📄 png.dsp
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# Microsoft Developer Studio Project File - Name="png" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Static Library" 0x0104CFG=png - Win32 Release!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "png.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "png.mak" CFG="png - Win32 Release"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "png - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE "png - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF "$(CFG)" == "png - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir ".\Release"# PROP BASE Intermediate_Dir ".\Release"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\zlib" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FD /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x809# ADD RSC /l 0x809 /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ELSEIF "$(CFG)" == "png - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir ".\Debug"# PROP BASE Intermediate_Dir ".\Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c# ADD CPP /nologo /MDd /W3 /GX /ZI /Od /I "..\zlib" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FD /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x809# ADD RSC /l 0x809 /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ENDIF # Begin Target# Name "png - Win32 Release"# Name "png - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"# Begin Source FileSOURCE=.\png.c# End Source File# Begin Source FileSOURCE=.\pngerror.c# End Source File# Begin Source FileSOURCE=.\pngget.c# End Source File# Begin Source FileSOURCE=.\pngmem.c# End Source File# Begin Source FileSOURCE=.\pngpread.c# End Source File# Begin Source FileSOURCE=.\pngread.c# End Source File# Begin Source FileSOURCE=.\pngrio.c# End Source File# Begin Source FileSOURCE=.\pngrtran.c# End Source File# Begin Source FileSOURCE=.\pngrutil.c# End Source File# Begin Source FileSOURCE=.\pngset.c# End Source File# Begin Source FileSOURCE=.\pngtrans.c# End Source File# Begin Source FileSOURCE=.\pngvcrd.c# End Source File# Begin Source FileSOURCE=.\pngwio.c# End Source File# Begin Source FileSOURCE=.\pngwrite.c# End Source File# Begin Source FileSOURCE=.\pngwtran.c# End Source File# Begin Source FileSOURCE=.\pngwutil.c# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"# Begin Source FileSOURCE=.\png.h# End Source File# Begin Source FileSOURCE=.\pngconf.h# End Source File# End Group# Begin Group "Resource Files"# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"# End Group# End Target# End Project
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