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📄 socket_local_client.c

📁 Android 一些工具
💻 C
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/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */#include <cutils/sockets.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include <errno.h>#include <stddef.h>#ifdef HAVE_WINSOCKint socket_local_client(const char *name, int namespaceId, int type){    errno = ENOSYS;    return -1;}#else /* !HAVE_WINSOCK */#include <sys/socket.h>#include <sys/un.h>#include <sys/select.h>#include <sys/types.h>#include "socket_local.h"#define LISTEN_BACKLOG 4/* Documented in header file. */int socket_make_sockaddr_un(const char *name, int namespaceId,         struct sockaddr_un *p_addr, socklen_t *alen){    memset (p_addr, 0, sizeof (*p_addr));    size_t namelen;    switch (namespaceId) {        case ANDROID_SOCKET_NAMESPACE_ABSTRACT:#ifdef HAVE_LINUX_LOCAL_SOCKET_NAMESPACE            namelen  = strlen(name);            // Test with length +1 for the *initial* '\0'.            if ((namelen + 1) > sizeof(p_addr->sun_path)) {                goto error;            }            /*             * Note: The path in this case is *not* supposed to be             * '\0'-terminated. ("man 7 unix" for the gory details.)             */                        p_addr->sun_path[0] = 0;            memcpy(p_addr->sun_path + 1, name, namelen);#else /*HAVE_LINUX_LOCAL_SOCKET_NAMESPACE*/            /* this OS doesn't have the Linux abstract namespace */            namelen = strlen(name) + strlen(FILESYSTEM_SOCKET_PREFIX);            /* unix_path_max appears to be missing on linux */            if (namelen > sizeof(*p_addr)                     - offsetof(struct sockaddr_un, sun_path) - 1) {                goto error;            }            strcpy(p_addr->sun_path, FILESYSTEM_SOCKET_PREFIX);            strcat(p_addr->sun_path, name);#endif /*HAVE_LINUX_LOCAL_SOCKET_NAMESPACE*/        break;        case ANDROID_SOCKET_NAMESPACE_RESERVED:            namelen = strlen(name) + strlen(ANDROID_RESERVED_SOCKET_PREFIX);            /* unix_path_max appears to be missing on linux */            if (namelen > sizeof(*p_addr)                     - offsetof(struct sockaddr_un, sun_path) - 1) {                goto error;            }            strcpy(p_addr->sun_path, ANDROID_RESERVED_SOCKET_PREFIX);            strcat(p_addr->sun_path, name);        break;        case ANDROID_SOCKET_NAMESPACE_FILESYSTEM:            namelen = strlen(name);            /* unix_path_max appears to be missing on linux */            if (namelen > sizeof(*p_addr)                     - offsetof(struct sockaddr_un, sun_path) - 1) {                goto error;            }            strcpy(p_addr->sun_path, name);        break;        default:            // invalid namespace id            return -1;    }    p_addr->sun_family = AF_LOCAL;    *alen = namelen + offsetof(struct sockaddr_un, sun_path) + 1;    return 0;error:    return -1;}/** * connect to peer named "name" on fd * returns same fd or -1 on error. * fd is not closed on error. that's your job. *  * Used by AndroidSocketImpl */int socket_local_client_connect(int fd, const char *name, int namespaceId,         int type){    struct sockaddr_un addr;    socklen_t alen;    size_t namelen;    int err;    err = socket_make_sockaddr_un(name, namespaceId, &addr, &alen);    if (err < 0) {        goto error;    }    if(connect(fd, (struct sockaddr *) &addr, alen) < 0) {        goto error;    }    return fd;error:    return -1;}/**  * connect to peer named "name" * returns fd or -1 on error */int socket_local_client(const char *name, int namespaceId, int type){    int s;    s = socket(AF_LOCAL, type, 0);    if(s < 0) return -1;    if ( 0 > socket_local_client_connect(s, name, namespaceId, type)) {        close(s);        return -1;    }    return s;}#endif /* !HAVE_WINSOCK */

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