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📄 ximage.h

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		OM_REPEAT=5,		OM_MIRROR=6	};	void OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod);	void OverflowCoordinates(long  &x, long &y, OverflowMethod const ofMethod);	RGBQUAD GetPixelColorWithOverflow(long x, long y, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);	//interpolation methods:	enum InterpolationMethod {		IM_NEAREST_NEIGHBOUR=1,		IM_BILINEAR		=2,		IM_BSPLINE		=3,		IM_BICUBIC		=4,		IM_BICUBIC2		=5,		IM_LANCZOS		=6,		IM_BOX			=7,		IM_HERMITE		=8,		IM_HAMMING		=9,		IM_SINC			=10,		IM_BLACKMAN		=11,		IM_BESSEL		=12,		IM_GAUSSIAN		=13,		IM_QUADRATIC	=14,		IM_MITCHELL		=15,		IM_CATROM		=16	};	RGBQUAD GetPixelColorInterpolated(float x,float y, InterpolationMethod const inMethod=IM_BILINEAR, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);	RGBQUAD GetAreaColorInterpolated(float const xc, float const yc, float const w, float const h, InterpolationMethod const inMethod, OverflowMethod const ofMethod=OM_BACKGROUND, RGBQUAD* const rplColor=0);//@}protected:/** \addtogroup Protected */ //@{	void  AddAveragingCont(RGBQUAD const &color, float const surf, float &rr, float &gg, float &bb, float &aa);//@}/** \addtogroup Kernels */ //@{public:	static float KernelBSpline(const float x);	static float KernelLinear(const float t);	static float KernelCubic(const float t);	static float KernelGeneralizedCubic(const float t, const float a=-1);	static float KernelLanczosSinc(const float t, const float r = 3);	static float KernelBox(const float x);	static float KernelHermite(const float x);	static float KernelHamming(const float x);	static float KernelSinc(const float x);	static float KernelBlackman(const float x);	static float KernelBessel_J1(const float x);	static float KernelBessel_P1(const float x);	static float KernelBessel_Q1(const float x);	static float KernelBessel_Order1(float x);	static float KernelBessel(const float x);	static float KernelGaussian(const float x);	static float KernelQuadratic(const float x);	static float KernelMitchell(const float x);	static float KernelCatrom(const float x);//@}#endif //CXIMAGE_SUPPORT_INTERPOLATION	/** \addtogroup Painting */ //@{#if CXIMAGE_SUPPORT_WINCE	long	Blt(HDC pDC, long x=0, long y=0);#endif#if CXIMAGE_SUPPORT_WINDOWS	HBITMAP MakeBitmap(HDC hdc = NULL);	HANDLE	CopyToHandle();	bool	CreateFromHANDLE(HANDLE hMem);		//Windows objects (clipboard)	bool	CreateFromHBITMAP(HBITMAP hbmp, HPALETTE hpal=0);	//Windows resource	bool	CreateFromHICON(HICON hico);	long	Draw(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1, RECT* pClipRect = 0, bool bSmooth = false);	long	Draw(HDC hdc, const RECT& rect, RECT* pClipRect=NULL, bool bSmooth = false);	long	Stretch(HDC hdc, long xoffset, long yoffset, long xsize, long ysize, DWORD dwRop = SRCCOPY);	long	Stretch(HDC hdc, const RECT& rect, DWORD dwRop = SRCCOPY);	long	Tile(HDC hdc, RECT *rc);	long	Draw2(HDC hdc, long x=0, long y=0, long cx = -1, long cy = -1);	long	Draw2(HDC hdc, const RECT& rect);	//long	DrawString(HDC hdc, long x, long y, const char* text, RGBQUAD color, const char* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false);	long	DrawString(HDC hdc, long x, long y, const TCHAR* text, RGBQUAD color, const TCHAR* font, long lSize=0, long lWeight=400, BYTE bItalic=0, BYTE bUnderline=0, bool bSetAlpha=false);	// <VATI> extensions	long    DrawStringEx(HDC hdc, long x, long y, CXTEXTINFO *pTextType, bool bSetAlpha=false );	void    InitTextInfo( CXTEXTINFO *txt );#endif //CXIMAGE_SUPPORT_WINDOWS//@}	// file operations#if CXIMAGE_SUPPORT_DECODE/** \addtogroup Decode */ //@{#ifdef WIN32	//bool Load(LPCWSTR filename, DWORD imagetype=0);	bool LoadResource(HRSRC hRes, DWORD imagetype, HMODULE hModule=NULL);#endif	// For UNICODE support: char -> TCHAR	bool Load(const TCHAR* filename, DWORD imagetype=0);	//bool Load(const char * filename, DWORD imagetype=0);	bool Decode(FILE * hFile, DWORD imagetype);	bool Decode(CxFile * hFile, DWORD imagetype);	bool Decode(BYTE * buffer, DWORD size, DWORD imagetype);	static bool CheckFormat(BYTE * buffer, DWORD size,basic_image_information *basic_info);//@}#endif //CXIMAGE_SUPPORT_DECODE#if CXIMAGE_SUPPORT_ENCODEprotected:/** \addtogroup Protected */ //@{	bool EncodeSafeCheck(CxFile *hFile);//@}public:/** \addtogroup Encode */ //@{#ifdef WIN32	//bool Save(LPCWSTR filename, DWORD imagetype=0);#endif	// For UNICODE support: char -> TCHAR	bool Save(const TCHAR* filename, DWORD imagetype);	//bool Save(const char * filename, DWORD imagetype=0);	bool Encode(FILE * hFile, DWORD imagetype);	bool Encode(CxFile * hFile, DWORD imagetype);	bool Encode(CxFile * hFile, CxImage ** pImages, int pagecount, DWORD imagetype);	bool Encode(FILE *hFile, CxImage ** pImages, int pagecount, DWORD imagetype);	bool Encode(BYTE * &buffer, long &size, DWORD imagetype);	bool Encode2RGBA(CxFile *hFile);	bool Encode2RGBA(BYTE * &buffer, long &size);//@}#endif //CXIMAGE_SUPPORT_ENCODE/** \addtogroup Attributes */ //@{	//misc.	bool IsValid() const;	bool IsEnabled() const;	void Enable(bool enable=true);	// frame operations	long GetNumFrames() const;	long GetFrame() const;	void SetFrame(long nFrame);			CxImage * GetFrameNo(long nFrame) const;	void RetreiveAllFrame();	void RetreiveSingleFrame();//@}#if CXIMAGE_SUPPORT_BASICTRANSFORMATIONS/** \addtogroup BasicTransformations */ //@{	bool GrayScale();	bool Flip();	bool Mirror();	bool Negative();	bool RotateLeft(CxImage* iDst = NULL);	bool RotateRight(CxImage* iDst = NULL);//@}#endif //CXIMAGE_SUPPORT_BASICTRANSFORMATIONS#if CXIMAGE_SUPPORT_TRANSFORMATION/** \addtogroup Transformations */ //@{	// image operations	bool Rotate(float angle, CxImage* iDst = NULL);	bool Rotate2(float angle, CxImage *iDst = NULL, InterpolationMethod inMethod=IM_BILINEAR,                OverflowMethod ofMethod=OM_BACKGROUND, RGBQUAD *replColor=0,                bool const optimizeRightAngles=true, bool const bKeepOriginalSize=false);	bool Rotate180(CxImage* iDst = NULL);	bool Resample(long newx, long newy, int mode = 1, CxImage* iDst = NULL);	bool Resample2(long newx, long newy, InterpolationMethod const inMethod=IM_BICUBIC2,				OverflowMethod const ofMethod=OM_REPEAT, CxImage* const iDst = NULL,				bool const disableAveraging=false);	bool DecreaseBpp(DWORD