📄 jsqdlg.cpp
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// JSQDlg.cpp : implementation file
//
#include "stdafx.h"
#include "JSQ.h"
#include "JSQDlg.h"
#include "JS.h"
#include "HT.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CJSQDlg dialog
CJSQDlg::CJSQDlg(CWnd* pParent /*=NULL*/)
: CDialog(CJSQDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CJSQDlg)
// NOTE: the ClassWizard will add member initialization here
m_method = -1;
m_up = 0.0;
m_down = 0.0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CJSQDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CJSQDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
DDX_Control(pDX, IDC_LIST1, m_count);
DDX_Radio(pDX, IDC_RADIO1, m_method);
DDX_Text(pDX, IDC_EDIT1, m_up);
DDX_Text(pDX, IDC_EDIT2, m_down);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CJSQDlg, CDialog)
//{{AFX_MSG_MAP(CJSQDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON4, OnQingkong)//上下限重定
ON_BN_CLICKED(IDC_RADIO2, OnRadio2)
ON_BN_CLICKED(IDC_RADIO3, OnRadio3)
ON_BN_CLICKED(IDC_BUTTON3, OnJisuan)//执行
ON_BN_CLICKED(IDC_BUTTON2, Onqingkong1)//清空结果
ON_BN_CLICKED(IDC_BUTTON5, OnFbutton)//画图
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CJSQDlg message handlers
BOOL CJSQDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CJSQDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CJSQDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CJSQDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CJSQDlg::OnOK() //退出
{
// TODO: Add extra validation here
/////////////////////////////////////////////////MessageBox("谢谢使用!");//退出前输出的信息
AfxMessageBox( "谢谢使用!" );
CDialog::OnOK();
}
void CJSQDlg::OnQingkong() //积分上下限重定
{
// TODO: Add your control notification handler code here
m_up = 0.0;
m_down = 0.0;
UpdateData( false );
}
int method;
void CJSQDlg::OnRadio1() //梯形求积法
{
// TODO: Add your control notification handler code here
method=0;
}
void CJSQDlg::OnRadio2() //辛普森求积法
{
// TODO: Add your control notification handler code here
method=1;
}
void CJSQDlg::OnRadio3() //高斯求积法
{
// TODO: Add your control notification handler code here
method=2;
}
void CJSQDlg::OnJisuan() //执行
{
// TODO: Add your control notification handler code here
CString z;
JS ss;
double s;
UpdateData();
if(m_method==0)
{
s=ss.tixing(m_up,m_down);
z.Format("上限 = 10.8f",m_up);
z.Format("梯形法 计算值=%10.8f",s);
m_count.AddString(z);
CWnd::UpdateData(FALSE);
}
else if(m_method==1)
{
s=ss.Simpson(m_up,m_down);
z.Format("辛普森法 计算值=%10.8f",s);
m_count.AddString(z);
CWnd::UpdateData(FALSE);
}
else if(m_method==2)
{
s=ss.Gauss(m_up,m_down);
z.Format("高斯法 计算值=%10.8f",s);
m_count.AddString(z);
CWnd::UpdateData(FALSE);
}
else
AfxMessageBox( "请选择积分方法!" );//没有选择任何方法时输出
}
void CJSQDlg::Onqingkong1() //清空输出结果
{
// TODO: Add your control notification handler code here
m_count.ResetContent();
}
void CJSQDlg::OnFbutton() //进入画图页面
{
// TODO: Add your control notification handler code here
HT DLG;
DLG.m_edit_x1=-10;
DLG.m_edit_x2=10 ;
DLG.DoModal();
}
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