⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ximaint.cpp

📁 It s a tool designed to extract as much information as possible from Bluetooth devices without the r
💻 CPP
📖 第 1 页 / 共 3 页
字号:
// xImaInt.cpp : interpolation functions/* 02/2004 - Branko Brevensek  * CxImage version 5.99c 17/Oct/2004 - Davide Pizzolato - www.xdp.it */#include "ximage.h"#include "ximath.h"#if CXIMAGE_SUPPORT_INTERPOLATION/////////////////////////////////////////////////////////////////////////////////** * Recalculates coordinates according to specified overflow method. * If pixel (x,y) lies within image, nothing changes. * *  \param x, y - coordinates of pixel *  \param ofMethod - overflow method *  *  \return x, y - new coordinates (pixel (x,y) now lies inside image) * *  \author ***bd*** 2.2004 */void CxImage::OverflowCoordinates(long &x, long &y, OverflowMethod const ofMethod){  if (IsInside(x,y)) return;  //if pixel is within bounds, no change  switch (ofMethod) {    case OM_REPEAT:      //clip coordinates      x=max(x,0); x=min(x, head.biWidth-1);      y=max(y,0); y=min(y, head.biHeight-1);      break;    case OM_WRAP:      //wrap coordinates      x = x % head.biWidth;      y = y % head.biHeight;      if (x<0) x = head.biWidth + x;      if (y<0) y = head.biHeight + y;      break;    case OM_MIRROR:      //mirror pixels near border      if (x<0) x=((-x) % head.biWidth);      else if (x>=head.biWidth) x=head.biWidth-(x % head.biWidth + 1);      if (y<0) y=((-y) % head.biHeight);      else if (y>=head.biHeight) y=head.biHeight-(y % head.biHeight + 1);      break;    default:      return;  }//switch}/////////////////////////////////////////////////////////////////////////////////** * See OverflowCoordinates for integer version  * \author ***bd*** 2.2004 */void CxImage::OverflowCoordinates(float &x, float &y, OverflowMethod const ofMethod){  if (x>=0 && x<head.biWidth && y>=0 && y<head.biHeight) return;  //if pixel is within bounds, no change  switch (ofMethod) {    case OM_REPEAT:      //clip coordinates      x=max(x,0); x=min(x, head.biWidth-1);      y=max(y,0); y=min(y, head.biHeight-1);      break;    case OM_WRAP:      //wrap coordinates      x = (float)fmod(x, (float) head.biWidth);      y = (float)fmod(y, (float) head.biHeight);      if (x<0) x = head.biWidth + x;      if (y<0) y = head.biHeight + y;      break;    case OM_MIRROR:      //mirror pixels near border      if (x<0) x=(float)fmod(-x, (float) head.biWidth);      else if (x>=head.biWidth) x=head.biWidth-((float)fmod(x, (float) head.biWidth) + 1);      if (y<0) y=(float)fmod(-y, (float) head.biHeight);      else if (y>=head.biHeight) y=head.biHeight-((float)fmod(y, (float) head.biHeight) + 1);      break;    default:      return;  }//switch}/////////////////////////////////////////////////////////////////////////////////** * Method return pixel color. Different methods are implemented for out of bounds pixels. * If an image has alpha channel, alpha value is returned in .RGBReserved. * *  \param x,y : pixel coordinates *  \param ofMethod : out-of-bounds method: *    - OF_WRAP - wrap over to pixels on other side of the image *    - OF_REPEAT - repeat last pixel on the edge *    - OF_COLOR - return input value of color *    - OF_BACKGROUND - return background color (if not set, return input color) *    - OF_TRANSPARENT - return transparent pixel * *  \param rplColor : input color (returned for out-of-bound coordinates in OF_COLOR mode and if other mode is not applicable) * * \return color : color of pixel * \author ***bd*** 2.2004 */RGBQUAD CxImage::GetPixelColorWithOverflow(long x, long y, OverflowMethod const ofMethod, RGBQUAD* const rplColor){  RGBQUAD color;          //color to return  if ((!IsInside(x,y)) || pDib==NULL) {     //is pixel within bouns?:    //pixel is out of bounds or no DIB    if (rplColor!=NULL)      color=*rplColor;    else {      color.rgbRed=color.rgbGreen=color.rgbBlue=255; color.rgbReserved=0; //default replacement colour: white transparent    }//if    if (pDib==NULL) return color;    //pixel is out of bounds:    switch (ofMethod) {      case OM_TRANSPARENT:#if CXIMAGE_SUPPORT_ALPHA        if (AlphaIsValid()) {          //alpha transparency is supported and image has alpha layer          color.rgbReserved=0;        } else {#endif //CXIMAGE_SUPPORT_ALPHA          //no alpha transparency          if (GetTransIndex()>=0) {            color=GetTransColor();    //single color transparency enabled (return transparent color)          }//if#if CXIMAGE_SUPPORT_ALPHA        }//if#endif //CXIMAGE_SUPPORT_ALPHA        return color;      case OM_BACKGROUND:		  //return background color (if it exists, otherwise input value)		  if (info.nBkgndIndex != -1) {			  if (head.biBitCount<24) color = GetPaletteColor((BYTE)info.nBkgndIndex);			  else color = info.nBkgndColor;		  }//if		  return color;      case OM_REPEAT:      case OM_WRAP:      case OM_MIRROR:        OverflowCoordinates(x,y,ofMethod);        break;      default:        //simply return replacement color (OM_COLOR and others)        return color;    }//switch  }//if  //just return specified pixel (it's within bounds)  return BlindGetPixelColor(x,y);}/////////////////////////////////////////////////////////////////////////////////** * This method reconstructs image according to chosen interpolation method and then returns pixel (x,y). * (x,y) can lie between actual image pixels. If (x,y) lies outside of image, method returns value * according to overflow method. * This method is very useful for geometrical image transformations, where destination pixel * can often assume color value lying between source pixels. * *  \param (x,y) - coordinates of pixel to return *           GPCI method recreates "analogue" image back from digital data, so x and y *           are float values and color value of point (1.1,1) will generally not be same *           as (1,1). Center of first pixel is at (0,0) and center of pixel right to it is (1,0). *           (0.5,0) is half way between these two pixels. *  \param inMethod - interpolation (reconstruction) method (kernel) to use: *    - IM_NEAREST_NEIGHBOUR - returns colour of nearest lying pixel (causes stairy look of  *                            processed images) *    - IM_BILINEAR - interpolates colour from four neighbouring pixels (softens image a bit) *    - IM_BICUBIC - interpolates from 16 neighbouring pixels (can produce "halo" artifacts) *    - IM_BICUBIC2 - interpolates from 16 neighbouring pixels (perhaps a bit less halo artifacts                      than IM_BICUBIC) *    - IM_BSPLINE - interpolates from 16 neighbouring pixels (softens image, washes colours) *                  (As far as I know, image should be prefiltered for this method to give  *                   good results... some other time :) ) *                  This method uses bicubic interpolation kernel from CXImage 5.99a and older *                  versions. *    - IM_LANCZOS - interpolates from 12*12 pixels (slow, ringing artifacts) * *  \param ofMethod - overflow method (see comments at GetPixelColorWithOverflow) *  \param rplColor - pointer to color used for out of borders pixels in OM_COLOR mode *              (and other modes if colour can't calculated in a specified way) * *  \return interpolated color value (including interpolated alpha value, if image has alpha layer) *  *  \author ***bd*** 2.2004 */RGBQUAD CxImage::GetPixelColorInterpolated(  float x,float y,   InterpolationMethod const inMethod,   OverflowMethod const ofMethod,   RGBQUAD* const rplColor){  //calculate nearest pixel  int xi=(int)(x); if (x<0) xi--;   //these replace (incredibly slow) floor (Visual c++ 2003, AMD Athlon)  int yi=(int)(y); if (y<0) yi--;  RGBQUAD color;                    //calculated colour  switch (inMethod) {    case IM_NEAREST_NEIGHBOUR:      return GetPixelColorWithOverflow((long)(x+0.5f), (long)(y+0.5f), ofMethod, rplColor);    default: {      //bilinear interpolation      if (xi<-1 || xi>=head.biWidth || yi<-1 || yi>=head.biHeight) {  //all 4 points are outside bounds?:        switch (ofMethod) {          case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:            //we don't need to interpolate anything with all points outside in this case            return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);          default:            //recalculate coordinates and use faster method later on            OverflowCoordinates(x,y,ofMethod);            xi=(int)(x); if (x<0) xi--;   //x and/or y have changed ... recalculate xi and yi            yi=(int)(y); if (y<0) yi--;        }//switch      }//if      //get four neighbouring pixels      if ((xi+1)<head.biWidth && xi>=0 && (yi+1)<head.biHeight && yi>=0 && head.biClrUsed==0) {        //all pixels are inside RGB24 image... optimize reading (and use fixed point arithmetic)        WORD wt1=(WORD)((x-xi)*256.0f), wt2=(WORD)((y-yi)*256.0f);        WORD wd=wt1*wt2>>8;        WORD wb=wt1-wd;        WORD wc=wt2-wd;        WORD wa=256-wt1-wc;        WORD wrr,wgg,wbb;        BYTE *pxptr=(BYTE*)info.pImage+yi*info.dwEffWidth+xi*3;        wbb=wa*(*pxptr++); wgg=wa*(*pxptr++); wrr=wa*(*pxptr++);        wbb+=wb*(*pxptr++); wgg+=wb*(*pxptr++); wrr+=wb*(*pxptr);        pxptr+=(info.dwEffWidth-5); //move to next row        