📄 ximage.h
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OM_REPEAT=5, OM_MIRROR=6 }; void OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod); void OverflowCoordinates(long &x, long &y, OverflowMethod const ofMethod); RGBQUAD GetPixelColorWithOverflow(long x, long y, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); //interpolation methods: enum InterpolationMethod { IM_NEAREST_NEIGHBOUR=1, IM_BILINEAR =2, IM_BSPLINE =3, IM_BICUBIC =4, IM_BICUBIC2 =5, IM_LANCZOS =6, IM_BOX =7, IM_HERMITE =8, IM_HAMMING =9, IM_SINC =10, IM_BLACKMAN =11, IM_BESSEL =12, IM_GAUSSIAN =13, IM_QUADRATIC =14, IM_MITCHELL =15, IM_CATROM =16 }; RGBQUAD GetPixelColorInterpolated(float x,float y, InterpolationMethod const inMethod=IM_BILINEAR, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0); RGBQUAD GetAreaColorInterpolated(float const xc, float const yc, float const w, float const h, InterpolationMethod const inMethod, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);//@}protected:/** \addtogroup Protected */ //@{ void AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa);//@}/** \addtogroup Kernels */ //@{public: static float KernelBSpline(const float x); static float KernelLinear(const float t); static float KernelCubic(const float t); static float KernelGeneralizedCubic(const float t, const float a=-1); static float KernelLanczosSinc(const float t, const float r = 3); static float KernelBox(const float x); static float KernelHermite(const float x); static float KernelHamming(const float x); static float KernelSinc(const float x); static float KernelBlackman(const float x); static float KernelBessel_J1(const float x); static float KernelBessel_P1(const float x); static float KernelBessel_Q1(const float x); static float KernelBessel_Order1(float x); static float KernelBessel(const float x); static float KernelGaussian(const float x); static float KernelQuadratic(const float x); static float KernelMitchell(const float x); static float KernelCatrom(const float x);//@}#endif //CXIMAGE_SUPPORT_INTERPOLATION /** \addtogroup Painting */ //@{#if CXIMAGE_SUPPORT_WINCE long Blt(HDC pDC, long x=0, long y=0);#endif#if CXIMAGE_SUPPORT_WINDOWS HBITMAP MakeBitmap(HDC hdc = NULL); HANDLE CopyToHandle(); bool CreateFromHANDLE(HANDLE hMem); //Windows objects (clipboard) bool CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal=0); //Windows resource bool CreateFromHICON(HICON hico); long Draw(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1, RECT* pClipRect = 0, bool bSmooth = false); long Draw(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false); long Stretch(HDC hdc, long xoffset, long yoffset, long xsize, long ysize, DWORD dwRop = SRCCOPY); long Stretch(HDC hdc, const RECT& rect, DWORD dwRop = SRCCOPY); long Tile(HDC hdc, RECT *rc); long Draw2(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1); long Draw2(HDC hdc, const RECT& rect); //long DrawString(HDC hdc, long x, long y, const char* text, RGBQUAD color, const char* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false); long DrawString(HDC hdc, long x, long y, const TCHAR* text, RGBQUAD color, const TCHAR* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false); // <VATI> extensions long DrawStringEx(HDC hdc, long x, long y, CXTEXTINFO *pTextType, bool bSetAlpha=false ); void InitTextInfo( CXTEXTINFO *txt );#endif //CXIMAGE_SUPPORT_WINDOWS//@} // file operations#if CXIMAGE_SUPPORT_DECODE/** \addtogroup Decode */ //@{#ifdef WIN32 //bool Load(LPCWSTR filename, DWORD imagetype=0); bool LoadResource(HRSRC hRes, DWORD imagetype, HMODULE hModule=NULL);#endif // For UNICODE support: char -> TCHAR bool Load(const TCHAR* filename, DWORD imagetype=0); //bool Load(const char * filename, DWORD imagetype=0); bool Decode(FILE * hFile, DWORD imagetype); bool Decode(CxFile * hFile, DWORD imagetype); bool Decode(BYTE * buffer, DWORD size, DWORD imagetype); static bool CheckFormat(BYTE * buffer, DWORD size,basic_image_information *basic_info);//@}#endif //CXIMAGE_SUPPORT_DECODE#if CXIMAGE_SUPPORT_ENCODEprotected:/** \addtogroup Protected */ //@{ bool EncodeSafeCheck(CxFile *hFile);//@}public:/** \addtogroup Encode */ //@{#ifdef WIN32 //bool Save(LPCWSTR filename, DWORD imagetype=0);#endif // For UNICODE support: char -> TCHAR bool Save(const TCHAR* filename, DWORD imagetype); //bool Save(const char * filename, DWORD imagetype=0); bool Encode(FILE * hFile, DWORD imagetype); bool Encode(CxFile * hFile, DWORD imagetype); bool Encode(CxFile * hFile, CxImage ** pImages, int pagecount, DWORD imagetype); bool Encode(FILE *hFile, CxImage ** pImages, int pagecount, DWORD imagetype); bool Encode(BYTE * &buffer, long &size, DWORD imagetype); bool Encode2RGBA(CxFile *hFile); bool Encode2RGBA(BYTE * &buffer, long &size);//@}#endif //CXIMAGE_SUPPORT_ENCODE/** \addtogroup Attributes */ //@{ //misc. bool IsValid() const; bool IsEnabled() const; void Enable(bool enable=true); // frame operations long GetNumFrames() const; long GetFrame() const; void SetFrame(long nFrame); CxImage * GetFrameNo(long nFrame) const; void RetreiveAllFrame(); void RetreiveSingleFrame();//@}#if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS/** \addtogroup BasicTransformations */ //@{ bool GrayScale(); bool Flip(); bool Mirror(); bool Negative(); bool RotateLeft(CxImage* iDst = NULL); bool RotateRight(CxImage* iDst = NULL);//@}#endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS#if CXIMAGE_SUPPORT_TRANSFORMATION/** \addtogroup Transformations */ //@{ // image operations bool Rotate(float angle, CxImage* iDst = NULL); bool Rotate2(float angle, CxImage *iDst = NULL, InterpolationMethod inMethod=IM_BILINEAR, OverflowMethod ofMethod=OM_BACKGROUND, RGBQUAD *replColor=0, bool const optimizeRightAngles=true, bool const bKeepOriginalSize=false); bool Rotate180(CxImage* iDst = NULL); bool Resample(long newx, long newy, int mode = 1, CxImage* iDst = NULL); bool Resample2(long newx, long newy, InterpolationMethod const inMethod=IM_BICUBIC2, OverflowMethod const ofMethod=OM_REPEAT, CxImage* const iDst = NULL, bool const disableAveraging=false); bool DecreaseBpp(DWORD nbit, bool errordiffusion, RGBQUAD* ppal = 0, DWORD clrimportant = 0); bool IncreaseBpp(DWORD nbit); bool Dither(long method = 0); bool Crop(long left, long top, long right, long bottom, CxImage* iDst = NULL); bool Crop(const RECT& rect, CxImage* iDst = NULL); bool CropRotatedRectangle( long topx, long topy, long width, long height, float angle, CxImage* iDst = NULL); bool Skew(float xgain, float ygain, long xpivot=0, long ypivot=0, bool bEnableInterpolation = false); bool Expand(long left, long top, long right, long bottom, RGBQUAD canvascolor, CxImage* iDst = 0); bool Expand(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0); bool Thumbnail(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0); bool CircleTransform(int type,long rmax=0,float Koeff=1.0f); bool RedEyeRemove(); bool QIShrink(long newx, long newy, CxImage* const iDst = NULL);//@}#endif //CXIMAGE_SUPPORT_TRANSFORMATION#if CXIMAGE_SUPPORT_DSP/** \addtogroup DSP */ //@{ bool Contour(); bool HistogramStretch(long method = 0); bool HistogramEqualize(); bool HistogramNormalize(); bool HistogramRoot(); bool HistogramLog(); long Histogram(long* red, long* green = 0, long* blue = 0, long* gray = 0, long colorspace = 0); bool Jitter(long radius=2); bool Repair(float radius = 0.25f, long niterations = 1, long colorspace = 0); bool Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, long colorspace = 0); bool FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag, long direction = 1, bool bForceFFT = true, bool bMagnitude = true); bool Noise(long level); bool Median(long Ksize=3); bool Gamma(float gamma); bool ShiftRGB(long r, long g, long b); bool Threshold(BYTE level); bool Colorize(BYTE hue, BYTE sat, float blend = 1.0f); bool Light(long brightness, long contrast = 0); float Mean(); bool Filter(long* kernel, long Ksize, long Kfactor, long Koffset); bool Erode(long Ksize=2); bool Dilate(long Ksize=2); bool Edge(long Ksize=2); void HuePalette(float correction=1); enum ImageOpType { OpAdd, OpAnd, OpXor, OpOr, OpMask, OpSrcCopy, OpDstCopy, OpSub, OpSrcBlend, OpScreen }; void Mix(CxImage & imgsrc2, ImageOpType op, long lXOffset = 0, long lYOffset = 0, bool bMixAlpha = false); void MixFrom(CxImage & imagesrc2, long lXOffset, long lYOffset); bool UnsharpMask(float radius = 5.0, float amount = 0.5, int threshold = 0); bool Lut(BYTE* pLut); bool Lut(BYTE* pLutR, BYTE* pLutG, BYTE* pLutB, BYTE* pLutA = 0);//@}protected:/** \addtogroup Protected */ //@{ bool IsPowerof2(long x); bool FFT(int dir,int m,double *x,double *y); bool DFT(int dir,long m,double *x1,double *y1,double *x2,double *y2); bool RepairChannel(CxImage *ch, float radius); // <nipper> int gen_convolve_matrix (float radius, float **cmatrix_p); float* gen_lookup_table (float *cmatrix, int cmatrix_length); void blur_line (float *ctable, float *cmatrix, int cmatrix_length, BYTE* cur_col, BYTE* dest_col, int y, long bytes);//@}public:/** \addtogroup ColorSpace */ //@{ bool SplitRGB(CxImage* r,CxImage* g,CxImage* b); bool SplitYUV(CxImage* y,CxImage* u,CxImage* v); bool SplitHSL(CxImage* h,CxImage* s,CxImage* l); bool SplitYIQ(CxImage* y,CxImage* i,CxImage* q); bool SplitXYZ(CxImage* x,CxImage* y,CxImage* z); bool SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k); static RGBQUAD HSLtoRGB(COLORREF cHSLColor); static RGBQUAD RGBtoHSL(RGBQUAD lRGBColor); static RGBQUAD HSLtoRGB(RGBQUAD lHSLColor); static RGBQUAD YUVtoRGB(RGBQUAD lYUVColor); static RGBQUAD RGBtoYUV(RGBQUAD lRGBColor); static RGBQUAD YIQtoRGB(RGBQUAD lYIQColor); static RGBQUAD RGBtoYIQ(RGBQUAD lRGBColor); static RGBQUAD XYZtoRGB(RGBQUAD lXYZColor); static RGBQUAD RGBtoXYZ(RGBQUAD lRGBColor);#endif //CXIMAGE_SUPPORT_DSP static RGBQUAD RGBtoRGBQUAD(COLORREF cr); static COLORREF RGBQUADtoRGB (RGBQUAD c);//@}#if CXIMAGE_SUPPORT_SELECTION/** \addtogroup Selection */ //@{ bool SelectionClear(); bool SelectionCreate(); bool SelectionDelete(); bool SelectionInvert(); bool SelectionAddRect(RECT r); bool SelectionAddEllipse(RECT r); bool SelectionAddPolygon(POINT *points, long npoints); bool SelectionAddColor(RGBQUAD c); bool SelectionAddPixel(int x, int y); bool SelectionCopy(CxImage &from); bool SelectionIsInside(long x, long y); bool SelectionIsValid(); void SelectionGetBox(RECT& r); bool SelectionToHRGN(HRGN& region); bool SelectionSplit(CxImage *dest);//@}#endif //CXIMAGE_SUPPORT_SELECTION#if CXIMAGE_SUPPORT_ALPHA/** \addtogroup Alpha */ //@{ void AlphaClear(); void AlphaCreate(); void AlphaDelete(); void AlphaInvert(); bool AlphaMirror(); bool AlphaFlip(); bool AlphaCopy(CxImage &from); bool AlphaSplit(CxImage *dest); void AlphaStrip(); void AlphaSet(BYTE level); bool AlphaSet(CxImage &from); void AlphaSet(const long x,const long y,const BYTE level); BYTE AlphaGet(const long x,const long y); BYTE AlphaGetMax() const; void AlphaSetMax(BYTE nAlphaMax); bool AlphaIsValid(); BYTE* AlphaGetPointer(const long x = 0,const long y = 0); void AlphaPaletteClear(); void AlphaPaletteEnable(bool enable=true); bool AlphaPaletteIsEnabled(); bool AlphaPaletteIsValid(); bool AlphaPaletteSplit(CxImage *dest);//@}protected:/** \addtogroup Protected */ //@{ BYTE BlindAlphaGet(const long x,const long y);//@}#endif //CXIMAGE_SUPPORT_ALPHApublic:#if CXIMAGE_SUPPORT_LAYERS/** \addtogroup Layers */ //@{ bool LayerCreate(long position = -1); bool LayerDelete(long position = -1); void LayerDeleteAll(); CxImage* GetLayer(long position); CxImage* GetParent() const; long GetNumLayers() const;//@}#endif //CXIMAGE_SUPPORT_LAYERSprotected:/** \addtogroup Protected */ //@{ void Startup(DWORD imagetype = 0); void CopyInfo(const CxImage &src); void Ghost(CxImage *src); void RGBtoBGR(BYTE *buffer, int length); static float HueToRGB(float n1,float n2, float hue); void Bitfield2RGB(BYTE *src, WORD redmask, WORD greenmask, WORD bluemask, BYTE bpp); static int CompareColors(const void *elem1, const void *elem2); void* pDib; //contains the header, the palette, the pixels BITMAPINFOHEADER head; //standard header CXIMAGEINFO info; //extended information BYTE* pSelection; //selected region BYTE* pAlpha; //alpha channel CxImage** pLayers; //generic layers//@}};////////////////////////////////////////////////////////////////////////////#endif // !defined(__CXIMAGE_H)
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