nbit, bool errordiffusion, RGBQUAD* ppal = 0, DWORD clrimportant = 0);	bool IncreaseBpp(DWORD nbit);	bool Dither(long method = 0);	bool Crop(long left, long top, long right, long bottom, CxImage* iDst = NULL);	bool Crop(const RECT& rect, CxImage* iDst = NULL);	bool CropRotatedRectangle( long topx, long topy, long width, long height, float angle, CxImage* iDst = NULL);	bool Skew(float xgain, float ygain, long xpivot=0, long ypivot=0, bool bEnableInterpolation = false);	bool Expand(long left, long top, long right, long bottom, RGBQUAD canvascolor, CxImage* iDst = 0);	bool Expand(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0);	bool Thumbnail(long newx, long newy, RGBQUAD canvascolor, CxImage* iDst = 0);	bool CircleTransform(int type,long rmax=0,float Koeff=1.0f);	bool RedEyeRemove();	bool QIShrink(long newx, long newy, CxImage* const iDst = NULL);//@}#endif //CXIMAGE_SUPPORT_TRANSFORMATION#if CXIMAGE_SUPPORT_DSP/** \addtogroup DSP */ //@{	bool Contour();	bool HistogramStretch(long method = 0);	bool HistogramEqualize();	bool HistogramNormalize();	bool HistogramRoot();	bool HistogramLog();	long Histogram(long* red, long* green = 0, long* blue = 0, long* gray = 0, long colorspace = 0);	bool Jitter(long radius=2);	bool Repair(float radius = 0.25f, long niterations = 1, long colorspace = 0);	bool Combine(CxImage* r,CxImage* g,CxImage* b,CxImage* a, long colorspace = 0);	bool FFT2(CxImage* srcReal, CxImage* srcImag, CxImage* dstReal, CxImage* dstImag, long direction = 1, bool bForceFFT = true, bool bMagnitude = true);	bool Noise(long level);	bool Median(long Ksize=3);	bool Gamma(float gamma);	bool ShiftRGB(long r, long g, long b);	bool Threshold(BYTE level);	bool Colorize(BYTE hue, BYTE sat, float blend = 1.0f);	bool Light(long brightness, long contrast = 0);	float Mean();	bool Filter(long* kernel, long Ksize, long Kfactor, long Koffset);	bool Erode(long Ksize=2);	bool Dilate(long Ksize=2);	bool Edge(long Ksize=2);	void HuePalette(float correction=1);	enum ImageOpType { OpAdd, OpAnd, OpXor, OpOr, OpMask, OpSrcCopy, OpDstCopy, OpSub, OpSrcBlend, OpScreen };	void Mix(CxImage & imgsrc2, ImageOpType op, long lXOffset = 0, long lYOffset = 0, bool bMixAlpha = false);	void MixFrom(CxImage & imagesrc2, long lXOffset, long lYOffset);	bool UnsharpMask(float radius = 5.0, float amount = 0.5, int threshold = 0);	bool Lut(BYTE* pLut);	bool Lut(BYTE* pLutR, BYTE* pLutG, BYTE* pLutB, BYTE* pLutA = 0);//@}protected:/** \addtogroup Protected */ //@{	bool IsPowerof2(long x);	bool FFT(int dir,int m,double *x,double *y);	bool DFT(int dir,long m,double *x1,double *y1,double *x2,double *y2);	bool RepairChannel(CxImage *ch, float radius);	// <nipper>	int gen_convolve_matrix (float radius, float **cmatrix_p);	float* gen_lookup_table (float *cmatrix, int cmatrix_length);	void blur_line (float *ctable, float *cmatrix, int cmatrix_length, BYTE* cur_col, BYTE* dest_col, int y, long bytes);//@}public:/** \addtogroup ColorSpace */ //@{	bool SplitRGB(CxImage* r,CxImage* g,CxImage* b);	bool SplitYUV(CxImage* y,CxImage* u,CxImage* v);	bool SplitHSL(CxImage* h,CxImage* s,CxImage* l);	bool SplitYIQ(CxImage* y,CxImage* i,CxImage* q);	