wbb+=wc*(*pxptr++); wgg+=wc*(*pxptr++); wrr+=wc*(*pxptr++);         wbb+=wd*(*pxptr++); wgg+=wd*(*pxptr++); wrr+=wd*(*pxptr);         color.rgbRed=(BYTE) (wrr>>8); color.rgbGreen=(BYTE) (wgg>>8); color.rgbBlue=(BYTE) (wbb>>8);#if CXIMAGE_SUPPORT_ALPHA        if (pAlpha) {          WORD waa;          //image has alpha layer... we have to do the same for alpha data          pxptr=AlphaGetPointer(xi,yi);                           //pointer to first byte          waa=wa*(*pxptr++); waa+=wb*(*pxptr);   //first two pixels          pxptr+=(head.biWidth-1);                                //move to next row          waa+=wc*(*pxptr++); waa+=wd*(*pxptr);   //and second row pixels          color.rgbReserved=(BYTE) (waa>>8);        } else#endif		{ //Alpha not supported or no alpha at all			color.rgbReserved = 0;		}        return color;      } else {        //default (slower) way to get pixels (not RGB24 or some pixels out of borders)        float t1=x-xi, t2=y-yi;        float d=t1*t2;        float b=t1-d;        float c=t2-d;        float a=1-t1-c;        RGBQUAD rgb11,rgb21,rgb12,rgb22;        rgb11=GetPixelColorWithOverflow(xi, yi, ofMethod, rplColor);        rgb21=GetPixelColorWithOverflow(xi+1, yi, ofMethod, rplColor);        rgb12=GetPixelColorWithOverflow(xi, yi+1, ofMethod, rplColor);        rgb22=GetPixelColorWithOverflow(xi+1, yi+1, ofMethod, rplColor);        //calculate linear interpolation        color.rgbRed=(BYTE) (a*rgb11.rgbRed+b*rgb21.rgbRed+c*rgb12.rgbRed+d*rgb22.rgbRed);        color.rgbGreen=(BYTE) (a*rgb11.rgbGreen+b*rgb21.rgbGreen+c*rgb12.rgbGreen+d*rgb22.rgbGreen);        color.rgbBlue=(BYTE) (a*rgb11.rgbBlue+b*rgb21.rgbBlue+c*rgb12.rgbBlue+d*rgb22.rgbBlue);#if CXIMAGE_SUPPORT_ALPHA        if (AlphaIsValid())			color.rgbReserved=(BYTE) (a*rgb11.rgbReserved+b*rgb21.rgbReserved+c*rgb12.rgbReserved+d*rgb22.rgbReserved);		else#endif		{ //Alpha not supported or no alpha at all			color.rgbReserved = 0;		}        return color;      }//if    }//default    case IM_BICUBIC:     case IM_BICUBIC2:    case IM_BSPLINE:	case IM_BOX:	case IM_HERMITE:	case IM_HAMMING:	case IM_SINC:	case IM_BLACKMAN:	case IM_BESSEL:	case IM_GAUSSIAN:	case IM_QUADRATIC:	case IM_MITCHELL:	case IM_CATROM:      //bicubic interpolation(s)      if (((xi+2)<0) || ((xi-1)>=head.biWidth) || ((yi+2)<0) || ((yi-1)>=head.biHeight)) { //all points are outside bounds?:        switch (ofMethod) {          case OM_COLOR: case OM_TRANSPARENT: case OM_BACKGROUND:            //we don't need to interpolate anything with all points outside in this case            return GetPixelColorWithOverflow(-999, -999, ofMethod, rplColor);            break;          default:            //recalculate coordinates and use faster method later on            OverflowCoordinates(x,y,ofMethod);            xi=(int)(x); if (x<0) xi--;   //x and/or y have changed ... recalculate xi and yi            yi=(int)(y); if (y<0) yi--;        }//switch      }//if      //some variables needed from here on      int xii,yii;                      //x any y integer indexes for loops      float kernel, kernelyc;           //kernel cache      float kernelx[12], kernely[4];    //precalculated kernel values      float rr,gg,bb,aa;                //accumulated color values      //calculate multiplication factors for all pixels	  int i;      switch (inMethod) {        case IM_BICUBIC:          for (i=0; i<4; i++) {            kernelx[i]=KernelCubic((float)(xi+i-1-x));            kernely[i]=KernelCubic((float)(yi+i-1-y));          }//for i          break;        case IM_BICUBIC2:          for (i=0; i<4; i++) {            kernelx[i]=KernelGeneralizedCubic((float)(xi+i-1-x), -0.5);            kernely[i]=KernelGeneralizedCubic((float)(yi+i-1-y), -0.5);          }//for i          break;        case IM_BSPLINE:          for (i=0; i<4; i++) {            kernelx[i]=KernelBSpline((float)(xi+i-1-x));            kernely[i]=KernelBSpline((float)(yi+i-1-y));          }//for i          break;        case IM_BOX:          for (i=0; i<4; i++) {            kernelx[i]=KernelBox((float)(xi+i-1-x));            kernely[i]=KernelBox((float)(yi+i-1-y));          }//for i          break;        case IM_HERMITE:          for (i=0; i<4; i++) {            kernelx[i]=KernelHermite((float)(xi+i-1-x));            kernely[i]=KernelHermite((float)(yi+i-1-y));          }//for i          break;        case IM_HAMMING:          for (i=0; i<4; i++) {            kernelx[i]=KernelHamming((float)(xi+i-1-x));            kernely[i]=KernelHamming((float)(yi+i-1-y));          }//for i          break;        case IM_SINC:

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -