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📄 ximath.cpp

📁 It s a tool designed to extract as much information as possible from Bluetooth devices without the r
💻 CPP
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#include "ximage.h"#include "ximath.h"#include <math.h>//this module should contain some classes for geometrical transformations//usable with selections, etc... once it's done, that is. :)CxPoint2::CxPoint2(){  x=y=0.0f;}CxPoint2::CxPoint2(float const x_, float const y_){  x=x_;  y=y_;}CxPoint2::CxPoint2(CxPoint2 const &p){  x=p.x;  y=p.y;}float CxPoint2::Distance(CxPoint2 const p2){  return (float)sqrt((x-p2.x)*(x-p2.x)+(y-p2.y)*(y-p2.y));}float CxPoint2::Distance(float const x_, float const y_){  return (float)sqrt((x-x_)*(x-x_)+(y-y_)*(y-y_));}CxRect2::CxRect2(){}CxRect2::CxRect2(float const x1_, float const y1_, float const x2_, float const y2_){  botLeft.x=x1_;  botLeft.y=y1_;  topRight.x=x2_;  topRight.y=y2_;}CxRect2::CxRect2(CxRect2 const &p){  botLeft=p.botLeft;  topRight=p.topRight;}float CxRect2::Surface() const/* * Returns the surface of rectangle. */{  return (topRight.x-botLeft.x)*(topRight.y-botLeft.y);}CxRect2 CxRect2::CrossSection(CxRect2 const &r2) const/* * Returns crossection with another rectangle. */{  CxRect2 cs;  cs.botLeft.x=max(botLeft.x, r2.botLeft.x);  cs.botLeft.y=max(botLeft.y, r2.botLeft.y);  cs.topRight.x=min(topRight.x, r2.topRight.x);  cs.topRight.y=min(topRight.y, r2.topRight.y);  if (cs.botLeft.x<=cs.topRight.x && cs.botLeft.y<=cs.topRight.y) {    return cs;  } else {    return CxRect2(0,0,0,0);  }//if}CxPoint2 CxRect2::Center() const/* * Returns the center point of rectangle. */{  return CxPoint2((topRight.x+botLeft.x)/2.0f, (topRight.y+botLeft.y)/2.0f);}float CxRect2::Width() const//returns rectangle width{  return topRight.x-botLeft.x;}float CxRect2::Height() const//returns rectangle height{  return topRight.y-botLeft.y;}

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