bool SplitXYZ(CxImage* x,CxImage* y,CxImage* z);	bool SplitCMYK(CxImage* c,CxImage* m,CxImage* y,CxImage* k);	static RGBQUAD HSLtoRGB(COLORREF cHSLColor);	static RGBQUAD RGBtoHSL(RGBQUAD lRGBColor);	static RGBQUAD HSLtoRGB(RGBQUAD lHSLColor);	static RGBQUAD YUVtoRGB(RGBQUAD lYUVColor);	static RGBQUAD RGBtoYUV(RGBQUAD lRGBColor);	static RGBQUAD YIQtoRGB(RGBQUAD lYIQColor);	static RGBQUAD RGBtoYIQ(RGBQUAD lRGBColor);	static RGBQUAD XYZtoRGB(RGBQUAD lXYZColor);	static RGBQUAD RGBtoXYZ(RGBQUAD lRGBColor);#endif //CXIMAGE_SUPPORT_DSP	static RGBQUAD RGBtoRGBQUAD(COLORREF cr);	static COLORREF RGBQUADtoRGB (RGBQUAD c);//@}#if CXIMAGE_SUPPORT_SELECTION/** \addtogroup Selection */ //@{	bool SelectionClear();	bool SelectionCreate();	bool SelectionDelete();	bool SelectionInvert();	bool SelectionAddRect(RECT r);	bool SelectionAddEllipse(RECT r);	bool SelectionAddPolygon(POINT *points, long npoints);	bool SelectionAddColor(RGBQUAD c);	bool SelectionAddPixel(int x, int y);	bool SelectionCopy(CxImage &from);	bool SelectionIsInside(long x, long y);	bool SelectionIsValid();	void SelectionGetBox(RECT& r);	bool SelectionToHRGN(HRGN& region);	bool SelectionSplit(CxImage *dest);//@}#endif //CXIMAGE_SUPPORT_SELECTION#if CXIMAGE_SUPPORT_ALPHA/** \addtogroup Alpha */ //@{	void AlphaClear();	void AlphaCreate();	void AlphaDelete();	void AlphaInvert();	bool AlphaMirror();	bool AlphaFlip();	bool AlphaCopy(CxImage &from);	bool AlphaSplit(CxImage *dest);	void AlphaStrip();	void AlphaSet(BYTE level);	bool AlphaSet(CxImage &from);	void AlphaSet(const long x,const long y,const BYTE level);	BYTE AlphaGet(const long x,const long y);	BYTE AlphaGetMax() const;	void AlphaSetMax(BYTE nAlphaMax);	bool AlphaIsValid();	BYTE* AlphaGetPointer(const long x = 0,const long y = 0);	void AlphaPaletteClear();	void AlphaPaletteEnable(bool enable=true);	bool AlphaPaletteIsEnabled();	bool AlphaPaletteIsValid();	bool AlphaPaletteSplit(CxImage *dest);//@}protected:/** \addtogroup Protected */ //@{	BYTE BlindAlphaGet(const long x,const long y);//@}#endif //CXIMAGE_SUPPORT_ALPHApublic:#if CXIMAGE_SUPPORT_LAYERS/** \addtogroup Layers */ //@{	bool LayerCreate(long position = -1);	bool LayerDelete(long position = -1);	void LayerDeleteAll();	CxImage* GetLayer(long position);	CxImage* GetParent() const;	long GetNumLayers() const;//@}#endif //CXIMAGE_SUPPORT_LAYERSprotected:/** \addtogroup Protected */ //@{	void Startup(DWORD imagetype = 0);	void CopyInfo(const CxImage &src);	void Ghost(CxImage *src);	void RGBtoBGR(BYTE *buffer, int length);	static float HueToRGB(float n1,float n2, float hue);	void Bitfield2RGB(BYTE *src, WORD redmask, WORD greenmask, WORD bluemask, BYTE bpp);	static int CompareColors(const void *elem1, const void *elem2);	void*				pDib; //contains the header, the palette, the pixels    BITMAPINFOHEADER    head; //standard header	CXIMAGEINFO			info; //extended information	BYTE*				pSelection;	//selected region	BYTE*				pAlpha; //alpha channel	CxImage**			pLayers; //generic layers//@}};////////////////////////////////////////////////////////////////////////////#endif // !defined(__CXIMAGE_H)

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