodedFileName) { CStdioFile InputFile; CFile OutputFile; if (!InputFile.Open (p_pSourceFileName, CFile::modeRead)) return UNABLE_TO_OPEN_INPUT_FILE; if (!OutputFile.Open (p_pDecodedFileName, CFile::modeCreate|CFile::modeWrite)) return UNABLE_TO_OPEN_OUTPUT_FILE; CString InputBuffer; char OutputBuffer[64]; unsigned int ReadBytes = 0; while ((ReadBytes = InputFile.ReadString (InputBuffer)) != 0) { InputBuffer.Remove ('\r'); InputBuffer.Remove ('\n'); unsigned int DecodedBytes = DecodeBuffer ((LPTSTR) (LPCTSTR) InputBuffer, OutputBuffer); OutputFile.Write (&OutputBuffer [0], DecodedBytes); } OutputFile.Flush (); OutputFile.Close (); InputFile.Close (); return 0; } */
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